/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Events/ |
H A D | Events.cpp | 6 const EventType EventData_Environment_Loaded::sk_EventType(0xa3814acd); member in EventData_Environment_Loaded 8 const EventType EventData_New_Actor::sk_EventType(0xe86c7c31); member in EventData_New_Actor 9 const EventType EventData_Move_Actor::sk_EventType(0xeeaa0a40); member in EventData_Move_Actor 10 const EventType EventData_Destroy_Actor::sk_EventType(0x77dd2b3a); member in EventData_Destroy_Actor 14 const EventType EventData_Remote_Client::sk_EventType(0x301693d5); member in EventData_Remote_Client 16 const EventType EventData_Update_Tick::sk_EventType(0xf0f5d183); member in EventData_Update_Tick 21 const EventType EventData_PlaySound::sk_EventType(0x3d8118ee); member in EventData_PlaySound 25 const EventType EventData_Actor_Fire::sk_EventType(0x123418ee); member in EventData_Actor_Fire 28 const EventType EventData_New_Life::sk_EventType(0x4b83b7fb); member in EventData_New_Life 40 const EventType EventData_Claw_Died::sk_EventType(0x6b32b1af); member in EventData_Claw_Died [all …]
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H A D | Events.h | 96 return sk_EventType; in VGetEventType() 141 return sk_EventType; in VGetEventType() 181 return sk_EventType; in VGetEventType() 266 return sk_EventType; in VGetEventType() 305 return sk_EventType; in VGetEventType() 405 return sk_EventType; in VGetEventType() 508 return sk_EventType; in VGetEventType() 564 return sk_EventType; in VGetEventType() 609 return sk_EventType; in VGetEventType() 667 return sk_EventType; in VGetEventType() [all …]
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H A D | EventMgr.h | 27 #define REGISTER_EVENT(eventClass) g_EventFactory.Register<eventClass>(eventClass::sk_EventType)
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/ |
H A D | ClawGameLogic.cpp | 52 …legate(this, &ClawGameLogic::PlayerActorAssignmentDelegate), EventData_Attach_Actor::sk_EventType); in RegisterAllDelegates() 55 …istener(MakeDelegate(this, &ClawGameLogic::ActorFireDelegate), EventData_Actor_Fire::sk_EventType); in RegisterAllDelegates() 56 …eDelegate(this, &ClawGameLogic::ActorFireEndedDelegate), EventData_Actor_Fire_Ended::sk_EventType); in RegisterAllDelegates() 57 …ner(MakeDelegate(this, &ClawGameLogic::ActorAttackDelegate), EventData_Actor_Attack::sk_EventType); in RegisterAllDelegates() 58 …AddListener(MakeDelegate(this, &ClawGameLogic::NewLifeDelegate), EventData_New_Life::sk_EventType); in RegisterAllDelegates() 59 …MakeDelegate(this, &ClawGameLogic::TeleportActorDelegate), EventData_Teleport_Actor::sk_EventType); in RegisterAllDelegates() 63 …dListener(MakeDelegate(this, &ClawGameLogic::ClawDiedDelegate), EventData_Claw_Died::sk_EventType); in RegisterAllDelegates() 73 …istener(MakeDelegate(this, &ClawGameLogic::ActorFireDelegate), EventData_Actor_Fire::sk_EventType); in RemoveAllDelegates() 75 …ner(MakeDelegate(this, &ClawGameLogic::ActorAttackDelegate), EventData_Actor_Attack::sk_EventType); in RemoveAllDelegates() 76 …oveListener(MakeDelegate(this, &ClawGameLogic::NewLifeDelegate), EventData_New_Life::sk_EventType); in RemoveAllDelegates() [all …]
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H A D | ClawEvents.h | 12 static const EventType sk_EventType; 16 return sk_EventType; in VGetEventType()
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H A D | ClawEvents.cpp | 3 const EventType EventData_Actor_Start_Move::sk_EventType(0xf5041795); member in EventData_Actor_Start_Move
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/UserInterface/ |
