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Searched refs:sndy (Results 1 – 6 of 6) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/
H A Dteksnd.cpp335 playsound(int sn, long sndx,long sndy, int loop, short type)
367 dsoundptr[i]->x=sndx; dsoundptr[i]->y=sndy;
393 dist=labs(posx[screenpeek]-sndx)+labs(posy[screenpeek]-sndy);
542 updatevehiclesnds(int i, long sndx, long sndy)
554 dsoundptr[i]->y=sndy;
556 dist=labs(posx[screenpeek]-sndx)+labs(posy[screenpeek]-sndy);
1226 playsound(int UNUSED(sn), int UNUSED(sndx), int UNUSED(sndy), int UNUSED(loop), short UNUSED(type)) in playsound() argument
1232 updatevehiclesnds(int UNUSED(i), int UNUSED(sndx), int UNUSED(sndy)) in updatevehiclesnds() argument
H A Dtekwar.h773 int playsound(int sn, int sndx,int sndy, int loop, short type);
781 void updatevehiclesnds(int i, int sndx, int sndy);
/dports/science/gnudatalanguage/gdl-1.0.1/src/
H A Dgdlgstream.hpp132 PLFLT sndy; member
351 inline PLFLT boxnYSize(){return theBox.sndy;} in boxnYSize()
534 boxLayout.sndy=theBox.sndy; in SaveLayout()
H A Dgdlgstream.cpp972 theBox.sndy=y2-y1; in vpor()
/dports/textproc/scim-openvanilla/openvanilla-0.7.2.20070514/Modules/SharedData/
H A Djinjin.cin23799 sndy 深刻
/dports/textproc/openvanilla-framework/openvanilla-0.7.2.20070514/Modules/SharedData/
H A Djinjin.cin23799 sndy 深刻