/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/android/jni/ |
H A D | sndaudiotrack.c | 61 static u8 soundvolume; variable 106 soundvolume = 100; in SNDAudioTrackInit() 152 *srcL = ( *srcL *soundvolume ) / soundmaxvolume; in sdlConvert32uto16s() 159 *srcR = ( *srcR *soundvolume ) / soundmaxvolume; in sdlConvert32uto16s() 230 soundvolume = volume; in SNDAudioTrackSetVolume()
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H A D | sndopensl.c | 93 static u8 soundvolume; variable 242 soundvolume = 100; in InitSoundBuff() 288 *srcL = ( *srcL *soundvolume ) / soundmaxvolume; in sdlConvert32uto16s() 295 *srcR = ( *srcR *soundvolume ) / soundmaxvolume; in sdlConvert32uto16s()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | sndsdl.c | 85 static u8 soundvolume; variable 134 soundvolume = SDL_MIX_MAXVOLUME; in SNDSDLInit() 197 *srcL = ( *srcL *soundvolume ) /SDL_MIX_MAXVOLUME; in sdlConvert32uto16s() 204 *srcR = ( *srcR *soundvolume ) /SDL_MIX_MAXVOLUME; in sdlConvert32uto16s() 272 soundvolume = ( (double)SDL_MIX_MAXVOLUME /(double)100 ) *volume; in SNDSDLSetVolume()
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H A D | sndal.c | 80 static int soundvolume = 1; variable 132 *srcL = ( *srcL *soundvolume ) / 100; in sdlConvert32uto16s() 139 *srcR = ( *srcR *soundvolume ) / 100; in sdlConvert32uto16s() 222 soundvolume = 100; in SNDALInit() 326 soundvolume = (int)((128.0 / 100.0) * vol); in SNDALSetVolume()
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H A D | snddx.c | 79 static LONG soundvolume; variable 184 soundvolume = DSBVOLUME_MAX; in SNDDXInit() 313 IDirectSoundBuffer8_SetVolume (lpDSB2, soundvolume); in SNDDXUnMuteAudio() 322 soundvolume = DSBVOLUME_MIN; in SNDDXSetVolume() 324 soundvolume = (LONG)(log10((double)volume / 100.0) * 2000.0); in SNDDXSetVolume() 327 IDirectSoundBuffer8_SetVolume (lpDSB2, soundvolume); in SNDDXSetVolume()
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H A D | sndmac.c | 84 static int soundvolume = 100; variable 208 soundvolume = 100; in SNDMacInit() 278 *srcL = (*srcL * soundvolume) / 100; in macConvert32uto16s() 285 *srcR = (*srcR * soundvolume) / 100; in macConvert32uto16s() 346 soundvolume = volume; in SNDMacSetVolume()
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/dports/games/cake/cake_src/cake/ |
H A D | sound.cpp | 31 int soundvolume = 128; variable 75 soundvolume = atol(argv[1]); in cmd_soundvolume() 76 if (soundvolume < 0) soundvolume = 0; in cmd_soundvolume() 77 if (soundvolume > 255) soundvolume = 255; in cmd_soundvolume() 79 if (sounds[i].channel != -1) FSOUND_SetVolume(sounds[i].channel, soundvolume); in cmd_soundvolume() 85 gConsole->Insertln("current sound volume is %d", soundvolume); in cmd_soundvolume() 221 gConsole->Insertln("\tsound volume: %d", soundvolume); in initSoundSystem() 475 FSOUND_SetVolume(sounds[num].channel, soundvolume); in playSound() 586 FSOUND_SetVolume(sounds[freesound].channel, soundvolume); in loadSound()
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/dports/audio/festalon/festalon/src/drivers/ |
H A D | winamp.c | 42 static int soundvolume=100; variable 98 SendDlgItemMessage(hwndDlg,500,TBM_SETPOS,1,125-soundvolume); in ConfigProc() 101 soundvolume=125-SendDlgItemMessage(hwndDlg,500,TBM_GETPOS,0,0); in ConfigProc() 103 FESTAI_SetVolume(Player, soundvolume); in ConfigProc() 167 fscanf(fp,"%d %ld %ld %d %d",&inpoo,&disabled,&drate,&soundvolume,&quality); in init() 181 fprintf(fp,"%d %ld %ld %d %d\n",inpoo,disabled,drate,soundvolume,quality); in quit() 383 FESTAI_SetVolume(Player, soundvolume); in play()
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/dports/games/egoboo/egoboo-2.8.1/src/game/ |
