Searched refs:snd_wea (Results 1 – 2 of 2) sorted by relevance
417 Wave *snd_sco, *snd_fre, *snd_shot, *snd_sli, *snd_wea, *snd_met, *snd_wal; variable
261 snd_wea = Wave_Load("weapon.wav"); in BreakOut()319 if (snd_wea) Wave_Free(snd_wea); in ~BreakOut()2700 SndSrv_Play(snd_wea, 0); in Extra_Use()