Searched refs:soundJoint (Results 1 – 8 of 8) sorted by relevance
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Actor.cpp | 455 soundJoint = INVALID_JOINT; in CLASS_DECLARATION() 642 soundJoint = animator.GetJointHandle( jointName ); in Spawn() 643 if ( soundJoint == INVALID_JOINT ) { in Spawn() 845 savefile->WriteJoint( soundJoint ); in Save() 973 savefile->ReadJoint( soundJoint ); in Restore() 1240 if ( soundJoint != INVALID_JOINT ) { in GetPhysicsToSoundTransform() 1241 animator.GetJointTransform( soundJoint, gameLocal.time, origin, axis ); in GetPhysicsToSoundTransform()
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H A D | Actor.h | 247 jointHandle_t soundJoint; variable
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H A D | Misc.cpp | 950 soundJoint = INVALID_JOINT; in CLASS_DECLARATION() 979 savefile->WriteJoint( soundJoint ); in Save() 994 savefile->ReadJoint( soundJoint ); in Restore() 1011 soundJoint = animator.GetJointHandle( joint ); in Spawn() 1012 if ( soundJoint == INVALID_JOINT ) { in Spawn() 1094 animator.GetJointTransform( soundJoint, gameLocal.time, origin, axis ); in GetPhysicsToSoundTransform()
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H A D | Misc.h | 288 jointHandle_t soundJoint; variable
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Actor.cpp | 439 soundJoint = INVALID_JOINT; in CLASS_DECLARATION() 622 soundJoint = animator.GetJointHandle( jointName ); in Spawn() 623 if ( soundJoint == INVALID_JOINT ) { in Spawn() 811 savefile->WriteJoint( soundJoint ); in Save() 935 savefile->ReadJoint( soundJoint ); in Restore() 1192 if ( soundJoint != INVALID_JOINT ) { in GetPhysicsToSoundTransform() 1193 animator.GetJointTransform( soundJoint, gameLocal.time, origin, axis ); in GetPhysicsToSoundTransform()
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H A D | Misc.cpp | 916 soundJoint = INVALID_JOINT; in CLASS_DECLARATION() 945 savefile->WriteJoint( soundJoint ); in Save() 960 savefile->ReadJoint( soundJoint ); in Restore() 977 soundJoint = animator.GetJointHandle( joint ); in Spawn() 978 if ( soundJoint == INVALID_JOINT ) { in Spawn() 1060 animator.GetJointTransform( soundJoint, gameLocal.time, origin, axis ); in GetPhysicsToSoundTransform()
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H A D | Actor.h | 239 jointHandle_t soundJoint; variable
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H A D | Misc.h | 283 jointHandle_t soundJoint; variable
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