Home
last modified time | relevance | path

Searched refs:sound_data (Results 1 – 25 of 118) sorted by relevance

12345

/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sndhrdw/
H A Dgridlee_sndhrdw.c142 sound_data[0], in WRITE_HANDLER()
143 sound_data[1], in WRITE_HANDLER()
144 sound_data[2], in WRITE_HANDLER()
145 sound_data[3], in WRITE_HANDLER()
146 sound_data[4], in WRITE_HANDLER()
147 sound_data[5], in WRITE_HANDLER()
148 sound_data[6], in WRITE_HANDLER()
149 sound_data[7], in WRITE_HANDLER()
150 sound_data[8], in WRITE_HANDLER()
151 sound_data[9], in WRITE_HANDLER()
[all …]
H A Dstarwars_sndhrdw.c40 static int sound_data; /* data for the sound cpu */ variable
181 res = sound_data; in READ_HANDLER()
182 sound_data = 0; in READ_HANDLER()
228 sound_data = data; in WRITE_HANDLER()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sndhrdw/
H A Dgridlee_sndhrdw.c142 sound_data[0], in WRITE_HANDLER()
143 sound_data[1], in WRITE_HANDLER()
144 sound_data[2], in WRITE_HANDLER()
145 sound_data[3], in WRITE_HANDLER()
146 sound_data[4], in WRITE_HANDLER()
147 sound_data[5], in WRITE_HANDLER()
148 sound_data[6], in WRITE_HANDLER()
149 sound_data[7], in WRITE_HANDLER()
150 sound_data[8], in WRITE_HANDLER()
151 sound_data[9], in WRITE_HANDLER()
[all …]
H A Dstarwars_sndhrdw.c40 static int sound_data; /* data for the sound cpu */ variable
181 res = sound_data; in READ_HANDLER()
182 sound_data = 0; in READ_HANDLER()
228 sound_data = data; in WRITE_HANDLER()
/dports/emulators/mess/mame-mame0226/src/mame/audio/
H A Dgridlee.cpp136 sound_data[0], in gridlee_sound_w()
137 sound_data[1], in gridlee_sound_w()
138 sound_data[2], in gridlee_sound_w()
139 sound_data[3], in gridlee_sound_w()
140 sound_data[4], in gridlee_sound_w()
141 sound_data[5], in gridlee_sound_w()
142 sound_data[6], in gridlee_sound_w()
143 sound_data[7], in gridlee_sound_w()
144 sound_data[8], in gridlee_sound_w()
145 sound_data[9], in gridlee_sound_w()
[all …]
/dports/emulators/mame/mame-mame0226/src/mame/audio/
H A Dgridlee.cpp136 sound_data[0], in gridlee_sound_w()
137 sound_data[1], in gridlee_sound_w()
138 sound_data[2], in gridlee_sound_w()
139 sound_data[3], in gridlee_sound_w()
140 sound_data[4], in gridlee_sound_w()
141 sound_data[5], in gridlee_sound_w()
142 sound_data[6], in gridlee_sound_w()
143 sound_data[7], in gridlee_sound_w()
144 sound_data[8], in gridlee_sound_w()
145 sound_data[9], in gridlee_sound_w()
[all …]
/dports/games/openomf/openomf-c36c421/src/resources/
H A Dsounds_loader.c8 sd_sound_file *sound_data = NULL; variable
15 sound_data = malloc(sizeof(sd_sound_file)); in sounds_loader_init()
19 if(sd_sounds_load(sound_data, filename)) { in sounds_loader_init()
27 sd_sounds_free(sound_data); in sounds_loader_init()
29 free(sound_data); in sounds_loader_init()
30 sound_data = NULL; in sounds_loader_init()
36 if(sound_data == NULL) return 1; in sounds_loader_get()
53 if(sound_data != NULL) { in sounds_loader_close()
54 sd_sounds_free(sound_data); in sounds_loader_close()
55 free(sound_data); in sounds_loader_close()
[all …]
/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/
H A DOpenalSoundInterface.cpp229 sound_data->getCarPosition(p); in update()
230 sound_data->getCarSpeed(u); in update()
238 engine->setVolume (sound_data->engine.a * 1.5f * exp(sound_data->engine.lp-1.0)); in update()
255 float skvol=sound_data->attenuation*sound_data->wheel[j].skid.a; in update()
266 skid_sound[i]->setSource (sound_data[i].p, sound_data[i].u); in update()
322 if (sound_data->crash) { in update()
327 sound_data->getCarSpeed(u); in update()
335 if (sound_data->bang) { in update()
337 sound_data->getCarSpeed(u); in update()
347 sound_data->getCarSpeed(u); in update()
