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Searched refs:snd_ldown (Results 1 – 2 of 2) sorted by relevance

/dports/games/lbreakout/lbreakout-010315/lbreakout/
H A Dbreakout.h416 Wave *snd_ref, *snd_boom, *snd_lup, *snd_ldown, *snd_exp, *snd_shr; variable
H A Dbreakout.cpp254 snd_ldown = Wave_Load("looselife.wav"); in BreakOut()
312 if (snd_ldown) Wave_Free(snd_ldown); in ~BreakOut()
622 SndSrv_Play(snd_ldown, 0); in Run()