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Searched refs:skeleton_bone_aabb (Results 1 – 12 of 12) sorted by relevance

/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_storage_gles2.cpp2505 surface->skeleton_bone_aabb = p_bone_aabbs; in mesh_add_surface()
2506 surface->skeleton_bone_used.resize(surface->skeleton_bone_aabb.size()); in mesh_add_surface()
2522 …write[i] = !(surface->skeleton_bone_aabb[i].size.x < 0 || surface->skeleton_bone_aabb[i].size.y < … in mesh_add_surface()
2732 return mesh->surfaces[p_surface]->skeleton_bone_aabb; in mesh_surface_get_skeleton_aabb()
2805 …h->surfaces[i]->format & VS::ARRAY_FORMAT_BONES) && mesh->surfaces[i]->skeleton_bone_aabb.size()) { in mesh_get_aabb()
2807 int bs = mesh->surfaces[i]->skeleton_bone_aabb.size(); in mesh_get_aabb()
2808 const AABB *skbones = mesh->surfaces[i]->skeleton_bone_aabb.ptr(); in mesh_get_aabb()
H A Drasterizer_storage_gles2.h661 Vector<AABB> skeleton_bone_aabb; member
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_storage_gles2.cpp2505 surface->skeleton_bone_aabb = p_bone_aabbs; in mesh_add_surface()
2506 surface->skeleton_bone_used.resize(surface->skeleton_bone_aabb.size()); in mesh_add_surface()
2522 …write[i] = !(surface->skeleton_bone_aabb[i].size.x < 0 || surface->skeleton_bone_aabb[i].size.y < … in mesh_add_surface()
2732 return mesh->surfaces[p_surface]->skeleton_bone_aabb; in mesh_surface_get_skeleton_aabb()
2805 …h->surfaces[i]->format & VS::ARRAY_FORMAT_BONES) && mesh->surfaces[i]->skeleton_bone_aabb.size()) { in mesh_get_aabb()
2807 int bs = mesh->surfaces[i]->skeleton_bone_aabb.size(); in mesh_get_aabb()
2808 const AABB *skbones = mesh->surfaces[i]->skeleton_bone_aabb.ptr(); in mesh_get_aabb()
H A Drasterizer_storage_gles2.h661 Vector<AABB> skeleton_bone_aabb; member
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_storage_gles3.cpp3680 surface->skeleton_bone_aabb = p_bone_aabbs;
3681 surface->skeleton_bone_used.resize(surface->skeleton_bone_aabb.size());
3687 …if (surface->skeleton_bone_aabb[i].size.x < 0 || surface->skeleton_bone_aabb[i].size.y < 0 || surf…
4139 return mesh->surfaces[p_surface]->skeleton_bone_aabb;
4228 …h->surfaces[i]->format & VS::ARRAY_FORMAT_BONES) && mesh->surfaces[i]->skeleton_bone_aabb.size()) {
4230 int bs = mesh->surfaces[i]->skeleton_bone_aabb.size();
4231 const AABB *skbones = mesh->surfaces[i]->skeleton_bone_aabb.ptr();
H A Drasterizer_storage_gles3.h651 Vector<AABB> skeleton_bone_aabb; member
/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_storage_gles3.cpp3680 surface->skeleton_bone_aabb = p_bone_aabbs;
3681 surface->skeleton_bone_used.resize(surface->skeleton_bone_aabb.size());
3687 …if (surface->skeleton_bone_aabb[i].size.x < 0 || surface->skeleton_bone_aabb[i].size.y < 0 || surf…
4139 return mesh->surfaces[p_surface]->skeleton_bone_aabb;
4228 …h->surfaces[i]->format & VS::ARRAY_FORMAT_BONES) && mesh->surfaces[i]->skeleton_bone_aabb.size()) {
4230 int bs = mesh->surfaces[i]->skeleton_bone_aabb.size();
4231 const AABB *skbones = mesh->surfaces[i]->skeleton_bone_aabb.ptr();
H A Drasterizer_storage_gles3.h651 Vector<AABB> skeleton_bone_aabb; member
/dports/devel/godot2/godot-2.1.6-stable/drivers/gles2/
H A Drasterizer_gles2.h344 Vector<AABB> skeleton_bone_aabb; member
H A Drasterizer_gles2.cpp2388 p_surface->skeleton_bone_aabb.resize(total_bones); in _surface_set_arrays()
2411 AABB *bptr = p_surface->skeleton_bone_aabb.ptr(); in _surface_set_arrays()
2440 p_surface->skeleton_bone_aabb.clear(); in _surface_set_arrays()
2625 …if (mesh->surfaces[i]->format & VS::ARRAY_FORMAT_BONES && mesh->surfaces[i]->skeleton_bone_aabb.si… in mesh_get_aabb()
2627 int bs = mesh->surfaces[i]->skeleton_bone_aabb.size(); in mesh_get_aabb()
2628 const AABB *skbones = mesh->surfaces[i]->skeleton_bone_aabb.ptr(); in mesh_get_aabb()
/dports/devel/godot2-tools/godot-2.1.6-stable/drivers/gles2/
H A Drasterizer_gles2.h344 Vector<AABB> skeleton_bone_aabb; member
H A Drasterizer_gles2.cpp2388 p_surface->skeleton_bone_aabb.resize(total_bones); in _surface_set_arrays()
2411 AABB *bptr = p_surface->skeleton_bone_aabb.ptr(); in _surface_set_arrays()
2440 p_surface->skeleton_bone_aabb.clear(); in _surface_set_arrays()
2625 …if (mesh->surfaces[i]->format & VS::ARRAY_FORMAT_BONES && mesh->surfaces[i]->skeleton_bone_aabb.si… in mesh_get_aabb()
2627 int bs = mesh->surfaces[i]->skeleton_bone_aabb.size(); in mesh_get_aabb()
2628 const AABB *skbones = mesh->surfaces[i]->skeleton_bone_aabb.ptr(); in mesh_get_aabb()