Home
last modified time | relevance | path

Searched refs:sideNess (Results 1 – 1 of 1) sorted by relevance

/dports/games/0ad/0ad-0.0.23b-alpha/source/renderer/
H A DWaterManager.cpp775 float sideNess = sqrtf(clamp( (halfWidth - fabsf(a-halfWidth))/3.0f, 0.0f,1.0f)); in CreateWaveMeshes() local
810 …ector3D(pos.X+sign*perp.X*(perpT1[t]+outmost), baseHeight + heightT1[t]*sideNess + std::max(m_Wate… in CreateWaveMeshes()
817 …ector3D(pos.X+sign*perp.X*(perpT2[t]+outmost), baseHeight + heightT1[t]*sideNess + std::max(m_Wate… in CreateWaveMeshes()
822 …t terrHeight = 0.05f + terrain->GetExactGroundLevel(pos.X+sign*perp.X*(perpT3[t]+outmost*sideNess), in CreateWaveMeshes()
823 pos.Y+sign*perp.Y*(perpT3[t]+outmost*sideNess)); in CreateWaveMeshes()
824 …[t]+outmost*sideNess), baseHeight + heightT2[t]*sideNess + std::max(m_WaterHeight,terrHeight), pos… in CreateWaveMeshes()
830 …ector3D(pos.X+sign*perp.X*(perpT4[t]+outmost), baseHeight + heightT3[t]*sideNess + std::max(m_Wate… in CreateWaveMeshes()