Searched refs:signal_overdub (Results 1 – 3 of 3) sorted by relevance
247 signal_overdub(g, slotRawObject(a), slotRawObject(b), index); in prSignalOverDub()
278 PyrObject* signal_overdub(VMGlobals* g, PyrObject* ina, PyrObject* inb, long index);
1015 PyrObject* signal_overdub(VMGlobals* g, PyrObject* ina, PyrObject* inb, long index) { in signal_overdub() function