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Searched refs:sound_set_global_volume (Results 1 – 8 of 8) sorted by relevance

/dports/games/simutrans/simutrans-121.0/
H A Dsimsound.h22 void sound_set_global_volume(int volume);
H A Dsimsound.cc41 void sound_set_global_volume(int volume) in sound_set_global_volume() function
H A Dsimmain.cc1240 sound_set_global_volume( env_t::global_volume ); in simu_main()
/dports/games/taisei/taisei-1.3.2/src/audio/
H A Dbackend.h42 bool (*sound_set_global_volume)(double gain); member
H A Daudio.c301 B.sound_set_global_volume(0.0); in audio_config_updated()
304 B.sound_set_global_volume(config_get_float(CONFIG_SFX_VOLUME)); in audio_config_updated()
/dports/games/taisei/taisei-1.3.2/src/audio/null/
H A Daudio_null.c76 .sound_set_global_volume = audio_null_sound_set_global_volume,
/dports/games/simutrans/simutrans-121.0/gui/
H A Dsound_frame.cc126 sound_set_global_volume(p.i); in action_triggered()
/dports/games/taisei/taisei-1.3.2/src/audio/sdl2mixer/
H A Daudio_sdl2mixer.c137 B.sound_set_global_volume(config_get_float(CONFIG_SFX_VOLUME)); in audio_sdl2mixer_init()
628 .sound_set_global_volume = audio_sdl2mixer_sound_set_global_volume,