Home
last modified time | relevance | path

Searched refs:sndBuffer (Results 1 – 25 of 68) sorted by relevance

123

/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dsnd_mem.c54 void SND_free(sndBuffer *v) { in SND_free()
55 *(sndBuffer **)v = freelist; in SND_free()
56 freelist = (sndBuffer*)v; in SND_free()
57 inUse += sizeof(sndBuffer); in SND_free()
61 sndBuffer *v; in SND_malloc()
68 inUse -= sizeof(sndBuffer); in SND_malloc()
78 sndBuffer *p, *q; in SND_setup()
95 *(sndBuffer **)q = q-1; in SND_setup()
97 *(sndBuffer **)q = NULL; in SND_setup()
117 sndBuffer *chunk; in ResampleSfx()
[all …]
H A Dsnd_local.h50 } sndBuffer; typedef
53 sndBuffer *soundData;
201 void SND_free(sndBuffer *v);
202 sndBuffer* SND_malloc( void );
215 void S_AdpcmGetSamples(sndBuffer *chunk, short *to);
227 void decodeWavelet( sndBuffer *stream, short *packets);
H A Dsnd_wavelet.c126 sndBuffer *newchunk, *chunk; in encodeWavelet()
173 void decodeWavelet(sndBuffer *chunk, short *to) { in decodeWavelet()
197 sndBuffer *newchunk, *chunk; in encodeMuLaw()
241 void decodeMuLaw(sndBuffer *chunk, short *to) { in decodeMuLaw()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dsnd_mem.c54 void SND_free(sndBuffer *v) { in SND_free()
55 *(sndBuffer **)v = freelist; in SND_free()
56 freelist = (sndBuffer*)v; in SND_free()
57 inUse += sizeof(sndBuffer); in SND_free()
61 sndBuffer *v; in SND_malloc()
68 inUse -= sizeof(sndBuffer); in SND_malloc()
78 sndBuffer *p, *q; in SND_setup()
95 *(sndBuffer **)q = q-1; in SND_setup()
97 *(sndBuffer **)q = NULL; in SND_setup()
117 sndBuffer *chunk; in ResampleSfx()
[all …]
H A Dsnd_local.h50 } sndBuffer; typedef
53 sndBuffer *soundData;
201 void SND_free(sndBuffer *v);
202 sndBuffer* SND_malloc( void );
215 void S_AdpcmGetSamples(sndBuffer *chunk, short *to);
227 void decodeWavelet( sndBuffer *stream, short *packets);
H A Dsnd_wavelet.c126 sndBuffer *newchunk, *chunk; in encodeWavelet()
173 void decodeWavelet(sndBuffer *chunk, short *to) { in decodeWavelet()
197 sndBuffer *newchunk, *chunk; in encodeMuLaw()
241 void decodeMuLaw(sndBuffer *chunk, short *to) { in decodeMuLaw()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dsnd_mem.c55 void SND_free(sndBuffer *v) { in SND_free()
56 *(sndBuffer **)v = freelist; in SND_free()
57 freelist = (sndBuffer*)v; in SND_free()
58 inUse += sizeof(sndBuffer); in SND_free()
62 sndBuffer *v; in SND_malloc()
69 inUse -= sizeof(sndBuffer); in SND_malloc()
79 sndBuffer *p, *q; in SND_setup()
96 *(sndBuffer **)q = q-1; in SND_setup()
98 *(sndBuffer **)q = NULL; in SND_setup()
118 sndBuffer *chunk; in ResampleSfx()
[all …]
H A Dsnd_local.h51 } sndBuffer; typedef
54 sndBuffer *soundData;
194 void SND_free(sndBuffer *v);
195 sndBuffer* SND_malloc( void );
209 void S_AdpcmGetSamples(sndBuffer *chunk, short *to);
221 void decodeWavelet( sndBuffer *stream, short *packets);
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dsnd_mem.c54 void SND_free(sndBuffer *v) { in SND_free()
55 *(sndBuffer **)v = freelist; in SND_free()
56 freelist = (sndBuffer*)v; in SND_free()
57 inUse += sizeof(sndBuffer); in SND_free()
61 sndBuffer *v; in SND_malloc()
68 inUse -= sizeof(sndBuffer); in SND_malloc()
78 sndBuffer *p, *q; in SND_setup()
