Searched refs:speaking_player_index (Results 1 – 7 of 7) sorted by relevance
715 if (dynamic_world->speaking_player_index == local_player_index) in DisplayNetMicStatus()729 else if (dynamic_world->speaking_player_index == local_player_index) in DisplayNetMicStatus()737 player_data *player = get_player_data(dynamic_world->speaking_player_index); in DisplayNetMicStatus()743 else if (dynamic_world->speaking_player_index != NONE) in DisplayNetMicStatus()746 player_data *player = get_player_data(dynamic_world->speaking_player_index); in DisplayNetMicStatus()
700 if (dynamic_world->speaking_player_index==NONE) in update_players()704 dynamic_world->speaking_player_index= player_index; in update_players()712 if (dynamic_world->speaking_player_index==player_index) in update_players()714 dynamic_world->speaking_player_index= NONE; in update_players()
1840 StreamToValue(S,ObjPtr->speaking_player_index); in unpack_dynamic_data()1909 ValueToStream(S,ObjPtr->speaking_player_index); in pack_dynamic_data()
935 int16 speaking_player_index; member
410 dynamic_world->speaking_player_index= NONE; in initialize_map_for_new_level()
576 dynamic_world->speaking_player_index == local_player_index) in Mix()
2080 (dynamic_world->speaking_player_index == local_player_index)); in Lua_HUDPlayer_Get_Microphone()