/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/ |
H A D | thumbnail.h | 50 bool skipThumbnail(Common::SeekableReadStream &in); 55 …umbnail(Common::SeekableReadStream &in, Graphics::Surface *&thumbnail, bool skipThumbnail = false);
|
H A D | thumbnail.cpp | 135 bool skipThumbnail(Common::SeekableReadStream &in) { in skipThumbnail() function 150 … loadThumbnail(Common::SeekableReadStream &in, Graphics::Surface *&thumbnail, bool skipThumbnail) { in loadThumbnail() argument 151 if (skipThumbnail) { in loadThumbnail() 153 return Graphics::skipThumbnail(in); in loadThumbnail()
|
/dports/games/scummvm/scummvm-2.5.1/graphics/ |
H A D | thumbnail.h | 59 bool skipThumbnail(Common::SeekableReadStream &in); 64 …umbnail(Common::SeekableReadStream &in, Graphics::Surface *&thumbnail, bool skipThumbnail = false);
|
H A D | thumbnail.cpp | 135 bool skipThumbnail(Common::SeekableReadStream &in) { in skipThumbnail() function 150 … loadThumbnail(Common::SeekableReadStream &in, Graphics::Surface *&thumbnail, bool skipThumbnail) { in loadThumbnail() argument 151 if (skipThumbnail) { in loadThumbnail() 153 return Graphics::skipThumbnail(in); in loadThumbnail()
|
/dports/games/scummvm/scummvm-2.5.1/engines/hopkins/ |
H A D | saveload.h | 64 …adSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header, bool skipThumbnail = true); 66 …RESULT bool readSavegameHeader(int slot, hopkinsSavegameHeader &header, bool skipThumbnail = true);
|
H A D | saveload.cpp | 80 …er::readSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header, bool skipThumbnail) { in readSavegameHeader() argument 98 if (!Graphics::loadThumbnail(*in, header._thumbnail, skipThumbnail)) { in readSavegameHeader() 215 … SaveLoadManager::readSavegameHeader(int slot, hopkinsSavegameHeader &header, bool skipThumbnail) { in readSavegameHeader() argument 222 bool result = readSavegameHeader(savefile, header, skipThumbnail); in readSavegameHeader()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hopkins/ |
H A D | saveload.h | 64 …adSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header, bool skipThumbnail = true); 66 …RESULT bool readSavegameHeader(int slot, hopkinsSavegameHeader &header, bool skipThumbnail = true);
|
H A D | saveload.cpp | 80 …er::readSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header, bool skipThumbnail) { in readSavegameHeader() argument 98 if (!Graphics::loadThumbnail(*in, header._thumbnail, skipThumbnail)) { in readSavegameHeader() 214 … SaveLoadManager::readSavegameHeader(int slot, hopkinsSavegameHeader &header, bool skipThumbnail) { in readSavegameHeader() argument 221 bool result = readSavegameHeader(savefile, header, skipThumbnail); in readSavegameHeader()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pink/ |
H A D | saveload.cpp | 89 …RESULT bool readSaveHeader(Common::InSaveFile &in, SaveStateDescriptor &desc, bool skipThumbnail) { in readSaveHeader() argument 99 if (!Graphics::loadThumbnail(in, thumbnail, skipThumbnail)) in readSaveHeader()
|
/dports/games/scummvm/scummvm-2.5.1/engines/pink/ |
H A D | saveload.cpp | 89 …RESULT bool readSaveHeader(Common::InSaveFile &in, SaveStateDescriptor &desc, bool skipThumbnail) { in readSaveHeader() argument 99 if (!Graphics::loadThumbnail(in, thumbnail, skipThumbnail)) in readSaveHeader()
|
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/gui/ |
H A D | saveload.cpp | 40 …Engine_v1::readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header, bool skipThumbnail) { in readSaveHeader() argument 130 if (!Graphics::loadThumbnail(*in, header.thumbnail, skipThumbnail)) { in readSaveHeader() 131 if (!skipThumbnail) in readSaveHeader()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/gui/ |
