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Searched refs:spearDataPtr (Results 1 – 3 of 3) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/
H A Dgame_statistics.c667 SPEAR_BEHAV_BLOCK *spearDataPtr; in CurrentGameStats_TrophyCollected() local
670 spearDataPtr = (SPEAR_BEHAV_BLOCK *)sbPtr->SBdataptr; in CurrentGameStats_TrophyCollected()
671 LOCALASSERT(spearDataPtr); in CurrentGameStats_TrophyCollected()
673 switch (spearDataPtr->Type) { in CurrentGameStats_TrophyCollected()
676 switch (spearDataPtr->SubType) in CurrentGameStats_TrophyCollected()
694 if (spearDataPtr->Android) in CurrentGameStats_TrophyCollected()
698 else if (spearDataPtr->SubType) /* Means ARealMarine for fragments of marines */ in CurrentGameStats_TrophyCollected()
H A Dweapons.c10416 SPEAR_BEHAV_BLOCK *spearDataPtr; local
10418 spearDataPtr = (SPEAR_BEHAV_BLOCK *)sbPtr->SBdataptr;
10419 LOCALASSERT(spearDataPtr);
10423 if ((spearDataPtr->Type==I_BehaviourMarine)
10424 ||(spearDataPtr->Type==I_BehaviourSeal)
10425 ||(spearDataPtr->Type==I_BehaviourAlien)
10426 ||(spearDataPtr->Type==I_BehaviourPredator)
/dports/games/avp/avp-20170505/src/
H A Dkshape.c418 SPEAR_BEHAV_BLOCK *spearDataPtr = (SPEAR_BEHAV_BLOCK *)sbPtr->SBdataptr; in ShapePipeline() local
419 if (spearDataPtr->SpearThroughFragment) // more flags required! in ShapePipeline()
420 if (spearDataPtr->Type==I_BehaviourAlien in ShapePipeline()
421 ||spearDataPtr->Type==I_BehaviourPredatorAlien in ShapePipeline()
422 ||spearDataPtr->Type==I_BehaviourAutoGun) in ShapePipeline()