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/dports/lang/clover/mesa-21.3.6/src/broadcom/vulkan/
H A Dv3dvx_pipeline.c483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record()
485 prog_data_vs->base.single_seg; in pack_shader_state_record()
487 prog_data_fs->base.single_seg; in pack_shader_state_record()
H A Dv3dvx_cmd_buffer.c1700 gs_bin->prog_data.gs->base.single_seg; in emit_gs_shader_state_record()
1710 gs->prog_data.gs->base.single_seg; in emit_gs_shader_state_record()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/broadcom/vulkan/
H A Dv3dvx_pipeline.c483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record()
485 prog_data_vs->base.single_seg; in pack_shader_state_record()
487 prog_data_fs->base.single_seg; in pack_shader_state_record()
H A Dv3dvx_cmd_buffer.c1700 gs_bin->prog_data.gs->base.single_seg; in emit_gs_shader_state_record()
1710 gs->prog_data.gs->base.single_seg; in emit_gs_shader_state_record()
/dports/graphics/libosmesa/mesa-21.3.6/src/broadcom/vulkan/
H A Dv3dvx_pipeline.c483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record()
485 prog_data_vs->base.single_seg; in pack_shader_state_record()
487 prog_data_fs->base.single_seg; in pack_shader_state_record()
/dports/graphics/mesa-libs/mesa-21.3.6/src/broadcom/vulkan/
H A Dv3dvx_pipeline.c483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record()
485 prog_data_vs->base.single_seg; in pack_shader_state_record()
487 prog_data_fs->base.single_seg; in pack_shader_state_record()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/broadcom/vulkan/
H A Dv3dvx_pipeline.c483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record()
485 prog_data_vs->base.single_seg; in pack_shader_state_record()
487 prog_data_fs->base.single_seg; in pack_shader_state_record()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/broadcom/vulkan/
H A Dv3dvx_pipeline.c483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record()
485 prog_data_vs->base.single_seg; in pack_shader_state_record()
487 prog_data_fs->base.single_seg; in pack_shader_state_record()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/broadcom/vulkan/
H A Dv3dvx_pipeline.c483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record()
485 prog_data_vs->base.single_seg; in pack_shader_state_record()
487 prog_data_fs->base.single_seg; in pack_shader_state_record()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/broadcom/vulkan/
H A Dv3dvx_pipeline.c483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record()
485 prog_data_vs->base.single_seg; in pack_shader_state_record()
487 prog_data_fs->base.single_seg; in pack_shader_state_record()
/dports/graphics/mesa-dri/mesa-21.3.6/src/broadcom/vulkan/
H A Dv3dvx_pipeline.c483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record()
485 prog_data_vs->base.single_seg; in pack_shader_state_record()
487 prog_data_fs->base.single_seg; in pack_shader_state_record()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/broadcom/vulkan/
H A Dv3dvx_pipeline.c491 prog_data_vs_bin->base.single_seg; in pack_shader_state_record()
493 prog_data_vs->base.single_seg; in pack_shader_state_record()
495 prog_data_fs->base.single_seg; in pack_shader_state_record()
/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/v3d/
H A Dv3dx_draw.c375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state()
1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/v3d/
H A Dv3dx_draw.c375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state()
1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/v3d/
H A Dv3dx_draw.c375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state()
1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/v3d/
H A Dv3dx_draw.c375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state()
1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/v3d/
H A Dv3dx_draw.c375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state()
1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/v3d/
H A Dv3dx_draw.c375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state()
1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/v3d/
H A Dv3dx_draw.c375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state()
1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/v3d/
H A Dv3dx_draw.c375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state()
1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/v3d/
H A Dv3dx_draw.c379 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
389 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
698 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
700 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
702 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state()
1419 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/v3d/
H A Dv3dx_draw.c375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state()
1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/v3d/
H A Dv3dx_draw.c377 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
387 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record()
842 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
844 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state()
846 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state()
1546 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
/dports/biology/emboss/EMBOSS-6.6.0/ajax/core/
H A Dajdomain.c1255 ajint single_seg = 1; /* Number of segments when no match found in in ajCathReadAllRawNew() local
1580 CathPtr = ajCathNew(single_seg); in ajCathReadAllRawNew()
1590 (CathPtr->NSegment) = (single_seg); in ajCathReadAllRawNew()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/broadcom/compiler/
H A Dv3d_compiler.h701 bool single_seg; member

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