/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/xray_re/ |
H A D | xr_entity_script.cxx | 102 if (std::strcmp(packet.skip_sz(), "")) // params_list.game_type in state_read() 123 if (std::strcmp(packet.skip_sz(), "")) // params_list.game_type in state_read() 125 if (std::strcmp(packet.skip_sz(), "")) // params_list.wpn_type in state_read() 129 if (std::strcmp(packet.skip_sz(), "nil")) // params_list.look_way in state_read() 153 if (std::strcmp(packet.skip_sz(), "nil")) // cur_game in state_read() 269 packet.skip_sz(); in state_read() 278 packet.skip_sz(); in state_read() 347 packet.skip_sz(); in state_read() 357 packet.skip_sz(); in state_read() 472 if (std::strcmp(packet.skip_sz(), "nil")) // combat_quest in state_read() [all …]
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H A D | xr_level_shaders.cxx | 23 const char* raw = r.skip_sz(); in load_textures_v5() 42 const char* raw = r.skip_sz(); in load_v8() 64 const char* raw = r.skip_sz(); in load_v13()
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H A D | xr_entity.cxx | 156 packet.skip_sz(); in spawn_merge() 187 packet.skip_sz(); in spawn_merge() 239 packet.skip_sz(); in spawn_read() 384 packet.skip_sz(); in state_merge() 388 packet.skip_sz(); in state_merge() 416 packet.skip_sz(); in state_read() 686 packet.skip_sz(); in state_read() 687 packet.skip_sz(); in state_read() 699 packet.skip_sz(); in state_read() 1288 packet.skip_sz(); in state_merge() [all …]
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H A D | xr_mesh.cxx | 43 const char* name = r.skip_sz(); in operator ()() 50 const char* name = r.skip_sz(); in operator ()() 59 const char* name = r.skip_sz(); in operator ()() 218 const char* name = r.skip_sz(); in operator ()()
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H A D | xr_level_snd_env.cxx | 14 m_env_ids.push_back(s->skip_sz()); in load()
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H A D | xr_level_spawn.cxx | 23 const char* name = packet.skip_sz(); in load()
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H A D | xr_packet.cxx | 71 const char* xr_packet::skip_sz() in skip_sz() function in xr_packet
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H A D | xr_reader.cxx | 112 const char* xr_reader::skip_sz() in skip_sz() function in xr_reader
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H A D | xr_scene_spawns.cxx | 56 const char* name = r.skip_sz(); in load()
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H A D | xr_ogf_v4.cxx | 242 m_motion_refs += r.skip_sz(); in load_s_motion_refs_1() 357 const char* name = r.skip_sz(); in load_s_motions()
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H A D | xr_scene_lights.cxx | 193 const char* name = r.skip_sz(); in load()
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H A D | xr_reader.h | 59 const char* skip_sz();
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H A D | xr_game_spawn.cxx | 57 const char* name = packet.skip_sz(); in load_spawns()
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H A D | xr_ogf_v3.cxx | 307 const char* name = r.skip_sz(); in load_s_motions() 660 const char* name = r.skip_sz(); in load_s_motions_new()
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/Core/Code/ |
H A D | Mesh.cpp | 11 const char* name = r.skip_sz(); in operator ()() 18 const char* name = r.skip_sz(); in operator ()() 27 const char* name = r.skip_sz(); in operator ()()
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H A D | Reader.cpp | 266 const char* Reader::skip_sz() in skip_sz() function in xrFSL::Reader
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H A D | Object.cpp | 116 (*it)->cshader() = r.skip_sz(); in Load()
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H A D | Reader.h | 62 const char* skip_sz();
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/dports/multimedia/v4l-utils/linux-5.13-rc2/arch/mips/include/asm/octeon/ |
H A D | cvmx-ipd.h | 94 first_skip.s.skip_sz = first_mbuff_skip; in cvmx_ipd_config() 98 not_first_skip.s.skip_sz = not_first_mbuff_skip; in cvmx_ipd_config()
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H A D | cvmx-ipd-defs.h | 105 uint64_t skip_sz:6; member 107 uint64_t skip_sz:6; 935 uint64_t skip_sz:6; member 937 uint64_t skip_sz:6;
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/dports/multimedia/v4l_compat/linux-5.13-rc2/arch/mips/include/asm/octeon/ |
H A D | cvmx-ipd.h | 94 first_skip.s.skip_sz = first_mbuff_skip; in cvmx_ipd_config() 98 not_first_skip.s.skip_sz = not_first_mbuff_skip; in cvmx_ipd_config()
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H A D | cvmx-ipd-defs.h | 105 uint64_t skip_sz:6; member 107 uint64_t skip_sz:6; 935 uint64_t skip_sz:6; member 937 uint64_t skip_sz:6;
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/dports/multimedia/libv4l/linux-5.13-rc2/arch/mips/include/asm/octeon/ |
H A D | cvmx-ipd.h | 94 first_skip.s.skip_sz = first_mbuff_skip; in cvmx_ipd_config() 98 not_first_skip.s.skip_sz = not_first_mbuff_skip; in cvmx_ipd_config()
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H A D | cvmx-ipd-defs.h | 105 uint64_t skip_sz:6; member 107 uint64_t skip_sz:6; 935 uint64_t skip_sz:6; member 937 uint64_t skip_sz:6;
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/utils/aiwrapper/ |
H A D | syncer_level_spawn.cxx | 134 const char* name = packet.skip_sz(); in load_graph_points()
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