Searched refs:slope_down (Results 1 – 10 of 10) sorted by relevance
/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/plaits/dsp/oscillator/ |
H A D | variable_shape_oscillator.h | 105 const float slope_down = 1.0f / (1.0f - pw); in Render() local 127 slope_down, in Render() 142 float triangle_step = (slope_up + slope_down) * slave_frequency; in Render() 158 float triangle_step = (slope_up + slope_down) * slave_frequency; in Render() 178 slope_down, in Render() 195 float slope_down, in ComputeNaiveSample() argument 202 : 1.0f - (phase - pw) * slope_down; in ComputeNaiveSample()
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H A D | variable_saw_oscillator.h | 93 const float slope_down = 1.0f / (1.0f - pw); in Render() local 98 const float triangle_step = (slope_up + slope_down) * frequency * triangle_amount; in Render() 108 const float triangle_step = (slope_up + slope_down) * frequency * triangle_amount; in Render() 122 slope_down, in Render() 139 float slope_down, in ComputeNaiveSample() argument 145 : 1.0f - (phase - pw) * slope_down; in ComputeNaiveSample()
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H A D | oscillator.h | 153 float slope_down = 2.0f; in Render() local 156 slope_down = 1.0f / (1.0f - pw); in Render() 160 float discontinuity = (slope_up + slope_down) * frequency; in Render() 171 float discontinuity = (slope_up + slope_down) * frequency; in Render() 178 float discontinuity = (slope_up + slope_down) * frequency; in Render() 185 : 1.0f - (phase_ - pw) * slope_down; in Render()
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/dports/audio/surge-synthesizer-lv2/surge-release_1.9.0/libs/eurorack/eurorack/plaits/dsp/oscillator/ |
H A D | variable_shape_oscillator.h | 105 const float slope_down = 1.0f / (1.0f - pw); in Render() local 127 slope_down, in Render() 142 float triangle_step = (slope_up + slope_down) * slave_frequency; in Render() 158 float triangle_step = (slope_up + slope_down) * slave_frequency; in Render() 178 slope_down, in Render() 195 float slope_down, in ComputeNaiveSample() argument 202 : 1.0f - (phase - pw) * slope_down; in ComputeNaiveSample()
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H A D | variable_saw_oscillator.h | 93 const float slope_down = 1.0f / (1.0f - pw); in Render() local 98 const float triangle_step = (slope_up + slope_down) * frequency * triangle_amount; in Render() 108 const float triangle_step = (slope_up + slope_down) * frequency * triangle_amount; in Render() 122 slope_down, in Render() 139 float slope_down, in ComputeNaiveSample() argument 145 : 1.0f - (phase - pw) * slope_down; in ComputeNaiveSample()
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H A D | oscillator.h | 153 float slope_down = 2.0f; in Render() local 156 slope_down = 1.0f / (1.0f - pw); in Render() 160 float discontinuity = (slope_up + slope_down) * frequency; in Render() 171 float discontinuity = (slope_up + slope_down) * frequency; in Render() 178 float discontinuity = (slope_up + slope_down) * frequency; in Render() 185 : 1.0f - (phase_ - pw) * slope_down; in Render()
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/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/stages/ |
H A D | oscillator.h | 182 float slope_down = 2.0f; in Render() local 185 slope_down = 1.0f / (1.0f - pw); in Render() 189 float discontinuity = (slope_up + slope_down) * frequency; in Render() 200 float discontinuity = (slope_up + slope_down) * frequency; in Render() 207 float discontinuity = (slope_up + slope_down) * frequency; in Render() 214 : 1.0f - (phase_ - pw) * slope_down; in Render()
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H A D | segment_generator.cc | 429 const float slope_down = 1.0f / (1.0f - slope); in ShapeLFO() local 441 : 1.0f - (phase - slope) * slope_down; in ShapeLFO()
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/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/tides2/ |
H A D | ramp_shaper.h | 146 const float slope_down = 1.0f / (1.0f - pw); in BandLimitedSlope() local 149 float discontinuity = -(slope_up + slope_down) * frequency; in BandLimitedSlope() 162 : 1.0f - (phase - pw) * slope_down; in BandLimitedSlope() 183 const float slope_down = 0.5f / (1.0f - pw); in SkewedRamp() local 184 return phase < pw ? phase * slope_up : (phase - pw) * slope_down + 0.5f; in SkewedRamp()
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/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/tides/ |
H A D | generator.cc | 398 int32_t slope_down = static_cast<int32_t>(0xffffffff / (~mid_point >> 16)); in ProcessAudioRate() local 406 int32_t discontinuity = slope_up + slope_down; in ProcessAudioRate() 415 int32_t discontinuity = slope_up + slope_down; in ProcessAudioRate() 424 : 65535 - (((phase - mid_point) >> 16) * slope_down >> 16); in ProcessAudioRate()
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