[all …]
H A DPlibSoundInterface.cpp121 CarSoundData* sound_data = car_sound_data[id]; in update() local
123 float skvol=sound_data->attenuation*sound_data->wheel[j].skid.a; in update()
133 WheelSoundData* sound_data = car_sound_data[id]->wheel; in update() local
136 skid_sound[i]->setVolume (global_gain*sound_data[i].skid.a * mod_a); in update()
137 skid_sound[i]->setPitch (sound_data[i].skid.f * mod_f); in update()
140 if (sound_data[i].skid.a > VOLUME_CUTOFF) { in update()
184 CarSoundData* sound_data = car_sound_data[id]; in update() local
186 if (sound_data->crash) { in update()
196 if (sound_data->bang) { in update()
202 if (sound_data->bottom_crash) { in update()
[all …]
H A DSoundInterface.cpp62 CarSoundData* sound_data = car_sound_data[id]; in SortSingleQueue() local
64 QSoundChar* schar = &(sound_data->*p2schar); in SortSingleQueue()
65 float vol = sound_data->attenuation * schar->a; in SortSingleQueue()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-sdl/
H A Dsound.h34 struct sound_data struct
49 void send_sound (struct sound_data *sd, uae_u16 *sndbuffer); argument
50 int open_sound_device (struct sound_data *sd, int index, int exclusive, int bufsize, int freq, int …
51 void close_sound_device (struct sound_data *sd);
52 void pause_sound_device (struct sound_data *sd);
53 void resume_sound_device (struct sound_data *sd);
54 void set_volume_sound_device (struct sound_data *sd, int volume, int mute);
55 int get_offset_sound_device (struct sound_data *sd);
56 int blocking_sound_device (struct sound_data *sd);
/dports/audio/nas/nas-1.9.4/lib/audio/
H A Dsoundlib.c484 Aufree(sound_data); \
496 AuSoundDataPtr sound_data, in AuSoundPlay() argument
552 SoundDataFormat(sound_data->s), in AuSoundPlay()
553 SoundNumTracks(sound_data->s), in AuSoundPlay()
580 (AuPointer) sound_data))) in AuSoundPlay()
590 *ret_flow = sound_data->flow; in AuSoundPlay()
606 AuSoundDataPtr sound_data, in AuSoundRecord() argument
659 SoundDataFormat(sound_data->s), in AuSoundRecord()
660 SoundNumTracks(sound_data->s), in AuSoundRecord()
673 sound_data->flow, EventHandler, in AuSoundRecord()
[all …]
/dports/games/angband/Angband-4.2.2/src/
H A Dsound-core.c74 static struct sound_data *sounds;
87 static struct sound_data *grow_sound_list(void) in grow_sound_list()
93 sounds = mem_zalloc(sizeof(struct sound_data) * SOUND_DATA_ARRAY_INC); in grow_sound_list()
97 sounds = mem_realloc(sounds, sizeof(struct sound_data) * new_size); in grow_sound_list()
102 memset(&sounds[i], 0x00, sizeof(struct sound_data)); in grow_sound_list()
117 static void load_sound(struct sound_data *sound_data) in load_sound() argument
129 path_build(path, sizeof(path), ANGBAND_DIR_SOUNDS, sound_data->name); in load_sound()
145 load_success = hooks.load_sound_hook(filename_buf, supported_sound_files[i].type, sound_data); in load_sound()
152 plog_fmt("Failed to load sound '%s'", sound_data->name); in load_sound()
H A Dsound.h42 struct sound_data { struct
58 bool (*load_sound_hook)(const char *filename, int file_type, struct sound_data *data); argument
59 bool (*unload_sound_hook)(struct sound_data *data);
60 bool (*play_sound_hook)(struct sound_data *data);
H A Dsnd-sdl.c123 static bool load_sound_sdl(const char *filename, int file_type, struct sound_data *data) in load_sound_sdl()
148 static bool play_sound_sdl(struct sound_data *data) in play_sound_sdl()
175 static bool unload_sound_sdl(struct sound_data *data) in unload_sound_sdl()
/dports/games/maelstrom/Maelstrom-3.0.6/maclib/
H A DMac_Wave.cpp95 sound_data = NULL; in Init()
100 if ( sound_data ) { in Free()
101 delete[] sound_data; in Free()
102 sound_data = NULL; in Free()
121 sound_data = new Uint8[sound_datalen]; in Load()
