Searched refs:solo_alert_button (Results 1 – 4 of 4) sorted by relevance
91 set_tip (solo_alert_button, _("When active, something is soloed.\nClick to de-solo everything")); in setup_tooltips()292 solo_alert_button.set_related_action (act); in setup_transport()354 solo_alert_button.set_name ("rude solo"); in setup_transport()359 solo_alert_button.set_elements (ArdourButton::Element(ArdourButton::Body|ArdourButton::Text)); in setup_transport()363 solo_alert_button.set_layout_font (UIConfiguration::instance().get_SmallerFont()); in setup_transport()475 alert_box->pack_start (solo_alert_button, true, true); in setup_transport()695 if (solo_alert_button.get_active() != onoff) { in soloing_changed()696 solo_alert_button.set_active (onoff); in soloing_changed()761 solo_alert_button.set_active (true); in solo_blink()763 solo_alert_button.set_active (false); in solo_blink()[all …]
547 ArdourWidgets::ArdourButton solo_alert_button; variable
196 solo_alert_button.set_active (_session->soloing()); in set_session()
315 , solo_alert_button (_("Solo")) in ARDOUR_UI()