/dports/science/py-obspy/obspy-1.2.2/obspy/taup/ |
H A D | taup_time.py | 21 self.source_depth = depth 38 self.depth_correct(self.source_depth, self.receiver_depth) 49 self.depth_corrected_model.source_depth != depth: 57 self.source_depth = depth 94 self.depth_correct(self.source_depth, self.receiver_depth)
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H A D | helper_classes.py | 139 ray_param_index, name, purist_name, source_depth, argument 155 self.source_depth = source_depth
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H A D | seismic_phase.py | 68 self.source_depth = self.tau_model.source_depth 199 sdep = tau_model.source_depth 213 tau_model.source_depth, is_p_wave_previous) 229 tau_model.source_depth, is_p_wave_previous) 1081 pierce[0] = (dist_ray_param, 0, 0, self.tau_model.source_depth) 1175 self.tau_model.source_depth) 1280 self.source_depth, self.receiver_depth) 1287 self.source_depth, self.receiver_depth) 1382 self.source_depth, self.receiver_depth) 1408 self.source_depth, self.receiver_depth) [all …]
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H A D | taup_pierce.py | 38 if self.depth_corrected_model.source_depth == depth: 70 self.depth_correct(self.source_depth, self.receiver_depth)
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/dports/print/ghostscript7-base/ghostscript-7.07/src/ |
H A D | gsbitops.c | 395 int source_depth = source->depth; in bits_extract_plane() local 396 int source_bit = source->x * source_depth; in bits_extract_plane() 413 switch (source_depth) { in bits_extract_plane() 477 source_depth); in bits_extract_plane() 486 sample_load_next32(color, sptr, sbit, source_depth); in bits_extract_plane() 505 int source_depth = source->depth; in bits_expand_plane() local 506 int source_bit = source->x * source_depth; in bits_expand_plane() 523 if (source_depth == 1) in bits_expand_plane() 527 if (source_depth == 8 && !(shift & 7)) in bits_expand_plane() 562 source_depth); in bits_expand_plane() [all …]
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/dports/print/ghostscript7-x11/ghostscript-7.07/src/ |
H A D | gsbitops.c | 395 int source_depth = source->depth; in bits_extract_plane() local 396 int source_bit = source->x * source_depth; in bits_extract_plane() 413 switch (source_depth) { in bits_extract_plane() 477 source_depth); in bits_extract_plane() 486 sample_load_next32(color, sptr, sbit, source_depth); in bits_extract_plane() 505 int source_depth = source->depth; in bits_expand_plane() local 506 int source_bit = source->x * source_depth; in bits_expand_plane() 523 if (source_depth == 1) in bits_expand_plane() 527 if (source_depth == 8 && !(shift & 7)) in bits_expand_plane() 562 source_depth); in bits_expand_plane() [all …]
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/dports/print/ghostscript8-x11/ghostscript-8.71/base/ |
H A D | gsbitops.c | 450 int source_depth = source->depth; in bits_extract_plane() local 451 int source_bit = source->x * source_depth; in bits_extract_plane() 468 switch (source_depth) { in bits_extract_plane() 532 source_depth); in bits_extract_plane() 541 sample_load_next_any(color, sptr, sbit, source_depth); in bits_extract_plane() 560 int source_depth = source->depth; in bits_expand_plane() local 561 int source_bit = source->x * source_depth; in bits_expand_plane() 578 if (source_depth == 1) in bits_expand_plane() 582 if (source_depth == 8 && !(shift & 7)) in bits_expand_plane() 617 source_depth); in bits_expand_plane() [all …]
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/dports/print/ghostscript8-base/ghostscript-8.71/base/ |
