/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sndhrdw/ |
H A D | gridlee_sndhrdw.c | 142 sound_data[0], in WRITE_HANDLER() 143 sound_data[1], in WRITE_HANDLER() 144 sound_data[2], in WRITE_HANDLER() 145 sound_data[3], in WRITE_HANDLER() 146 sound_data[4], in WRITE_HANDLER() 147 sound_data[5], in WRITE_HANDLER() 148 sound_data[6], in WRITE_HANDLER() 149 sound_data[7], in WRITE_HANDLER() 150 sound_data[8], in WRITE_HANDLER() 151 sound_data[9], in WRITE_HANDLER() [all …]
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H A D | starwars_sndhrdw.c | 40 static int sound_data; /* data for the sound cpu */ variable 181 res = sound_data; in READ_HANDLER() 182 sound_data = 0; in READ_HANDLER() 228 sound_data = data; in WRITE_HANDLER()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sndhrdw/ |
H A D | gridlee_sndhrdw.c | 142 sound_data[0], in WRITE_HANDLER() 143 sound_data[1], in WRITE_HANDLER() 144 sound_data[2], in WRITE_HANDLER() 145 sound_data[3], in WRITE_HANDLER() 146 sound_data[4], in WRITE_HANDLER() 147 sound_data[5], in WRITE_HANDLER() 148 sound_data[6], in WRITE_HANDLER() 149 sound_data[7], in WRITE_HANDLER() 150 sound_data[8], in WRITE_HANDLER() 151 sound_data[9], in WRITE_HANDLER() [all …]
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H A D | starwars_sndhrdw.c | 40 static int sound_data; /* data for the sound cpu */ variable 181 res = sound_data; in READ_HANDLER() 182 sound_data = 0; in READ_HANDLER() 228 sound_data = data; in WRITE_HANDLER()
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/dports/emulators/mess/mame-mame0226/src/mame/audio/ |
H A D | gridlee.cpp | 136 sound_data[0], in gridlee_sound_w() 137 sound_data[1], in gridlee_sound_w() 138 sound_data[2], in gridlee_sound_w() 139 sound_data[3], in gridlee_sound_w() 140 sound_data[4], in gridlee_sound_w() 141 sound_data[5], in gridlee_sound_w() 142 sound_data[6], in gridlee_sound_w() 143 sound_data[7], in gridlee_sound_w() 144 sound_data[8], in gridlee_sound_w() 145 sound_data[9], in gridlee_sound_w() [all …]
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/dports/emulators/mame/mame-mame0226/src/mame/audio/ |
H A D | gridlee.cpp | 136 sound_data[0], in gridlee_sound_w() 137 sound_data[1], in gridlee_sound_w() 138 sound_data[2], in gridlee_sound_w() 139 sound_data[3], in gridlee_sound_w() 140 sound_data[4], in gridlee_sound_w() 141 sound_data[5], in gridlee_sound_w() 142 sound_data[6], in gridlee_sound_w() 143 sound_data[7], in gridlee_sound_w() 144 sound_data[8], in gridlee_sound_w() 145 sound_data[9], in gridlee_sound_w() [all …]
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/dports/games/openomf/openomf-c36c421/src/resources/ |
H A D | sounds_loader.c | 8 sd_sound_file *sound_data = NULL; variable 15 sound_data = malloc(sizeof(sd_sound_file)); in sounds_loader_init() 19 if(sd_sounds_load(sound_data, filename)) { in sounds_loader_init() 27 sd_sounds_free(sound_data); in sounds_loader_init() 29 free(sound_data); in sounds_loader_init() 30 sound_data = NULL; in sounds_loader_init() 36 if(sound_data == NULL) return 1; in sounds_loader_get() 53 if(sound_data != NULL) { in sounds_loader_close() 54 sd_sounds_free(sound_data); in sounds_loader_close() 55 free(sound_data); in sounds_loader_close() [all …]
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/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/ |
H A D | OpenalSoundInterface.cpp | 229 sound_data->getCarPosition(p); in update() 230 sound_data->getCarSpeed(u); in update() 238 engine->setVolume (sound_data->engine.a * 1.5f * exp(sound_data->engine.lp-1.0)); in update() 255 float skvol=sound_data->attenuation*sound_data->wheel[j].skid.a; in update() 266 skid_sound[i]->setSource (sound_data[i].p, sound_data[i].u); in update() 322 if (sound_data->crash) { in update() 327 sound_data->getCarSpeed(u); in update() 335 if (sound_data->bang) { in update() 337 sound_data->getCarSpeed(u); in update() 347 sound_data->getCarSpeed(u); in update() [all …]