95 *(sndBuffer **)q = q-1; in SND_setup()
97 *(sndBuffer **)q = NULL; in SND_setup()
117 sndBuffer *chunk; in ResampleSfx()
[all …]
H A Dsnd_local.h50 } sndBuffer; typedef
53 sndBuffer *soundData;
193 void SND_free(sndBuffer *v);
194 sndBuffer* SND_malloc( void );
208 void S_AdpcmGetSamples(sndBuffer *chunk, short *to);
220 void decodeWavelet( sndBuffer *stream, short *packets);
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dsnd_mem.c54 void SND_free(sndBuffer *v) { in SND_free()
55 *(sndBuffer **)v = freelist; in SND_free()
56 freelist = (sndBuffer*)v; in SND_free()
57 inUse += sizeof(sndBuffer); in SND_free()
61 sndBuffer *v; in SND_malloc()
68 inUse -= sizeof(sndBuffer); in SND_malloc()
78 sndBuffer *p, *q; in SND_setup()
95 *(sndBuffer **)q = q-1; in SND_setup()
97 *(sndBuffer **)q = NULL; in SND_setup()
117 sndBuffer *chunk; in ResampleSfx()
[all …]
H A Dsnd_local.h50 } sndBuffer; typedef
53 sndBuffer *soundData;
202 void SND_free(sndBuffer *v);
203 sndBuffer* SND_malloc( void );
216 void S_AdpcmGetSamples(sndBuffer *chunk, short *to);
228 void decodeWavelet( sndBuffer *stream, short *packets);
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dsnd_mem.c54 void SND_free(sndBuffer *v) { in SND_free()
55 *(sndBuffer **)v = freelist; in SND_free()
56 freelist = (sndBuffer*)v; in SND_free()
57 inUse += sizeof(sndBuffer); in SND_free()
61 sndBuffer *v; in SND_malloc()
68 inUse -= sizeof(sndBuffer); in SND_malloc()
78 sndBuffer *p, *q; in SND_setup()
95 *(sndBuffer **)q = q-1; in SND_setup()
97 *(sndBuffer **)q = NULL; in SND_setup()
117 sndBuffer *chunk; in ResampleSfx()
[all …]
H A Dsnd_local.h50 } sndBuffer; typedef
53 sndBuffer *soundData;
202 void SND_free(sndBuffer *v);
203 sndBuffer* SND_malloc( void );
216 void S_AdpcmGetSamples(sndBuffer *chunk, short *to);
228 void decodeWavelet( sndBuffer *stream, short *packets);
/dports/games/evq3/evq3/code/client/
H A Dsnd_mem.c54 void SND_free(sndBuffer *v) { in SND_free()
55 *(sndBuffer **)v = freelist; in SND_free()
56 freelist = (sndBuffer*)v; in SND_free()
57 inUse += sizeof(sndBuffer); in SND_free()
61 sndBuffer *v; in SND_malloc()
68 inUse -= sizeof(sndBuffer); in SND_malloc()
78 sndBuffer *p, *q; in SND_setup()
95 *(sndBuffer **)q = q-1; in SND_setup()
97 *(sndBuffer **)q = NULL; in SND_setup()
117 sndBuffer *chunk; in ResampleSfx()
[all …]
H A Dsnd_local.h50 } sndBuffer; typedef
53 sndBuffer *soundData;
201 void SND_free(sndBuffer *v);
202 sndBuffer* SND_malloc( void );
215 void S_AdpcmGetSamples(sndBuffer *chunk, short *to);
227 void decodeWavelet( sndBuffer *stream, short *packets);
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dsnd_mem.c54 void SND_free(sndBuffer *v) { in SND_free()
55 *(sndBuffer **)v = freelist; in SND_free()
56 freelist = (sndBuffer*)v; in SND_free()
57 inUse += sizeof(sndBuffer); in SND_free()
61 sndBuffer *v; in SND_malloc()
68 inUse -= sizeof(sndBuffer); in SND_malloc()
78 sndBuffer *p, *q; in SND_setup()
95 *(sndBuffer **)q = q-1; in SND_setup()
97 *(sndBuffer **)q = NULL; in SND_setup()
123 sndBuffer *chunk; in ResampleSfx()
[all …]
H A Dsnd_local.h50 } sndBuffer; typedef
53 sndBuffer *soundData;
238 void SND_free(sndBuffer *v);
239 sndBuffer* SND_malloc( void );
253 void S_AdpcmGetSamples(sndBuffer *chunk, short *to);
