Searched refs:sigma_prime_s (Results 1 – 4 of 4) sorted by relevance
/dports/graphics/povray37/povray-3.7.0.10/source/backend/render/ |
H A D | trace.h | 688 …3d& pIn, const Vector3d& nIn, const Vector3d& vIn, double& sd, double sigma_prime_s, double sigma_… 689 … const Intersection& in, RGBColour& Total_Colour, const DblRGBColour& sigma_prime_s, const DblRGBC… 690 … const Intersection& in, RGBColour& Total_Colour, const DblRGBColour& sigma_prime_s, const DblRGBC… 692 … cos_out, const Vector3d& refractedREye, double sigma_prime_t, double sigma_prime_s, RGBColour& Lo…
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H A D | trace.cpp | 3416 double sigma_s = sigma_prime_s / (1-g); // TODO FIXME - precompute in ComputeSingleScatteringContribution() 3486 double sigma_prime_t = sigma_prime_s + sigma_a; in ComputeDiffuseContribution() 3487 double alpha_prime = sigma_prime_s / sigma_prime_t; in ComputeDiffuseContribution() 3634 …ution(out, vOut, Vector3d(in.IPoint), Vector3d(in.INormal), vIn, sd, sigma_prime_s[j], sigma_a[j]… in ComputeDiffuseAmbientContribution1() 3694 DblRGBColour sigma_prime_s = alpha_prime * sigma_prime_t; in ComputeSubsurfaceScattering() 3695 DblRGBColour sigma_a = sigma_prime_t - sigma_prime_s; in ComputeSubsurfaceScattering() 3700 DblRGBColour sigma_prime_s = DblRGBColour(1.0) / DblRGBColour(Finish->SubsurfaceTranslucency); in ComputeSubsurfaceScattering() local 3702 DblRGBColour sigma_prime_t = sigma_prime_s / alpha_prime; in ComputeSubsurfaceScattering() 3703 DblRGBColour sigma_a = sigma_prime_t - sigma_prime_s; in ComputeSubsurfaceScattering() 3716 double sigma_prime_s_mean = sigma_prime_s.greyscale(); in ComputeSubsurfaceScattering() [all …]
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/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/source/core/render/ |
H A D | trace.cpp | 3514 double sigma_prime_t = sigma_prime_s + sigma_a; in ComputeDiffuseContribution() 3515 double alpha_prime = sigma_prime_s / sigma_prime_t; in ComputeDiffuseContribution() 3614 …Contribution(out, vOut, in.IPoint, nIn, lightsourceray.Direction, sd, sigma_prime_s[j], sigma_a[j]… in ComputeDiffuseContribution1() 3656 …ComputeDiffuseContribution(out, vOut, in.IPoint, in.INormal, vIn, sd, sigma_prime_s[j], sigma_a[j… in ComputeDiffuseAmbientContribution1() 3672 …ComputeDiffuseContribution(out, vOut, in.IPoint, in.INormal, in.INormal, sd, sigma_prime_s[j], sig… in ComputeDiffuseAmbientContribution1() 3716 PreciseMathColour sigma_prime_s = alpha_prime * sigma_prime_t; in ComputeSubsurfaceScattering() 3717 PreciseMathColour sigma_a = sigma_prime_t - sigma_prime_s; in ComputeSubsurfaceScattering() 3722 PreciseMathColour sigma_prime_s = 1.0 / PreciseMathColour(Finish->SubsurfaceTranslucency); in ComputeSubsurfaceScattering() local 3724 PreciseMathColour sigma_prime_t = sigma_prime_s / alpha_prime; in ComputeSubsurfaceScattering() 3725 PreciseMathColour sigma_a = sigma_prime_t - sigma_prime_s; in ComputeSubsurfaceScattering() [all …]
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H A D | trace.h | 805 …3d& pIn, const Vector3d& nIn, const Vector3d& vIn, double& sd, double sigma_prime_s, double sigma_… 806 … Intersection& in, MathColour& Total_Colour, const PreciseMathColour& sigma_prime_s, const Precise… 807 … Intersection& in, MathColour& Total_Colour, const PreciseMathColour& sigma_prime_s, const Precise…
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