Searched refs:skipFrameStart (Results 1 – 6 of 6) sorted by relevance
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/common/ |
H A D | aselib.h | 29 polyset_t *ASE_GetSurfaceAnimation( int ndx, int *numFrames, int skipFrameStart, int skipFrameEnd, …
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H A D | aselib.c | 205 polyset_t *ASE_GetSurfaceAnimation( int which, int *pNumFrames, int skipFrameStart, int skipFrameEn… in ASE_GetSurfaceAnimation() argument 228 numFramesToKeep = numFramesInAnimation - ( skipFrameEnd - skipFrameStart + 1 ); in ASE_GetSurfaceAnimation() 241 if ( skipFrameStart != -1 ) in ASE_GetSurfaceAnimation() 243 if ( i >= skipFrameStart && i <= skipFrameEnd ) in ASE_GetSurfaceAnimation()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/common/ |
H A D | aselib.h | 29 polyset_t *ASE_GetSurfaceAnimation( int ndx, int *numFrames, int skipFrameStart, int skipFrameEnd…
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H A D | aselib.c | 202 polyset_t *ASE_GetSurfaceAnimation( int which, int *pNumFrames, int skipFrameStart, int skipFrameEn… in ASE_GetSurfaceAnimation() argument 225 numFramesToKeep = numFramesInAnimation - ( skipFrameEnd - skipFrameStart + 1 ); in ASE_GetSurfaceAnimation() 240 if ( skipFrameStart != -1 ) { in ASE_GetSurfaceAnimation() 241 if ( i >= skipFrameStart && i <= skipFrameEnd ) { in ASE_GetSurfaceAnimation()
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3data/ |
H A D | models.c | 1537 int skipFrameStart, in GetSurfaceAnimations() argument 1583 …s = ASE_GetSurfaceAnimation( i, &sanims[numValidSurfaces].numFrames, skipFrameStart, skipFrameEnd,… in GetSurfaceAnimations()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3data/ |
H A D | models.c | 1509 int skipFrameStart, in GetSurfaceAnimations() argument 1552 …s = ASE_GetSurfaceAnimation( i, &sanims[numValidSurfaces].numFrames, skipFrameStart, skipFrameEnd,… in GetSurfaceAnimations()
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