Searched refs:spacer_shown (Results 1 – 4 of 4) sorted by relevance
22 Boolean spacer_shown; variable82 spacer_shown = FALSE; in DestroySpacer()89 if(spacer_shown) {102 spacer_shown = TRUE; in MakeSpacer()120 spacer_shown = FALSE;124 if (spacer_shown) {130 spacer_shown = FALSE;
194 extern Boolean spacer_shown; /* Currnet_Spacer is something */
166 spacer_shown = 0; in ResetGame()
223 if(spacer_shown)