H A D | gsbitops.c | 450 int source_depth = source->depth; in bits_extract_plane() local 451 int source_bit = source->x * source_depth; in bits_extract_plane() 468 switch (source_depth) { in bits_extract_plane() 532 source_depth); in bits_extract_plane() 541 sample_load_next_any(color, sptr, sbit, source_depth); in bits_extract_plane() 560 int source_depth = source->depth; in bits_expand_plane() local 561 int source_bit = source->x * source_depth; in bits_expand_plane() 578 if (source_depth == 1) in bits_expand_plane() 582 if (source_depth == 8 && !(shift & 7)) in bits_expand_plane() 617 source_depth); in bits_expand_plane() [all …]
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/dports/print/ghostscript9-x11/ghostscript-9.06/base/ |
H A D | gsbitops.c | 451 int source_depth = source->depth; in bits_extract_plane() local 452 int source_bit = source->x * source_depth; in bits_extract_plane() 469 switch (source_depth) { in bits_extract_plane() 533 source_depth); in bits_extract_plane() 542 sample_load_next_any(color, sptr, sbit, source_depth); in bits_extract_plane() 561 int source_depth = source->depth; in bits_expand_plane() local 562 int source_bit = source->x * source_depth; in bits_expand_plane() 579 if (source_depth == 1) in bits_expand_plane() 583 if (source_depth == 8 && !(shift & 7)) in bits_expand_plane() 618 source_depth); in bits_expand_plane() [all …]
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/dports/print/ghostscript9-base/ghostscript-9.06/base/ |
H A D | gsbitops.c | 451 int source_depth = source->depth; in bits_extract_plane() local 452 int source_bit = source->x * source_depth; in bits_extract_plane() 469 switch (source_depth) { in bits_extract_plane() 533 source_depth); in bits_extract_plane() 542 sample_load_next_any(color, sptr, sbit, source_depth); in bits_extract_plane() 561 int source_depth = source->depth; in bits_expand_plane() local 562 int source_bit = source->x * source_depth; in bits_expand_plane() 579 if (source_depth == 1) in bits_expand_plane() 583 if (source_depth == 8 && !(shift & 7)) in bits_expand_plane() 618 source_depth); in bits_expand_plane() [all …]
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/shaders/ |
H A D | ssao_minify.glsl | 28 uniform SDEPTH_TYPE source_depth; //texunit:0 43 …float fdepth = texelFetch(source_depth, clamp(ssP * 2 + ivec2(ssP.y & 1, ssP.x & 1), ivec2(0), fro… 54 …depth = texelFetch(source_depth, clamp(ssP * 2 + ivec2(ssP.y & 1, ssP.x & 1), ivec2(0), from_size …
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H A D | ssao_blur.glsl | 18 uniform sampler2D source_depth; //texunit:1 64 float depth = texelFetch(source_depth, ssC, 0).r; 98 float temp_depth = texelFetch(source_depth, rpos, 0).r;
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/shaders/ |
H A D | ssao_minify.glsl | 28 uniform SDEPTH_TYPE source_depth; //texunit:0 43 …float fdepth = texelFetch(source_depth, clamp(ssP * 2 + ivec2(ssP.y & 1, ssP.x & 1), ivec2(0), fro… 54 …depth = texelFetch(source_depth, clamp(ssP * 2 + ivec2(ssP.y & 1, ssP.x & 1), ivec2(0), from_size …
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H A D | ssao_blur.glsl | 18 uniform sampler2D source_depth; //texunit:1 64 float depth = texelFetch(source_depth, ssC, 0).r; 98 float temp_depth = texelFetch(source_depth, rpos, 0).r;
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/shaders/ |
H A D | ssao_minify.glsl | 28 uniform SDEPTH_TYPE source_depth; //texunit:0 43 …float fdepth = texelFetch(source_depth, clamp(ssP * 2 + ivec2(ssP.y & 1, ssP.x & 1), ivec2(0), fro… 54 …depth = texelFetch(source_depth, clamp(ssP * 2 + ivec2(ssP.y & 1, ssP.x & 1), ivec2(0), from_size …
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H A D | ssao_blur.glsl | 18 uniform sampler2D source_depth; //texunit:1 64 float depth = texelFetch(source_depth, ssC, 0).r; 98 float temp_depth = texelFetch(source_depth, rpos, 0).r;
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/shaders/ |
H A D | ssao_minify.glsl | 28 uniform SDEPTH_TYPE source_depth; //texunit:0 43 …float fdepth = texelFetch(source_depth, clamp(ssP * 2 + ivec2(ssP.y & 1, ssP.x & 1), ivec2(0), fro… 54 …depth = texelFetch(source_depth, clamp(ssP * 2 + ivec2(ssP.y & 1, ssP.x & 1), ivec2(0), from_size …
