Searched refs:spawnEnemyDistance (Results 1 – 2 of 2) sorted by relevance
53 spawnEnemyDistance = 0; in Path()436 spawnEnemyDistance = 0; in refreshScript()437 is >> dummy >> spawnEnemyName >> spawnEnemyDistance >> spawnEnemyNumber; in refreshScript()521 …everSpawned || !(nodes[0].position - dsq->game->avatar->position).isLength2DIn(spawnEnemyDistance)) in update()
119 int spawnEnemyNumber, spawnEnemyDistance; variable