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Searched refs:sortAlignment (Results 1 – 4 of 4) sorted by relevance

/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/RigidBody/
H A Db3GpuPgsContactSolver.cpp712 const int sortAlignment = 512; // todo. get this out of sort in solveContacts() local
715 int sortSize = B3NEXTMULTIPLEOF(nContacts, sortAlignment); in solveContacts()
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/RigidBody/
H A Db3GpuPgsContactSolver.cpp712 const int sortAlignment = 512; // todo. get this out of sort in solveContacts() local
715 int sortSize = B3NEXTMULTIPLEOF(nContacts, sortAlignment); in solveContacts()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/
H A Db3GpuPgsContactSolver.cpp712 const int sortAlignment = 512; // todo. get this out of sort in solveContacts() local
715 int sortSize = B3NEXTMULTIPLEOF(nContacts, sortAlignment); in solveContacts()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/
H A Db3GpuPgsContactSolver.cpp712 const int sortAlignment = 512; // todo. get this out of sort in solveContacts() local
715 int sortSize = B3NEXTMULTIPLEOF(nContacts, sortAlignment); in solveContacts()