Searched refs:sndy (Results 1 – 6 of 6) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | teksnd.cpp | 335 playsound(int sn, long sndx,long sndy, int loop, short type) 367 dsoundptr[i]->x=sndx; dsoundptr[i]->y=sndy; 393 dist=labs(posx[screenpeek]-sndx)+labs(posy[screenpeek]-sndy); 542 updatevehiclesnds(int i, long sndx, long sndy) 554 dsoundptr[i]->y=sndy; 556 dist=labs(posx[screenpeek]-sndx)+labs(posy[screenpeek]-sndy); 1226 playsound(int UNUSED(sn), int UNUSED(sndx), int UNUSED(sndy), int UNUSED(loop), short UNUSED(type)) in playsound() argument 1232 updatevehiclesnds(int UNUSED(i), int UNUSED(sndx), int UNUSED(sndy)) in updatevehiclesnds() argument
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H A D | tekwar.h | 773 int playsound(int sn, int sndx,int sndy, int loop, short type); 781 void updatevehiclesnds(int i, int sndx, int sndy);
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/dports/science/gnudatalanguage/gdl-1.0.1/src/ |
H A D | gdlgstream.hpp | 132 PLFLT sndy; member 351 inline PLFLT boxnYSize(){return theBox.sndy;} in boxnYSize() 534 boxLayout.sndy=theBox.sndy; in SaveLayout()
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H A D | gdlgstream.cpp | 972 theBox.sndy=y2-y1; in vpor()
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/dports/textproc/scim-openvanilla/openvanilla-0.7.2.20070514/Modules/SharedData/ |
H A D | jinjin.cin | 23799 sndy 深刻
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/dports/textproc/openvanilla-framework/openvanilla-0.7.2.20070514/Modules/SharedData/ |
H A D | jinjin.cin | 23799 sndy 深刻
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