Searched refs:show_all_unit_icon (Results 1 – 8 of 8) sorted by relevance
172 show_all_unit_icon = 1; // 0:show icon when pointed, 1:always in default_preference()290 show_all_unit_icon = c.show_all_unit_icon; in change_preference()
265 show_icon_group.paint(1-tempConfig.show_all_unit_icon); in disp()369 tempConfig.show_all_unit_icon = show_icon_group[show_icon_group()].custom_para.value; in detect()
476 showIconGroup.paint(1-tempConfig.show_all_unit_icon); in in_game_option_menu()570 tempConfig.show_all_unit_icon = showIconGroup[showIconGroup()].custom_para.value; in in_game_option_menu()
221 config.show_all_unit_icon = 0; in init_scenario_var()
158 if( !selected_flag && config.show_all_unit_icon ) in draw()
2028 config.show_all_unit_icon = !config.show_all_unit_icon; in detect_debug_cheat_key()2030 if( config.show_all_unit_icon ) in detect_debug_cheat_key()
1206 visit<int8_t>(v, &cfg->show_all_unit_icon); in visit_config()
186 char show_all_unit_icon; // 0:show icon when pointed, 1:always variable