Searched refs:skeleton_skill (Results 1 – 8 of 8) sorted by relevance
/dports/games/sdlpop/SDLPoP-1.22/src/ |
H A D | options.c | 351 process_byte("skeleton_skill", &custom_saved.skeleton_skill, NULL); in ini_process_numeric_func() 643 process(&custom_saved.skeleton_skill, 1, {0x0478f, 0x05e3f, -1, -1, -1, -1}); in load_dos_exe_modifications()
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H A D | data.h | 780 .skeleton_skill = 2,
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H A D | replay.c | 412 process(custom->skeleton_skill); in options_process_custom_general()
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H A D | seg002.c | 1068 guard_skill = /*2*/ custom->skeleton_skill; in check_skel()
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H A D | types.h | 1264 byte skeleton_skill; member
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H A D | menu.c | 747 .linked = &custom_saved.skeleton_skill, .number_type = SETTING_BYTE, .max = 15,
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/dports/games/sdlpop/SDLPoP-1.22/doc/ |
H A D | mod.ini | 272 ;skeleton_skill = 2
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/dports/games/sdlpop/SDLPoP-1.22/ |
H A D | SDLPoP.ini | 377 skeleton_skill = 2 key
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