H A D | HumanView.cpp | 345 this, &HumanView::LoadGameDelegate), EventData_Menu_LoadGame::sk_EventType); in RegisterAllDelegates() 347 this, &HumanView::SetVolumeDelegate), EventData_Set_Volume::sk_EventType); in RegisterAllDelegates() 351 this, &HumanView::ClawDiedDelegate), EventData_Claw_Died::sk_EventType); in RegisterAllDelegates() 353 this, &HumanView::TeleportActorDelegate), EventData_Teleport_Actor::sk_EventType); in RegisterAllDelegates() 355 this, &HumanView::EnterMenuDelegate), EventData_Enter_Menu::sk_EventType); in RegisterAllDelegates() 357 this, &HumanView::FinishedLevelDelegate), EventData_Finished_Level::sk_EventType); in RegisterAllDelegates() 381 this, &HumanView::LoadGameDelegate), EventData_Menu_LoadGame::sk_EventType); in RemoveAllDelegates() 383 this, &HumanView::SetVolumeDelegate), EventData_Set_Volume::sk_EventType); in RemoveAllDelegates() 387 this, &HumanView::ClawDiedDelegate), EventData_Claw_Died::sk_EventType); in RemoveAllDelegates() 389 this, &HumanView::TeleportActorDelegate), EventData_Teleport_Actor::sk_EventType); in RemoveAllDelegates() [all …]
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H A D | UserInterface.cpp | 384 this, &ScreenElementMenu::SwitchPageDelegate), EventData_Menu_SwitchPage::sk_EventType); in ScreenElementMenu() 386 …mentMenu::ModifyMenuItemVisibilityDelegate), EventData_Menu_Modifiy_Item_Visibility::sk_EventType); in ScreenElementMenu() 388 … &ScreenElementMenu::ModifyMenuItemStateDelegate), EventData_Menu_Modify_Item_State::sk_EventType); in ScreenElementMenu() 396 this, &ScreenElementMenu::SwitchPageDelegate), EventData_Menu_SwitchPage::sk_EventType); in ~ScreenElementMenu() 400 … &ScreenElementMenu::ModifyMenuItemStateDelegate), EventData_Menu_Modify_Item_State::sk_EventType); in ~ScreenElementMenu() 405 …&ScreenElementMenu::IngameMenuResumeGameDelegate), EventData_IngameMenu_Resume_Game::sk_EventType); in ~ScreenElementMenu() 407 …this, &ScreenElementMenu::IngameMenuEndLifeDelegate), EventData_IngameMenu_End_Life::sk_EventType); in ~ScreenElementMenu() 409 …this, &ScreenElementMenu::IngameMenuEndGameDelegate), EventData_IngameMenu_End_Game::sk_EventType); in ~ScreenElementMenu() 508 …&ScreenElementMenu::IngameMenuResumeGameDelegate), EventData_IngameMenu_Resume_Game::sk_EventType); in Initialize() 510 …this, &ScreenElementMenu::IngameMenuEndLifeDelegate), EventData_IngameMenu_End_Life::sk_EventType); in Initialize() [all …]
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H A D | GameHUD.cpp | 35 …(this, &ScreenElementHUD::BossHealthChangedDelegate), EventData_Boss_Health_Changed::sk_EventType); in ScreenElementHUD() 36 …legate(this, &ScreenElementHUD::BossFightEndedDelegate), EventData_Boss_Fight_Ended::sk_EventType); in ScreenElementHUD() 41 …(this, &ScreenElementHUD::BossHealthChangedDelegate), EventData_Boss_Health_Changed::sk_EventType); in ~ScreenElementHUD() 42 …legate(this, &ScreenElementHUD::BossFightEndedDelegate), EventData_Boss_Fight_Ended::sk_EventType); in ~ScreenElementHUD()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Scene/ |
H A D | Scene.cpp | 16 …eDelegate(this, &Scene::NewRenderComponentDelegate), EventData_New_Render_Component::sk_EventType); in Scene() 17 …r->VAddListener(MakeDelegate(this, &Scene::MoveActorDelegate), EventData_Move_Actor::sk_EventType); in Scene() 18 …dListener(MakeDelegate(this, &Scene::DestroyActorDelegate), EventData_Destroy_Actor::sk_EventType); in Scene() 24 …eDelegate(this, &Scene::NewRenderComponentDelegate), EventData_New_Render_Component::sk_EventType); in ~Scene() 25 …eListener(MakeDelegate(this, &Scene::DestroyActorDelegate), EventData_Destroy_Actor::sk_EventType); in ~Scene() 26 …VRemoveListener(MakeDelegate(this, &Scene::MoveActorDelegate), EventData_Move_Actor::sk_EventType); in ~Scene()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/UserInterface/ScoreScreen/ |
H A D | ScoreScreenCommon.h | 42 static const EventType sk_EventType; 46 virtual const EventType& VGetEventType(void) const { return sk_EventType; } in VGetEventType() 60 static const EventType sk_EventType; 64 virtual const EventType& VGetEventType(void) const { return sk_EventType; } in VGetEventType()