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H A D | ssao_blur.glsl | 18 uniform sampler2D source_depth; //texunit:1 64 float depth = texelFetch(source_depth, ssC, 0).r; 98 float temp_depth = texelFetch(source_depth, rpos, 0).r;
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/dports/graphics/alpng/alpng-1.3_4/src/ |
H A D | alpng_filereader.c | 75 int source_depth, dest_depth; in load_png_pf() local 207 source_depth = bitmap_color_depth(b); in load_png_pf() 208 dest_depth = _color_load_depth(source_depth, header.type & 4); in load_png_pf() 209 if (source_depth != dest_depth) { in load_png_pf() 225 b = _fixup_loaded_bitmap(b, source_depth == 8 ? header.pal : pal, dest_depth); in load_png_pf() 229 if (pal && dest_depth != 8 && source_depth != 8) { in load_png_pf()
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/dports/print/ghostscript9-agpl-base/ghostscript-9.52/base/ |
H A D | gsbitops.c | 451 int source_depth = source->depth; in bits_extract_plane() local 452 int source_bit = source->x * source_depth; in bits_extract_plane() 469 switch (source_depth) { in bits_extract_plane() 544 if (sample_load_next64((uint64_t *)&color, &sptr, &sbit, source_depth) < 0) in bits_extract_plane() 548 if (sample_load_next32((uint32_t *)&color, &sptr, &sbit, source_depth) < 0) in bits_extract_plane() 570 int source_depth = source->depth; in bits_expand_plane() local 571 int source_bit = source->x * source_depth; in bits_expand_plane() 588 if (source_depth == 1) in bits_expand_plane() 592 if (source_depth == 8 && !(shift & 7)) in bits_expand_plane() 637 if (sample_load_next8(&color, &sptr, &sbit, source_depth) < 0) in bits_expand_plane()
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/dports/print/ghostscript9-agpl-x11/ghostscript-9.52/base/ |
H A D | gsbitops.c | 451 int source_depth = source->depth; in bits_extract_plane() local 452 int source_bit = source->x * source_depth; in bits_extract_plane() 469 switch (source_depth) { in bits_extract_plane() 544 if (sample_load_next64((uint64_t *)&color, &sptr, &sbit, source_depth) < 0) in bits_extract_plane() 548 if (sample_load_next32((uint32_t *)&color, &sptr, &sbit, source_depth) < 0) in bits_extract_plane() 570 int source_depth = source->depth; in bits_expand_plane() local 571 int source_bit = source->x * source_depth; in bits_expand_plane() 588 if (source_depth == 1) in bits_expand_plane() 592 if (source_depth == 8 && !(shift & 7)) in bits_expand_plane() 637 if (sample_load_next8(&color, &sptr, &sbit, source_depth) < 0) in bits_expand_plane()
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/dports/graphics/open3d/Open3D-0.2/src/Python/Tutorial/Basic/ |
H A D | rgbd_odometry.py | 14 source_depth = read_image("../../TestData/RGBD/depth/00000.png") variable 18 source_color, source_depth)
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/dports/graphics/py-open3d-python/Open3D-0.2/src/Python/Tutorial/Basic/ |
H A D | rgbd_odometry.py | 14 source_depth = read_image("../../TestData/RGBD/depth/00000.png") variable 18 source_color, source_depth)
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/dports/graphics/open3d/Open3D-0.2/docs/tutorial/Basic/ |
H A D | rgbd_odometry.rst | 21 source_depth = read_image("../../TestData/RGBD/depth/00000.png") 25 source_color, source_depth); 92 source_depth = read_image("../../TestData/RGBD/depth/00000.png") 96 source_color, source_depth)
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/dports/graphics/py-open3d-python/Open3D-0.2/docs/tutorial/Basic/ |
H A D | rgbd_odometry.rst | 21 source_depth = read_image("../../TestData/RGBD/depth/00000.png") 25 source_color, source_depth); 92 source_depth = read_image("../../TestData/RGBD/depth/00000.png") 96 source_color, source_depth)
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