H A D | saveload.cpp | 40 …Engine_v1::readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header, bool skipThumbnail) { in readSaveHeader() argument 127 if (!Graphics::loadThumbnail(*in, header.thumbnail, skipThumbnail)) { in readSaveHeader() 128 if (!skipThumbnail) in readSaveHeader()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/draci/ |
H A D | saveload.cpp | 38 … bool readSavegameHeader(Common::InSaveFile *in, DraciSavegameHeader &header, bool skipThumbnail) { in readSavegameHeader() argument 61 if (!Graphics::loadThumbnail(*in, header.thumbnail, skipThumbnail)) { in readSavegameHeader()
|
/dports/games/scummvm/scummvm-2.5.1/engines/draci/ |
H A D | saveload.cpp | 38 … bool readSavegameHeader(Common::InSaveFile *in, DraciSavegameHeader &header, bool skipThumbnail) { in readSavegameHeader() argument 61 if (!Graphics::loadThumbnail(*in, header.thumbnail, skipThumbnail)) { in readSavegameHeader()
|
/dports/games/scummvm/scummvm-2.5.1/engines/dragons/ |
H A D | saveload.cpp | 38 …onsEngine::readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header, bool skipThumbnail) { in readSaveHeader() argument 49 if (!Graphics::loadThumbnail(*in, header.thumbnail, skipThumbnail)) { in readSaveHeader()
|
/dports/games/scummvm/scummvm-2.5.1/engines/petka/ |
H A D | saveload.cpp | 113 bool readSaveHeader(Common::InSaveFile &in, SaveStateDescriptor &desc, bool skipThumbnail) { in readSaveHeader() argument 123 if (!Graphics::loadThumbnail(in, thumbnail, skipThumbnail)) in readSaveHeader()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/ |
H A D | saveload.cpp | 34 …onsEngine::readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header, bool skipThumbnail) { in readSaveHeader() argument 46 if (!Graphics::loadThumbnail(*in, header.thumbnail, skipThumbnail)) { in readSaveHeader()
|
/dports/games/scummvm/scummvm-2.5.1/engines/illusions/ |
H A D | saveload.cpp | 34 …onsEngine::readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header, bool skipThumbnail) { in readSaveHeader() argument 46 if (!Graphics::loadThumbnail(*in, header.thumbnail, skipThumbnail)) { in readSaveHeader()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | saveload.cpp | 35 …oodEngine::readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header, bool skipThumbnail) { in readSaveHeader() argument 46 if (!Graphics::loadThumbnail(*in, header.thumbnail, skipThumbnail)) { in readSaveHeader()
|
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/ |
H A D | saveload.cpp | 35 …oodEngine::readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header, bool skipThumbnail) { in readSaveHeader() argument 46 if (!Graphics::loadThumbnail(*in, header.thumbnail, skipThumbnail)) { in readSaveHeader()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/macventure/ |
H A D | saveload.cpp | 45 SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot, bool skipThumbnail) { in loadMetaData() argument 69 if (!Graphics::loadThumbnail(*s, thumbnail, skipThumbnail)) { in loadMetaData()
|
/dports/games/scummvm/scummvm-2.5.1/engines/macventure/ |
H A D | saveload.cpp | 45 SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot, bool skipThumbnail) { in loadMetaData() argument 69 if (!Graphics::loadThumbnail(*s, thumbnail, skipThumbnail)) { in loadMetaData()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cruise/ |
H A D | saveload.h | 41 …eadSavegameHeader(Common::InSaveFile *in, CruiseSavegameHeader &header, bool skipThumbnail = true);
|
/dports/games/scummvm/scummvm-2.5.1/engines/cruise/ |
H A D | saveload.h | 41 …eadSavegameHeader(Common::InSaveFile *in, CruiseSavegameHeader &header, bool skipThumbnail = true);
|
/dports/games/residualvm/residualvm-0.3.1/graphics/ |
H A D | thumbnail.h | 50 bool skipThumbnail(Common::SeekableReadStream &in);
|