Searched refs:spawnStatus (Results 1 – 1 of 1) sorted by relevance
1498 bool spawnStatus; in GAME_SpawnSoldiers() local1502 spawnStatus = list->Spawn(&cl.chrList); in GAME_SpawnSoldiers()1504 spawnStatus = GAME_Spawn(&cl.chrList); in GAME_SpawnSoldiers()1508 if (spawnStatus && !LIST_IsEmpty(cl.chrList)) { in GAME_SpawnSoldiers()