265 void decodeWavelet( sndBuffer *stream, short *packets);
H A Dsnd_wavelet.c125 sndBuffer *newchunk, *chunk; in encodeWavelet()
172 void decodeWavelet(sndBuffer *chunk, short *to) { in decodeWavelet()
196 sndBuffer *newchunk, *chunk; in encodeMuLaw()
240 void decodeMuLaw(sndBuffer *chunk, short *to) { in decodeMuLaw()
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dsnd_mem.c54 void SND_free(sndBuffer *v) { in SND_free()
55 *(sndBuffer **)v = freelist; in SND_free()
56 freelist = (sndBuffer*)v; in SND_free()
57 inUse += sizeof(sndBuffer); in SND_free()
61 sndBuffer *v; in SND_malloc()
68 inUse -= sizeof(sndBuffer); in SND_malloc()
78 sndBuffer *p, *q; in SND_setup()
95 *(sndBuffer **)q = q-1; in SND_setup()
97 *(sndBuffer **)q = NULL; in SND_setup()
123 sndBuffer *chunk; in ResampleSfx()
[all …]
H A Dsnd_local.h50 } sndBuffer; typedef
53 sndBuffer *soundData;
243 void SND_free(sndBuffer *v);
244 sndBuffer* SND_malloc( void );
258 void S_AdpcmGetSamples(sndBuffer *chunk, short *to);
270 void decodeWavelet( sndBuffer *stream, short *packets);
/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/3ds/
H A Dmain.cpp114 Sound::Frame *sndBuffer; variable
121 sndWaveBuf[0].data_vaddr = sndBuffer + 0; in sndFill()
123 sndWaveBuf[1].data_vaddr = sndBuffer + SND_FRAMES; in sndFill()
126 Sound::fill(sndBuffer, SND_FRAMES * 2); in sndFill()
147 sndBuffer = (Sound::Frame*)linearAlloc(SND_FRAMES * sizeof(Sound::Frame) * 2); in sndInit()
175 linearFree((uint32*)sndBuffer); in sndFree()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dpsndplat.c1458 LPDIRECTSOUNDBUFFER sndBuffer; in LoadWavFile() local
1514 IDirectSoundBuffer_Release(sndBuffer); in LoadWavFile()
1524 IDirectSoundBuffer_Release(sndBuffer); in LoadWavFile()
1533 IDirectSoundBuffer_Release(sndBuffer); in LoadWavFile()
1684 LPDIRECTSOUNDBUFFER sndBuffer; in LoadWavFromFastFile() local
1740 IDirectSoundBuffer_Release(sndBuffer); in LoadWavFromFastFile()
1750 IDirectSoundBuffer_Release(sndBuffer); in LoadWavFromFastFile()
1759 IDirectSoundBuffer_Release(sndBuffer); in LoadWavFromFastFile()
2149 LPDIRECTSOUNDBUFFER sndBuffer; in ExtractWavFile() local
2204 IDirectSoundBuffer_Release(sndBuffer); in ExtractWavFile()
[all …]
/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/xbox/
H A Dmain.cpp131 uint8* sndBuffer; variable
143 packet.pvBuffer = sndBuffer + index * SND_SIZE; in sndFill()
162sndBuffer = (uint8*)XPhysicalAlloc(SND_SIZE * SND_PACKETS, MAXULONG_PTR, 0, PAGE_READWRITE | PAGE_… in sndInit()
163 if (!sndBuffer) in sndInit()
165 memset(sndBuffer, 0, SND_SIZE * SND_PACKETS); in sndInit()
173 packet.pvBuffer = sndBuffer + i * SND_SIZE; in sndInit()
186 if (sndBuffer) { in sndFree()
187 XPhysicalFree(sndBuffer); in sndFree()
/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/psv/
H A Dmain.cpp133 Sound::Frame *sndBuffer; variable
143 Sound::Frame *part = sndBuffer + SND_FRAMES * sndPartIndex; in sndPrepThread()
153 Sound::Frame *part = sndBuffer + SND_FRAMES * sndPartIndex; in sndOutThread()
165 sndBuffer = (Sound::Frame*)memalign(64, sizeof(Sound::Frame) * SND_FRAMES * 2); in sndInit()
171 Sound::fill(sndBuffer, SND_FRAMES); // fill first part in sndInit()
194 free(sndBuffer); in sndFree()

123