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Searched refs:sound_offsets (Results 1 – 4 of 4) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/Sound/
H A DSoundFile.cpp290 sound_offsets.resize(MAXIMUM_PERMUTATIONS_PER_SOUND); in Unpack()
291 for (int i = 0; i < sound_offsets.size(); i++) in Unpack()
293 header >> sound_offsets[i]; in Unpack()
314 if (!SoundFile.SetPosition(group_offset + sound_offsets[i]) in Load()
334 if (!SoundFile.SetPosition(group_offset + sound_offsets[permutation])) in LoadData()
H A Dsound_definitions.h133 int32 sound_offsets[MAXIMUM_PERMUTATIONS_PER_SOUND]; // zero-based from group offset member
H A DSoundFile.h122 std::vector<int32> sound_offsets; // zero-based from group offset variable
/dports/games/alephone/alephone-release-20190331/Extras/extract/
H A Dsndextract.cpp188 definition->sound_offsets[permutations]= definition->total_length; in extract_sound_resources()