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Searched refs:soundDSFifoBCount (Results 1 – 3 of 3) sorted by relevance

/dports/emulators/mednafen/mednafen/src/gba/
H A DSound.cpp67 #define soundDSFifoBCount DSChans[1].FifoCount macro
95 SFVARN(soundDSFifoBCount, "DSChans[1].FifoCount"), in MDFNGBASOUND_StateAction()
123 SFVAR(soundDSFifoBCount), in MDFNGBASOUND_StateAction()
242 soundDSFifoBCount = 0; in soundEvent()
262 soundDSFifoBCount += 2; in soundEvent()
/dports/games/libretro-beetle_gba/beetle-gba-libretro-8d1e421/mednafen/gba/
H A DSound.cpp66 #define soundDSFifoBCount DSChans[1].FifoCount macro
92 SFVAR(soundDSFifoBCount), in MDFNGBASOUND_StateAction()
210 soundDSFifoBCount = 0; in soundEvent()
230 soundDSFifoBCount += 2; in soundEvent()
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/
H A DSound.cpp187 int soundDSFifoBCount = 0; variable
268 { &soundDSFifoBCount, sizeof(int) },
557 soundDSFifoBCount = 0; in soundEvent()
577 soundDSFifoBCount += 2; in soundEvent()
882 if(soundDSFifoBCount <= 16) { in soundDirectSoundBTimer()
884 if(soundDSFifoBCount <= 16) { in soundDirectSoundBTimer()
898 soundDSFifoBCount--; in soundDirectSoundBTimer()