Searched refs:soundDSATimer (Results 1 – 4 of 4) sorted by relevance
62 #define soundDSATimer DSChans[0].Timer macro90 SFVARN(soundDSATimer, "DSChans[0].Timer"), in MDFNGBASOUND_StateAction()118 SFVAR(soundDSATimer), in MDFNGBASOUND_StateAction()238 soundDSATimer = (data & 0x0400) ? 1 : 0; in soundEvent()385 if(soundDSAEnabled && (soundDSATimer == timer)) in soundTimerOverflow()
61 #define soundDSATimer DSChans[0].Timer macro87 SFVAR(soundDSATimer), in MDFNGBASOUND_StateAction()206 soundDSATimer = (data & 0x0400) ? 1 : 0; in soundEvent()353 if(soundDSAEnabled && (soundDSATimer == timer)) in soundTimerOverflow()
182 int soundDSATimer = 0; variable264 { &soundDSATimer, sizeof(int) },553 soundDSATimer = (data & 0x0400) ? 1 : 0; in soundEvent()906 if(soundDSAEnabled && (soundDSATimer == timer)) { in soundTimerOverflow()
670 SKIP( int, soundDSATimer ),