Searched refs:soundVector (Results 1 – 2 of 2) sorted by relevance
85 Vector soundVector = new Vector(); field in SceneBase135 soundVector.addElement(sound); in addSoundNode()290 if (soundVector.isEmpty()) in getSoundNodes()292 Sound[] soundNodes = new Sound[soundVector.size()]; in getSoundNodes()293 soundVector.copyInto(soundNodes); in getSoundNodes()
5512 int32_t soundVector = ((velocity >> 14) * soundDirection) >> 14; in UpdateSound() local5513 soundVector = std::clamp(soundVector, -127, 127); in UpdateSound()5515 sound_vector_factor = soundVector & 0xFF; in UpdateSound()