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Searched refs:skeleton_skill (Results 1 – 8 of 8) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Doptions.c351 process_byte("skeleton_skill", &custom_saved.skeleton_skill, NULL); in ini_process_numeric_func()
643 process(&custom_saved.skeleton_skill, 1, {0x0478f, 0x05e3f, -1, -1, -1, -1}); in load_dos_exe_modifications()
H A Ddata.h780 .skeleton_skill = 2,
H A Dreplay.c412 process(custom->skeleton_skill); in options_process_custom_general()
H A Dseg002.c1068 guard_skill = /*2*/ custom->skeleton_skill; in check_skel()
H A Dtypes.h1264 byte skeleton_skill; member
H A Dmenu.c747 .linked = &custom_saved.skeleton_skill, .number_type = SETTING_BYTE, .max = 15,
/dports/games/sdlpop/SDLPoP-1.22/doc/
H A Dmod.ini272 ;skeleton_skill = 2
/dports/games/sdlpop/SDLPoP-1.22/
H A DSDLPoP.ini377 skeleton_skill = 2 key