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H A D | PlibSoundInterface.cpp | 121 CarSoundData* sound_data = car_sound_data[id]; in update() local 123 float skvol=sound_data->attenuation*sound_data->wheel[j].skid.a; in update() 133 WheelSoundData* sound_data = car_sound_data[id]->wheel; in update() local 136 skid_sound[i]->setVolume (global_gain*sound_data[i].skid.a * mod_a); in update() 137 skid_sound[i]->setPitch (sound_data[i].skid.f * mod_f); in update() 140 if (sound_data[i].skid.a > VOLUME_CUTOFF) { in update() 184 CarSoundData* sound_data = car_sound_data[id]; in update() local 186 if (sound_data->crash) { in update() 196 if (sound_data->bang) { in update() 202 if (sound_data->bottom_crash) { in update() [all …]
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H A D | SoundInterface.cpp | 62 CarSoundData* sound_data = car_sound_data[id]; in SortSingleQueue() local 64 QSoundChar* schar = &(sound_data->*p2schar); in SortSingleQueue() 65 float vol = sound_data->attenuation * schar->a; in SortSingleQueue()
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/sd-sdl/ |
H A D | sound.h | 34 struct sound_data struct 49 void send_sound (struct sound_data *sd, uae_u16 *sndbuffer); argument 50 int open_sound_device (struct sound_data *sd, int index, int exclusive, int bufsize, int freq, int … 51 void close_sound_device (struct sound_data *sd); 52 void pause_sound_device (struct sound_data *sd); 53 void resume_sound_device (struct sound_data *sd); 54 void set_volume_sound_device (struct sound_data *sd, int volume, int mute); 55 int get_offset_sound_device (struct sound_data *sd); 56 int blocking_sound_device (struct sound_data *sd);
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/dports/audio/nas/nas-1.9.4/lib/audio/ |
H A D | soundlib.c | 484 Aufree(sound_data); \ 496 AuSoundDataPtr sound_data, in AuSoundPlay() argument 552 SoundDataFormat(sound_data->s), in AuSoundPlay() 553 SoundNumTracks(sound_data->s), in AuSoundPlay() 580 (AuPointer) sound_data))) in AuSoundPlay() 590 *ret_flow = sound_data->flow; in AuSoundPlay() 606 AuSoundDataPtr sound_data, in AuSoundRecord() argument 659 SoundDataFormat(sound_data->s), in AuSoundRecord() 660 SoundNumTracks(sound_data->s), in AuSoundRecord() 673 sound_data->flow, EventHandler, in AuSoundRecord() [all …]
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/dports/games/angband/Angband-4.2.2/src/ |
H A D | sound-core.c | 74 static struct sound_data *sounds; 87 static struct sound_data *grow_sound_list(void) in grow_sound_list() 93 sounds = mem_zalloc(sizeof(struct sound_data) * SOUND_DATA_ARRAY_INC); in grow_sound_list() 97 sounds = mem_realloc(sounds, sizeof(struct sound_data) * new_size); in grow_sound_list() 102 memset(&sounds[i], 0x00, sizeof(struct sound_data)); in grow_sound_list() 117 static void load_sound(struct sound_data *sound_data) in load_sound() argument 129 path_build(path, sizeof(path), ANGBAND_DIR_SOUNDS, sound_data->name); in load_sound() 145 load_success = hooks.load_sound_hook(filename_buf, supported_sound_files[i].type, sound_data); in load_sound() 152 plog_fmt("Failed to load sound '%s'", sound_data->name); in load_sound()
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H A D | sound.h | 42 struct sound_data { struct 58 bool (*load_sound_hook)(const char *filename, int file_type, struct sound_data *data); argument 59 bool (*unload_sound_hook)(struct sound_data *data); 60 bool (*play_sound_hook)(struct sound_data *data);
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H A D | snd-sdl.c | 123 static bool load_sound_sdl(const char *filename, int file_type, struct sound_data *data) in load_sound_sdl() 148 static bool play_sound_sdl(struct sound_data *data) in play_sound_sdl() 175 static bool unload_sound_sdl(struct sound_data *data) in unload_sound_sdl()
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/dports/games/maelstrom/Maelstrom-3.0.6/maclib/ |