140 samples = sound_data; in Frequency()
144 if ( samples != sound_data ) { in Frequency()
146 delete[] sound_data; in Frequency()
147 sound_data = samples; in Frequency()
307 sound_data = new Uint8[sound_datalen]; in Load()
[all …]
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sndhrdw/
H A Dstarwars.c150 static int sound_data; /* data for the sound cpu */ variable
163 res = sound_data; in READ_HANDLER()
164 sound_data = 0; in READ_HANDLER()
210 sound_data = data; in WRITE_HANDLER()
/dports/games/mangband/mangband-1.5.3/src/client/
H A Dsdl-sound.c17 sound_wave sound_data[MSG_MAX][SAMPLE_MAX]; variable
91 (void)WIPE(&sound_data[j][i], sound_wave); in sdl_init_sound()
108 if (sound_data[j][i].buffer != NULL) in sdl_cleanup_sound()
110 free(sound_data[j][i].buffer); in sdl_cleanup_sound()
123 sound_wave * wav = &sound_data[v][s]; in sdl_load_sound()
169 sound_wave * wav = &sound_data[v][s]; in sdl_play_sound()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dsound.cc65 void play_sound(sound_mapping sound_data) in play_sound() argument
67 if (!sound_data.soundfile.empty()) in play_sound()
68 play_sound(sound_data.soundfile.c_str(), sound_data.interrupt_game); in play_sound()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_em/
H A Dinit.c48 short *sound_data[SAMPLE_MAX]; /* pointer to sound data */ variable
206 if (read_sample(name, &sound_data[i], &sound_length[i])) in open_all()
212 stop = sound_data[i] + sound_length[i]; in open_all()
213 for (ptr = sound_data[i]; ptr < stop; ptr++) in open_all()
284 if (sound_data[i]) in em_close_all()
285 free(sound_data[i]); in em_close_all()
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_em/
H A Dinit.c48 short *sound_data[SAMPLE_MAX]; /* pointer to sound data */ variable
206 if (read_sample(name, &sound_data[i], &sound_length[i])) in open_all()
212 stop = sound_data[i] + sound_length[i]; in open_all()
213 for (ptr = sound_data[i]; ptr < stop; ptr++) in open_all()
284 if (sound_data[i]) in em_close_all()
285 free(sound_data[i]); in em_close_all()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_em/
H A Dinit.c48 short *sound_data[SAMPLE_MAX]; /* pointer to sound data */ variable
211 if (read_sample(name, &sound_data[i], &sound_length[i])) in open_all()
217 stop = sound_data[i] + sound_length[i]; in open_all()
218 for (ptr = sound_data[i]; ptr < stop; ptr++) in open_all()
316 if (sound_data[i]) in em_close_all()
317 free(sound_data[i]); in em_close_all()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_em/
H A Dinit.c48 short *sound_data[SAMPLE_MAX]; /* pointer to sound data */ variable
211 if (read_sample(name, &sound_data[i], &sound_length[i])) in open_all()
217 stop = sound_data[i] + sound_length[i]; in open_all()
218 for (ptr = sound_data[i]; ptr < stop; ptr++) in open_all()
316 if (sound_data[i]) in em_close_all()
317 free(sound_data[i]); in em_close_all()
/dports/games/openclonk/openclonk-release-8.1-src/src/platform/
H A DC4SoundLoaders.cpp79 result->sound_data.resize(sound_data_size); in ReadInfo()
80 AudioFileReadBytes(sound_file, false, 0, &sound_data_size_32, &result->sound_data[0]); in ReadInfo()
227 if (buffer_size+chunk_size > result->sound_data.size()) in ReadInfo()
228 result->sound_data.resize(buffer_size+chunk_size); in ReadInfo()
229 …bytes_read = ov_read(&ogg_file, (char*)&result->sound_data[buffer_size], chunk_size*sizeof(BYTE), … in ReadInfo()
232 result->sound_data.resize(buffer_size); in ReadInfo()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/audio/
H A DSpcDecoder.cpp36 void SpcDecoder::load(int16_t* sound_data, size_t sound_size) { in load() argument
39 spc_load_spc(snes_spc_manager.get(), (short int*) sound_data, sound_size); in load()

12345