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Searched refs:soundJoint (Results 1 – 8 of 8) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DActor.cpp455 soundJoint = INVALID_JOINT; in CLASS_DECLARATION()
642 soundJoint = animator.GetJointHandle( jointName ); in Spawn()
643 if ( soundJoint == INVALID_JOINT ) { in Spawn()
845 savefile->WriteJoint( soundJoint ); in Save()
973 savefile->ReadJoint( soundJoint ); in Restore()
1240 if ( soundJoint != INVALID_JOINT ) { in GetPhysicsToSoundTransform()
1241 animator.GetJointTransform( soundJoint, gameLocal.time, origin, axis ); in GetPhysicsToSoundTransform()
H A DActor.h247 jointHandle_t soundJoint; variable
H A DMisc.cpp950 soundJoint = INVALID_JOINT; in CLASS_DECLARATION()
979 savefile->WriteJoint( soundJoint ); in Save()
994 savefile->ReadJoint( soundJoint ); in Restore()
1011 soundJoint = animator.GetJointHandle( joint ); in Spawn()
1012 if ( soundJoint == INVALID_JOINT ) { in Spawn()
1094 animator.GetJointTransform( soundJoint, gameLocal.time, origin, axis ); in GetPhysicsToSoundTransform()
H A DMisc.h288 jointHandle_t soundJoint; variable
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DActor.cpp439 soundJoint = INVALID_JOINT; in CLASS_DECLARATION()
622 soundJoint = animator.GetJointHandle( jointName ); in Spawn()
623 if ( soundJoint == INVALID_JOINT ) { in Spawn()
811 savefile->WriteJoint( soundJoint ); in Save()
935 savefile->ReadJoint( soundJoint ); in Restore()
1192 if ( soundJoint != INVALID_JOINT ) { in GetPhysicsToSoundTransform()
1193 animator.GetJointTransform( soundJoint, gameLocal.time, origin, axis ); in GetPhysicsToSoundTransform()
H A DMisc.cpp916 soundJoint = INVALID_JOINT; in CLASS_DECLARATION()
945 savefile->WriteJoint( soundJoint ); in Save()
960 savefile->ReadJoint( soundJoint ); in Restore()
977 soundJoint = animator.GetJointHandle( joint ); in Spawn()
978 if ( soundJoint == INVALID_JOINT ) { in Spawn()
1060 animator.GetJointTransform( soundJoint, gameLocal.time, origin, axis ); in GetPhysicsToSoundTransform()
H A DActor.h239 jointHandle_t soundJoint; variable
H A DMisc.h283 jointHandle_t soundJoint; variable