Searched refs:spc_copy_state (Results 1 – 6 of 6) sorted by relevance
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/third_party/snes_spc/ |
H A D | spc.h | 100 void spc_copy_state( SNES_SPC*, unsigned char** io, spc_copy_func_t );
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/third_party/snes_spc/ |
H A D | spc.cpp | 62 void spc_copy_state ( SNES_SPC* s, unsigned char** p, spc_copy_func_t f ) { s->copy_state( p, … in spc_copy_state() function
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/dports/games/libretro-snes9x2010/snes9x2010-714b1c8/src/ |
H A D | apu.h | 396 void spc_copy_state( unsigned char** io, dsp_copy_func_t );
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H A D | apu.c | 3005 void NO_OPTIMIZE spc_copy_state( unsigned char** io, dsp_copy_func_t copy ) in spc_copy_state() function 3651 spc_copy_state(&ptr, from_apu_to_state); in S9xAPUSaveState() 3672 spc_copy_state(&ptr, to_apu_from_state); in S9xAPULoadState()
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/dports/games/libretro-snes9x2005/snes9x2005-218be8e/source/ |
H A D | apu_blargg.h | 205 void spc_copy_state( uint8_t ** io, dsp_copy_func_t );
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H A D | apu_blargg.c | 2782 void spc_copy_state( uint8_t ** io, dsp_copy_func_t copy ) in spc_copy_state() function 3435 spc_copy_state(&ptr, from_apu_to_state); in S9xAPUSaveState() 3453 spc_copy_state(&ptr, to_apu_from_state); in S9xAPULoadState()
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