Searched refs:skyraid_sprite_layout (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/ |
H A D | skyraid.c | 227 static struct GfxLayout skyraid_sprite_layout = variable 271 { REGION_GFX2, 0, &skyraid_sprite_layout, 8, 2 },
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/ |
H A D | skyraid.c | 227 static struct GfxLayout skyraid_sprite_layout = variable 271 { REGION_GFX2, 0, &skyraid_sprite_layout, 8, 2 },
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | skyraid.cpp | 177 static const gfx_layout skyraid_sprite_layout = variable 220 GFXDECODE_ENTRY( "gfx2", 0, skyraid_sprite_layout, 8, 2 )
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/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | skyraid.cpp | 177 static const gfx_layout skyraid_sprite_layout = variable 220 GFXDECODE_ENTRY( "gfx2", 0, skyraid_sprite_layout, 8, 2 )
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