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Searched refs:skeleton_level (Results 1 – 8 of 8) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Doptions.c344 process_word("skeleton_level", &custom_saved.skeleton_level, &never_is_16_list); in ini_process_numeric_func()
635 process(&custom_saved.skeleton_level, 1, {0x046a4, 0x05d54, -1, -1, -1, -1}); in load_dos_exe_modifications()
H A Ddata.h773 .skeleton_level = 3,
H A Dreplay.c405 process(custom->skeleton_level); in options_process_custom_general()
H A Dseg002.c1042 if (current_level == /*3*/ custom->skeleton_level && in check_skel()
H A Dtypes.h1257 word skeleton_level; member
H A Dmenu.c719 ….linked = &custom_saved.skeleton_level, .number_type = SETTING_WORD, .max = 16, .names_list = &nev…
/dports/games/sdlpop/SDLPoP-1.22/doc/
H A Dmod.ini257 ;skeleton_level = 3
/dports/games/sdlpop/SDLPoP-1.22/
H A DSDLPoP.ini362 skeleton_level = 3 key