Searched refs:sndShoot (Results 1 – 10 of 10) sorted by relevance
/dports/games/untahris/untahris/ |
H A D | thrust.cpp | 105 d.playSoundAt(d.sndShoot, DeCtr(x), DeCtr(y)); in reactToKey() 110 d.playSoundAt(d.sndShoot, DeCtr(x), DeCtr(y)); in reactToKey() 115 d.playSoundAt(d.sndShoot, DeCtr(x), DeCtr(y)); in reactToKey()
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H A D | tetris.cpp | 252 d.playSoundAt(d.sndShoot, bx+1, by+1); in reactToKey() 259 d.playSoundAt(d.sndShoot, bx+1, by+1); in reactToKey()
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H A D | xunux.cpp | 98 d.playSoundAt(d.sndShoot, x, y); in reactToKey()
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H A D | worm.cpp | 269 d.playSoundAt(d.sndShoot, DeCtr(x), DeCtr(y)); in reactToKey() 288 d.playSoundAt(d.sndShoot, DeCtr(x), DeCtr(y)); in reactToKey()
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H A D | snake.cpp | 127 d.playSoundAt(d.sndShoot, x, y); in reactToKey()
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H A D | bomber.cpp | 39 d.playSoundAt(d.sndShoot, x, y); in go()
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H A D | untahris.h | 250 *sndShoot, *sndHit, *sndPlace; member
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H A D | ball.cpp | 252 d.playSoundAt(d.sndShoot, DeCtr(x), DeCtr(y)); in reactToKey()
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H A D | castle.cpp | 211 d.playSoundAt(d.sndShoot, fx, fy); in fireCannon()
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H A D | intface.cpp | 66 sndShoot = Mix_LoadWAV("/usr/local/share/untahris/shoot.wav"); in init()
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