H A D | Mac_Wave.cpp | 95 sound_data = NULL; in Init() 100 if ( sound_data ) { in Free() 101 delete[] sound_data; in Free() 102 sound_data = NULL; in Free() 121 sound_data = new Uint8[sound_datalen]; in Load() 140 samples = sound_data; in Frequency() 144 if ( samples != sound_data ) { in Frequency() 146 delete[] sound_data; in Frequency() 147 sound_data = samples; in Frequency() 307 sound_data = new Uint8[sound_datalen]; in Load() [all …]
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sndhrdw/ |
H A D | starwars.c | 150 static int sound_data; /* data for the sound cpu */ variable 163 res = sound_data; in READ_HANDLER() 164 sound_data = 0; in READ_HANDLER() 210 sound_data = data; in WRITE_HANDLER()
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/dports/games/mangband/mangband-1.5.3/src/client/ |
H A D | sdl-sound.c | 17 sound_wave sound_data[MSG_MAX][SAMPLE_MAX]; variable 91 (void)WIPE(&sound_data[j][i], sound_wave); in sdl_init_sound() 108 if (sound_data[j][i].buffer != NULL) in sdl_cleanup_sound() 110 free(sound_data[j][i].buffer); in sdl_cleanup_sound() 123 sound_wave * wav = &sound_data[v][s]; in sdl_load_sound() 169 sound_wave * wav = &sound_data[v][s]; in sdl_play_sound()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | sound.cc | 65 void play_sound(sound_mapping sound_data) in play_sound() argument 67 if (!sound_data.soundfile.empty()) in play_sound() 68 play_sound(sound_data.soundfile.c_str(), sound_data.interrupt_game); in play_sound()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_em/ |
H A D | init.c | 48 short *sound_data[SAMPLE_MAX]; /* pointer to sound data */ variable 206 if (read_sample(name, &sound_data[i], &sound_length[i])) in open_all() 212 stop = sound_data[i] + sound_length[i]; in open_all() 213 for (ptr = sound_data[i]; ptr < stop; ptr++) in open_all() 284 if (sound_data[i]) in em_close_all() 285 free(sound_data[i]); in em_close_all()
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_em/ |
H A D | init.c | 48 short *sound_data[SAMPLE_MAX]; /* pointer to sound data */ variable 206 if (read_sample(name, &sound_data[i], &sound_length[i])) in open_all() 212 stop = sound_data[i] + sound_length[i]; in open_all() 213 for (ptr = sound_data[i]; ptr < stop; ptr++) in open_all() 284 if (sound_data[i]) in em_close_all() 285 free(sound_data[i]); in em_close_all()
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_em/ |
H A D | init.c | 48 short *sound_data[SAMPLE_MAX]; /* pointer to sound data */ variable 211 if (read_sample(name, &sound_data[i], &sound_length[i])) in open_all() 217 stop = sound_data[i] + sound_length[i]; in open_all() 218 for (ptr = sound_data[i]; ptr < stop; ptr++) in open_all() 316 if (sound_data[i]) in em_close_all() 317 free(sound_data[i]); in em_close_all()
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_em/ |
H A D | init.c | 48 short *sound_data[SAMPLE_MAX]; /* pointer to sound data */ variable 211 if (read_sample(name, &sound_data[i], &sound_length[i])) in open_all() 217 stop = sound_data[i] + sound_length[i]; in open_all() 218 for (ptr = sound_data[i]; ptr < stop; ptr++) in open_all() 316 if (sound_data[i]) in em_close_all() 317 free(sound_data[i]); in em_close_all()
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/dports/games/openclonk/openclonk-release-8.1-src/src/platform/ |
H A D | C4SoundLoaders.cpp | 79 result->sound_data.resize(sound_data_size); in ReadInfo() 80 AudioFileReadBytes(sound_file, false, 0, &sound_data_size_32, &result->sound_data[0]); in ReadInfo() 227 if (buffer_size+chunk_size > result->sound_data.size()) in ReadInfo() 228 result->sound_data.resize(buffer_size+chunk_size); in ReadInfo() 229 …bytes_read = ov_read(&ogg_file, (char*)&result->sound_data[buffer_size], chunk_size*sizeof(BYTE), … in ReadInfo() 232 result->sound_data.resize(buffer_size); in ReadInfo()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/audio/ |
H A D | SpcDecoder.cpp | 36 void SpcDecoder::load(int16_t* sound_data, size_t sound_size) { in load() argument 39 spc_load_spc(snes_spc_manager.get(), (short int*) sound_data, sound_size); in load()
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