/dports/lang/clover/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dvx_pipeline.c | 483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record() 485 prog_data_vs->base.single_seg; in pack_shader_state_record() 487 prog_data_fs->base.single_seg; in pack_shader_state_record()
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H A D | v3dvx_cmd_buffer.c | 1700 gs_bin->prog_data.gs->base.single_seg; in emit_gs_shader_state_record() 1710 gs->prog_data.gs->base.single_seg; in emit_gs_shader_state_record()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dvx_pipeline.c | 483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record() 485 prog_data_vs->base.single_seg; in pack_shader_state_record() 487 prog_data_fs->base.single_seg; in pack_shader_state_record()
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H A D | v3dvx_cmd_buffer.c | 1700 gs_bin->prog_data.gs->base.single_seg; in emit_gs_shader_state_record() 1710 gs->prog_data.gs->base.single_seg; in emit_gs_shader_state_record()
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/dports/graphics/libosmesa/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dvx_pipeline.c | 483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record() 485 prog_data_vs->base.single_seg; in pack_shader_state_record() 487 prog_data_fs->base.single_seg; in pack_shader_state_record()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dvx_pipeline.c | 483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record() 485 prog_data_vs->base.single_seg; in pack_shader_state_record() 487 prog_data_fs->base.single_seg; in pack_shader_state_record()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dvx_pipeline.c | 483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record() 485 prog_data_vs->base.single_seg; in pack_shader_state_record() 487 prog_data_fs->base.single_seg; in pack_shader_state_record()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dvx_pipeline.c | 483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record() 485 prog_data_vs->base.single_seg; in pack_shader_state_record() 487 prog_data_fs->base.single_seg; in pack_shader_state_record()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dvx_pipeline.c | 483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record() 485 prog_data_vs->base.single_seg; in pack_shader_state_record() 487 prog_data_fs->base.single_seg; in pack_shader_state_record()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dvx_pipeline.c | 483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record() 485 prog_data_vs->base.single_seg; in pack_shader_state_record() 487 prog_data_fs->base.single_seg; in pack_shader_state_record()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/broadcom/vulkan/ |
H A D | v3dvx_pipeline.c | 483 prog_data_vs_bin->base.single_seg; in pack_shader_state_record() 485 prog_data_vs->base.single_seg; in pack_shader_state_record() 487 prog_data_fs->base.single_seg; in pack_shader_state_record()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/broadcom/vulkan/ |
H A D | v3dvx_pipeline.c | 491 prog_data_vs_bin->base.single_seg; in pack_shader_state_record() 493 prog_data_vs->base.single_seg; in pack_shader_state_record() 495 prog_data_fs->base.single_seg; in pack_shader_state_record()
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/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3dx_draw.c | 375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state() 1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3dx_draw.c | 375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state() 1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3dx_draw.c | 375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state() 1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3dx_draw.c | 375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state() 1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3dx_draw.c | 375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state() 1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3dx_draw.c | 375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state() 1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3dx_draw.c | 375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state() 1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3dx_draw.c | 375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state() 1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/v3d/ |
H A D | v3dx_draw.c | 379 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 389 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 698 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 700 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 702 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state() 1419 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/v3d/ |
H A D | v3dx_draw.c | 375 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 385 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 693 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 695 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 697 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state() 1413 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/v3d/ |
H A D | v3dx_draw.c | 377 gs_bin->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 387 gs->prog_data.gs->base.single_seg; in v3d_emit_gs_state_record() 842 v3d->prog.cs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 844 v3d->prog.vs->prog_data.vs->base.single_seg; in v3d_emit_gl_shader_state() 846 v3d->prog.fs->prog_data.fs->base.single_seg; in v3d_emit_gl_shader_state() 1546 if (v3d->prog.compute->prog_data.base->single_seg) in v3d_launch_grid()
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/dports/biology/emboss/EMBOSS-6.6.0/ajax/core/ |
H A D | ajdomain.c | 1255 ajint single_seg = 1; /* Number of segments when no match found in in ajCathReadAllRawNew() local 1580 CathPtr = ajCathNew(single_seg); in ajCathReadAllRawNew() 1590 (CathPtr->NSegment) = (single_seg); in ajCathReadAllRawNew()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/broadcom/compiler/ |
H A D | v3d_compiler.h | 701 bool single_seg; member
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