/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/radeonsi/ |
H A D | si_shader_llvm.c | 814 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader, in si_llvm_translate_nir() function 1068 if (!si_llvm_translate_nir(&ctx, shader, nir, false, true)) { in si_llvm_compile_shader() 1076 if (!si_llvm_translate_nir(&ctx, shader, nir, free_nir, false)) { in si_llvm_compile_shader() 1159 if (!si_llvm_translate_nir(&ctx, &shader_ls, nir, free_nir, false)) { in si_llvm_compile_shader() 1222 if (!si_llvm_translate_nir(&ctx, &shader_es, nir, free_nir, false)) { in si_llvm_compile_shader()
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H A D | si_shader_internal.h | 227 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader,
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/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/radeonsi/ |
H A D | si_shader_llvm.c | 814 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader, in si_llvm_translate_nir() function 1068 if (!si_llvm_translate_nir(&ctx, shader, nir, false, true)) { in si_llvm_compile_shader() 1076 if (!si_llvm_translate_nir(&ctx, shader, nir, free_nir, false)) { in si_llvm_compile_shader() 1159 if (!si_llvm_translate_nir(&ctx, &shader_ls, nir, free_nir, false)) { in si_llvm_compile_shader() 1222 if (!si_llvm_translate_nir(&ctx, &shader_es, nir, free_nir, false)) { in si_llvm_compile_shader()
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H A D | si_shader_internal.h | 227 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader,
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/radeonsi/ |
H A D | si_shader_llvm.c | 814 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader, in si_llvm_translate_nir() function 1068 if (!si_llvm_translate_nir(&ctx, shader, nir, false, true)) { in si_llvm_compile_shader() 1076 if (!si_llvm_translate_nir(&ctx, shader, nir, free_nir, false)) { in si_llvm_compile_shader() 1159 if (!si_llvm_translate_nir(&ctx, &shader_ls, nir, free_nir, false)) { in si_llvm_compile_shader() 1222 if (!si_llvm_translate_nir(&ctx, &shader_es, nir, free_nir, false)) { in si_llvm_compile_shader()
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H A D | si_shader_internal.h | 227 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader,
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/radeonsi/ |
H A D | si_shader_llvm.c | 814 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader, in si_llvm_translate_nir() function 1068 if (!si_llvm_translate_nir(&ctx, shader, nir, false, true)) { in si_llvm_compile_shader() 1076 if (!si_llvm_translate_nir(&ctx, shader, nir, free_nir, false)) { in si_llvm_compile_shader() 1159 if (!si_llvm_translate_nir(&ctx, &shader_ls, nir, free_nir, false)) { in si_llvm_compile_shader() 1222 if (!si_llvm_translate_nir(&ctx, &shader_es, nir, free_nir, false)) { in si_llvm_compile_shader()
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H A D | si_shader_internal.h | 227 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader,
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/radeonsi/ |
H A D | si_shader_llvm.c | 814 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader, in si_llvm_translate_nir() function 1068 if (!si_llvm_translate_nir(&ctx, shader, nir, false, true)) { in si_llvm_compile_shader() 1076 if (!si_llvm_translate_nir(&ctx, shader, nir, free_nir, false)) { in si_llvm_compile_shader() 1159 if (!si_llvm_translate_nir(&ctx, &shader_ls, nir, free_nir, false)) { in si_llvm_compile_shader() 1222 if (!si_llvm_translate_nir(&ctx, &shader_es, nir, free_nir, false)) { in si_llvm_compile_shader()
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H A D | si_shader_internal.h | 227 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader,
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/radeonsi/ |
H A D | si_shader_llvm.c | 814 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader, in si_llvm_translate_nir() function 1068 if (!si_llvm_translate_nir(&ctx, shader, nir, false, true)) { in si_llvm_compile_shader() 1076 if (!si_llvm_translate_nir(&ctx, shader, nir, free_nir, false)) { in si_llvm_compile_shader() 1159 if (!si_llvm_translate_nir(&ctx, &shader_ls, nir, free_nir, false)) { in si_llvm_compile_shader() 1222 if (!si_llvm_translate_nir(&ctx, &shader_es, nir, free_nir, false)) { in si_llvm_compile_shader()
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H A D | si_shader_internal.h | 227 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader,
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/radeonsi/ |
H A D | si_shader_llvm.c | 814 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader, in si_llvm_translate_nir() function 1068 if (!si_llvm_translate_nir(&ctx, shader, nir, false, true)) { in si_llvm_compile_shader() 1076 if (!si_llvm_translate_nir(&ctx, shader, nir, free_nir, false)) { in si_llvm_compile_shader() 1159 if (!si_llvm_translate_nir(&ctx, &shader_ls, nir, free_nir, false)) { in si_llvm_compile_shader() 1222 if (!si_llvm_translate_nir(&ctx, &shader_es, nir, free_nir, false)) { in si_llvm_compile_shader()
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H A D | si_shader_internal.h | 227 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader,
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/radeonsi/ |
H A D | si_shader_llvm.c | 814 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader, in si_llvm_translate_nir() function 1068 if (!si_llvm_translate_nir(&ctx, shader, nir, false, true)) { in si_llvm_compile_shader() 1076 if (!si_llvm_translate_nir(&ctx, shader, nir, free_nir, false)) { in si_llvm_compile_shader() 1159 if (!si_llvm_translate_nir(&ctx, &shader_ls, nir, free_nir, false)) { in si_llvm_compile_shader() 1222 if (!si_llvm_translate_nir(&ctx, &shader_es, nir, free_nir, false)) { in si_llvm_compile_shader()
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H A D | si_shader_internal.h | 227 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader,
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/radeonsi/ |
H A D | si_shader_llvm.c | 814 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader, in si_llvm_translate_nir() function 1068 if (!si_llvm_translate_nir(&ctx, shader, nir, false, true)) { in si_llvm_compile_shader() 1076 if (!si_llvm_translate_nir(&ctx, shader, nir, free_nir, false)) { in si_llvm_compile_shader() 1159 if (!si_llvm_translate_nir(&ctx, &shader_ls, nir, free_nir, false)) { in si_llvm_compile_shader() 1222 if (!si_llvm_translate_nir(&ctx, &shader_es, nir, free_nir, false)) { in si_llvm_compile_shader()
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H A D | si_shader_internal.h | 227 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader,
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/radeonsi/ |
H A D | si_shader_llvm.c | 843 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader, in si_llvm_translate_nir() function 1100 if (!si_llvm_translate_nir(&ctx, shader, nir, false, true)) { in si_llvm_compile_shader() 1108 if (!si_llvm_translate_nir(&ctx, shader, nir, free_nir, false)) { in si_llvm_compile_shader() 1196 if (!si_llvm_translate_nir(&ctx, &shader_ls, nir, free_nir, false)) { in si_llvm_compile_shader() 1254 if (!si_llvm_translate_nir(&ctx, &shader_es, nir, free_nir, false)) { in si_llvm_compile_shader()
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H A D | si_shader_internal.h | 226 bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader,
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/docs/relnotes/ |
H A D | 22.0.0.rst | 2872 - radeonsi: don't use ctx.stage outside of si_llvm_translate_nir
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