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Searched refs:show_moved_orb (Results 1 – 6 of 6) sorted by relevance

/dports/games/wesnoth/wesnoth-1.14.17/src/gui/dialogs/
H A Dselect_orb_colors.cpp49 , show_moved_(preferences::show_moved_orb()) in REGISTER_DIALOG()
142 show_moved_ = game_config::show_moved_orb; in reset_orb_callback()
/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Dgame_config.hpp91 extern bool show_ally_orb, show_enemy_orb, show_moved_orb, show_partial_orb, show_unmoved_orb;
H A Dgame_config.cpp152 show_moved_orb, variable
332 show_moved_orb = v["show_moved_orb"].to_bool(true); in load_config()
/dports/games/wesnoth/wesnoth-1.14.17/src/preferences/
H A Dgeneral.hpp183 bool show_moved_orb();
H A Dgeneral.cpp270 bool show_moved_orb() { in show_moved_orb() function
271 return get("show_moved_orb", game_config::show_moved_orb); in show_moved_orb()
/dports/games/wesnoth/wesnoth-1.14.17/src/units/
H A Ddrawer.cpp277 if (preferences::show_moved_orb()) in redraw_unit()