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H A D | EndLevelScoreScreen.cpp | 307 static const EventType sk_EventType; member in EventData_ScoreScreen_Finished_Intro 311 virtual const EventType& VGetEventType(void) const { return sk_EventType; } in VGetEventType() 322 const EventType EventData_ScoreScreen_Finished_Intro::sk_EventType(0xb71eff5b); member in EventData_ScoreScreen_Finished_Intro 343 …reenElementScoreScreen::FinishedLoadingRowDelegate), EventData_Finished_Loading_Row::sk_EventType); in ScreenElementScoreScreen() 344 …coreScreen::ScoreScreenFinishedIntroDelegate), EventData_ScoreScreen_Finished_Intro::sk_EventType); in ScreenElementScoreScreen() 345 …creen::ScoreScreenLevelScoreAddedDelegate), EventData_ScoreScreen_Level_Score_Added::sk_EventType); in ScreenElementScoreScreen() 350 …reenElementScoreScreen::FinishedLoadingRowDelegate), EventData_Finished_Loading_Row::sk_EventType); in ~ScreenElementScoreScreen() 351 …coreScreen::ScoreScreenFinishedIntroDelegate), EventData_ScoreScreen_Finished_Intro::sk_EventType); in ~ScreenElementScoreScreen() 352 …creen::ScoreScreenLevelScoreAddedDelegate), EventData_ScoreScreen_Level_Score_Added::sk_EventType); in ~ScreenElementScoreScreen()
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H A D | ScoreScreenCommon.cpp | 6 const EventType EventData_ScoreScreen_Level_Score_Added::sk_EventType(0xac1eff1b); member in EventData_ScoreScreen_Level_Score_Added 7 const EventType EventData_Finished_Loading_Row::sk_EventType(0xb71eff1b); member in EventData_Finished_Loading_Row
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Actor/Components/ |
H A D | GlobalAmbientSoundComponent.cpp | 29 …alAmbientSoundComponent::ActorEnteredBossAreaDelegate), EventData_Entered_Boss_Area::sk_EventType); in GlobalAmbientSoundComponent() 31 …, &GlobalAmbientSoundComponent::BossFightEndedDelegate), EventData_Boss_Fight_Ended::sk_EventType); in GlobalAmbientSoundComponent() 37 …alAmbientSoundComponent::ActorEnteredBossAreaDelegate), EventData_Entered_Boss_Area::sk_EventType); in ~GlobalAmbientSoundComponent() 39 …, &GlobalAmbientSoundComponent::BossFightEndedDelegate), EventData_Boss_Fight_Ended::sk_EventType); in ~GlobalAmbientSoundComponent()
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H A D | KinematicComponent.cpp | 23 …ener(MakeDelegate(this, &KinematicComponent::ClawDiedDelegate), EventData_Claw_Died::sk_EventType); in KinematicComponent() 28 …ener(MakeDelegate(this, &KinematicComponent::ClawDiedDelegate), EventData_Claw_Died::sk_EventType); in ~KinematicComponent()
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H A D | ControllableComponent.cpp | 90 …&ClawControllableComponent::BossFightStartedDelegate), EventData_Boss_Fight_Started::sk_EventType); in ClawControllableComponent() 91 …is, &ClawControllableComponent::BossFightEndedDelegate), EventData_Boss_Fight_Ended::sk_EventType); in ClawControllableComponent() 96 …&ClawControllableComponent::BossFightStartedDelegate), EventData_Boss_Fight_Started::sk_EventType); in ~ClawControllableComponent() 97 …is, &ClawControllableComponent::BossFightEndedDelegate), EventData_Boss_Fight_Ended::sk_EventType); in ~ClawControllableComponent()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/GameApp/ |
H A D | BaseGameLogic.cpp | 1275 …elegate(this, &BaseGameLogic::RequestDestroyActorDelegate), EventData_Destroy_Actor::sk_EventType); in RegisterAllDelegates() 1277 …(MakeDelegate(this, &BaseGameLogic::ItemPickedUpDelegate), EventData_Item_Picked_Up::sk_EventType); in RegisterAllDelegates() 1278 …MakeDelegate(this, &BaseGameLogic::FinishedLevelDelegate), EventData_Finished_Level::sk_EventType); in RegisterAllDelegates() 1279 …istener(MakeDelegate(this, &BaseGameLogic::MoveActorDelegate), EventData_Move_Actor::sk_EventType); in RegisterAllDelegates() 1280 …te(this, &BaseGameLogic::ActorEnteredBossAreaDelegate), EventData_Entered_Boss_Area::sk_EventType); in RegisterAllDelegates() 1281 …egate(this, &BaseGameLogic::BossFightStartedDelegate), EventData_Boss_Fight_Started::sk_EventType); in RegisterAllDelegates() 1282 …ate(this, &BaseGameLogic::IngameMenuEndLifeDelegate), EventData_IngameMenu_End_Life::sk_EventType); in RegisterAllDelegates() 1289 …elegate(this, &BaseGameLogic::RequestDestroyActorDelegate), EventData_Destroy_Actor::sk_EventType); in RemoveAllDelegates() 1291 …(MakeDelegate(this, &BaseGameLogic::ItemPickedUpDelegate), EventData_Item_Picked_Up::sk_EventType); in RemoveAllDelegates() 1292 …MakeDelegate(this, &BaseGameLogic::FinishedLevelDelegate), EventData_Finished_Level::sk_EventType); in RemoveAllDelegates() [all …]
