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Searched refs:showlmp (Results 1 – 1 of 1) sorted by relevance

/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dneh.c380 if (showlmp[i].isactive && strcmp(showlmp[i].label, lmplabel) == 0) in SHOWLMP_decodehide()
382 showlmp[i].isactive = false; in SHOWLMP_decodehide()
398 if (showlmp[i].isactive) in SHOWLMP_decodeshow()
411 showlmp[k].isactive = true; in SHOWLMP_decodeshow()
412 strcpy(showlmp[k].label, lmplabel); in SHOWLMP_decodeshow()
413 strcpy(showlmp[k].pic, picname); in SHOWLMP_decodeshow()
414 showlmp[k].x = x; in SHOWLMP_decodeshow()
415 showlmp[k].y = y; in SHOWLMP_decodeshow()
422 if (showlmp[i].isactive) in SHOWLMP_drawall()
423 Draw_TransPic(showlmp[i].x, showlmp[i].y, Draw_CachePic(showlmp[i].pic)); in SHOWLMP_drawall()
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