Searched refs:slowApproach (Results 1 – 7 of 7) sorted by relevance
/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | ai_cast_script_actions.c | 101 qboolean slowApproach; in AICast_ScriptAction_GotoMarker() local 203 slowApproach = qtrue; in AICast_ScriptAction_GotoMarker() 205 slowApproach = qfalse; in AICast_ScriptAction_GotoMarker() 208 …AIFunc_ChaseGoalStart( cs, ent->s.number, ( slowApproach ? SCRIPT_REACHGOAL_DIST : 32 ), slowAppro… in AICast_ScriptAction_GotoMarker()
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H A D | ai_cast.h | 606 … *AIFunc_ChaseGoalStart( cast_state_t *cs, int entitynum, float reachdist, qboolean slowApproach );
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H A D | ai_cast_funcs.c | 1588 …*AIFunc_ChaseGoalStart( cast_state_t *cs, int entitynum, float reachdist, qboolean slowApproach ) { in AIFunc_ChaseGoalStart() argument 1592 cs->followSlowApproach = slowApproach; in AIFunc_ChaseGoalStart()
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | ai_cast_script_actions.c | 101 qboolean slowApproach; in AICast_ScriptAction_GotoMarker() local 213 slowApproach = qtrue; in AICast_ScriptAction_GotoMarker() 215 slowApproach = qfalse; in AICast_ScriptAction_GotoMarker() 218 …AIFunc_ChaseGoalStart( cs, ent->s.number, ( slowApproach ? SCRIPT_REACHGOAL_DIST : 32 ), slowAppro… in AICast_ScriptAction_GotoMarker()
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H A D | ai_cast.h | 641 … *AIFunc_ChaseGoalStart( cast_state_t *cs, int entitynum, float reachdist, qboolean slowApproach );
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H A D | ai_cast_funcs.c | 1810 …*AIFunc_ChaseGoalStart( cast_state_t *cs, int entitynum, float reachdist, qboolean slowApproach ) { in AIFunc_ChaseGoalStart() argument 1814 cs->followSlowApproach = slowApproach; in AIFunc_ChaseGoalStart()
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H A D | g_func_decs.h | 1360 …nc_ChaseGoalStart ( cast_state_t * cs , int entitynum , float reachdist , qboolean slowApproach ) ;
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