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H A D | BaseGameApp.cpp | 1235 this, &BaseGameApp::QuitGameDelegate), EventData_Quit_Game::sk_EventType); in RegisterAllDelegates() 1241 this, &BaseGameApp::QuitGameDelegate), EventData_Quit_Game::sk_EventType); in RemoveAllDelegates()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Actor/Components/TriggerComponents/ |
H A D | BossStagerTriggerComponent.cpp | 35 …s, &BossStagerTriggerComponent::BossFightEndedDelegate), EventData_Boss_Fight_Ended::sk_EventType); in BossStagerTriggerComponent() 36 …this, &BossStagerTriggerComponent::ClawRespawnedDelegate), EventData_Claw_Respawned::sk_EventType); in BossStagerTriggerComponent() 46 …s, &BossStagerTriggerComponent::BossFightEndedDelegate), EventData_Boss_Fight_Ended::sk_EventType); in ~BossStagerTriggerComponent() 47 …this, &BossStagerTriggerComponent::ClawRespawnedDelegate), EventData_Claw_Respawned::sk_EventType); in ~BossStagerTriggerComponent()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Actor/Components/AIComponents/ |
H A D | CrumblingPegAIComponent.cpp | 21 …MakeDelegate(this, &CrumblingPegAIComponent::ClawDiedDelegate), EventData_Claw_Died::sk_EventType); in CrumblingPegAIComponent() 26 …MakeDelegate(this, &CrumblingPegAIComponent::ClawDiedDelegate), EventData_Claw_Died::sk_EventType); in ~CrumblingPegAIComponent()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Actor/Components/ControllerComponents/ |
H A D | PowerupComponent.cpp | 19 this, &PowerupComponent::ClawDiedDelegate), EventData_Claw_Died::sk_EventType); in PowerupComponent() 32 this, &PowerupComponent::ClawDiedDelegate), EventData_Claw_Died::sk_EventType); in ~PowerupComponent()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Actor/Components/EnemyAI/Gabriel/ |
H A D | GabrielEncounter.cpp | 386 …s, &GabrielCannonComponent::BossFightStartedDelegate), EventData_Boss_Fight_Started::sk_EventType); in GabrielCannonComponent() 387 …(this, &GabrielCannonComponent::BossFightEndedDelegate), EventData_Boss_Fight_Ended::sk_EventType); in GabrielCannonComponent() 392 …s, &GabrielCannonComponent::BossFightStartedDelegate), EventData_Boss_Fight_Started::sk_EventType); in ~GabrielCannonComponent() 393 …(this, &GabrielCannonComponent::BossFightEndedDelegate), EventData_Boss_Fight_Ended::sk_EventType); in ~GabrielCannonComponent()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Actor/Components/EnemyAI/ |
H A D | EnemyAIStateComponent.cpp | 925 …ackAIStateComponent::ClawHealthBelowZeroDelegate), EventData_Claw_Health_Below_Zero::sk_EventType); in BaseAttackAIStateComponent() 930 …ackAIStateComponent::ClawHealthBelowZeroDelegate), EventData_Claw_Health_Below_Zero::sk_EventType); in ~BaseAttackAIStateComponent() 1611 …seBossAIStateComponennt::ActorEnteredBossAreaDelegate), EventData_Entered_Boss_Area::sk_EventType); in BaseBossAIStateComponennt() 1612 …&BaseBossAIStateComponennt::BossFightStartedDelegate), EventData_Boss_Fight_Started::sk_EventType); in BaseBossAIStateComponennt() 1613 …is, &BaseBossAIStateComponennt::BossFightEndedDelegate), EventData_Boss_Fight_Ended::sk_EventType); in BaseBossAIStateComponennt() 1618 …seBossAIStateComponennt::ActorEnteredBossAreaDelegate), EventData_Entered_Boss_Area::sk_EventType); in ~BaseBossAIStateComponennt() 1619 …&BaseBossAIStateComponennt::BossFightStartedDelegate), EventData_Boss_Fight_Started::sk_EventType); in ~BaseBossAIStateComponennt() 1620 …is, &BaseBossAIStateComponennt::BossFightEndedDelegate), EventData_Boss_Fight_Ended::sk_EventType); in ~BaseBossAIStateComponennt()
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