Searched refs:slow_cold_blood (Results 1 – 5 of 5) sorted by relevance
229 bool slow_cold_blood = true) = 0;
369 bool slow_cold_blood = true) override;
719 bool slow_cold_blood = true) override;
2828 bool slow_cold_blood) in expose_to_element() argument2833 if (slow_cold_blood && mons_class_flag(type, M_COLD_BLOOD) in expose_to_element()
6468 bool slow_cold_blood) in expose_to_element() argument6470 ::expose_player_to_element(element, _strength, slow_cold_blood); in expose_to_element()