H A D | sound.c | 522 volume = ( volume * snd.soundvolume ) / 100; in _calculate_volume() 615 Mix_Volume( channel, ( 128*snd.soundvolume ) / 100 ); in sound_play_chunk_full() 823 psnd->soundvolume = 75; // Volume of sounds played in snd_config_init() 848 psnd->soundvolume = pcfg->sound_volume; in snd_config_synch()
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H A D | sound.h | 98 Uint8 soundvolume; ///< Volume of sounds played member
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/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/ |
H A D | ultimatestunts.conf | 222 soundvolume = 128
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H A D | ultimatestunts.conf.in | 222 soundvolume = 128
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/dports/games/megamario/MegaMario_v1.7_full/src/ |
H A D | Global.h | 155 extern int musicvolume,soundvolume;
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H A D | global.cpp | 50 int musicvolume=MIX_MAX_VOLUME,soundvolume; variable
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/dports/print/pdflib-perl/PDFlib-Lite-7.0.5p3/libs/pdflib/ |
H A D | p_annots.c | 537 pdc_scalar soundvolume; member 605 ann->soundvolume = 1.0; in pdf_reclaim_annot() 1355 if (pdc_get_optvalues(keyword, resopts, &ann->soundvolume, NULL)) in pdf__create_annotation() 1941 if (ann->soundvolume != 1.0 || in pdf_write_page_annots() 1952 if (ann->soundvolume != 1.0) in pdf_write_page_annots() 1953 pdc_printf(p->out, "/Volume %f\n", ann->soundvolume); in pdf_write_page_annots()
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/dports/print/pdflib/PDFlib-Lite-7.0.5p3/libs/pdflib/ |
H A D | p_annots.c | 537 pdc_scalar soundvolume; member 605 ann->soundvolume = 1.0; in pdf_reclaim_annot() 1355 if (pdc_get_optvalues(keyword, resopts, &ann->soundvolume, NULL)) in pdf__create_annotation() 1941 if (ann->soundvolume != 1.0 || in pdf_write_page_annots() 1952 if (ann->soundvolume != 1.0) in pdf_write_page_annots() 1953 pdc_printf(p->out, "/Volume %f\n", ann->soundvolume); in pdf_write_page_annots()
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/dports/x11-toolkits/scintilla/scite/src/ |
H A D | blitzbasic.properties | 50 shr sin soundpan soundpitch soundvolume sqr startnetgame step stop stopchannel \
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H A D | Embedded.properties | 1533 shr sin soundpan soundpitch soundvolume sqr startnetgame step stop stopchannel \
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/dports/editors/scite/scite/src/ |
H A D | blitzbasic.properties | 50 shr sin soundpan soundpitch soundvolume sqr startnetgame step stop stopchannel \
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/dports/textproc/highlight/highlight-4.1/langDefs/ |
H A D | blitzbasic.lang | 51 "showpointer", "shr", "sin", "soundpan", "soundpitch", "soundvolume", "sqr",
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/dports/games/xonotic/Xonotic/source/qcsrc/common/notifications/ |
H A D | all.qc | 1049 void Local_Notification_sound(int soundchannel, string soundfile, float soundvolume, float soundpos… 1058 soundvolume, 1063 _sound(NULL, soundchannel, AnnouncerFilename(soundfile), soundvolume, soundposition); 1079 soundvolume,
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/dports/editors/vile/vile-9.8v/filters/ |
H A D | wbt.key | 653 soundvolume
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/dports/editors/xvile/vile-9.8v/filters/ |
H A D | wbt.key | 653 soundvolume
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/dports/lang/basic256/basic256-2.0.0.11/LEX/ |
H A D | basicParse.l | 495 soundvolume [Ss][Oo][Uu][Nn][Dd][Vv][Oo][Ll][Uu][Mm][Ee] 1127 {soundvolume} { count(); return B256SOUNDVOLUME; }
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/doc/ |
H A D | vice.info | 2896 '-soundvolume <volume>' 22310 * -soundvolume: Sound options. (line 51)
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