/dports/games/supertux2/SuperTux-v0.6.3-Source/external/discord-sdk/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Private/ |
H A D | DiscordRpcBlueprint.cpp | 56 static void SpectateGameHandler(const char* spectateSecret) in SpectateGameHandler() argument 58 auto secret = FString(spectateSecret); in SpectateGameHandler() 150 auto spectateSecret = StringCast<ANSICHAR>(*RichPresence.spectateSecret); in UpdatePresence() local 151 rp.spectateSecret = spectateSecret.Get(); in UpdatePresence()
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/dports/games/warzone2100/warzone2100/3rdparty/discord-rpc/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Private/ |
H A D | DiscordRpcBlueprint.cpp | 56 static void SpectateGameHandler(const char* spectateSecret) in SpectateGameHandler() argument 58 auto secret = FString(spectateSecret); in SpectateGameHandler() 150 auto spectateSecret = StringCast<ANSICHAR>(*RichPresence.spectateSecret); in UpdatePresence() local 151 rp.spectateSecret = spectateSecret.Get(); in UpdatePresence()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/external/discord-sdk/examples/button-clicker/Assets/ |
H A D | DiscordRpc.cs | 61 public IntPtr spectateSecret; /* max 128 bytes */ field 142 public string spectateSecret; /* max 128 bytes */ field in DiscordRpc.RichPresence 169 _presence.spectateSecret = StrToPtr(spectateSecret); in GetStruct()
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/dports/games/warzone2100/warzone2100/3rdparty/discord-rpc/examples/button-clicker/Assets/ |
H A D | DiscordRpc.cs | 61 public IntPtr spectateSecret; /* max 128 bytes */ field 142 public string spectateSecret; /* max 128 bytes */ field in DiscordRpc.RichPresence 169 _presence.spectateSecret = StrToPtr(spectateSecret); in GetStruct()
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/dports/games/retroarch/RetroArch-1.9.7/deps/discord-rpc/include/ |
H A D | discord_rpc.h | 23 const char* spectateSecret; /* max 128 bytes */ member 41 void (*spectateGame)(const char* spectateSecret);
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/dports/games/redeclipse/base-2.0.0/src/shared/ |
H A D | discord_rpc.h | 40 const char* spectateSecret; /* max 128 bytes */ member 56 void (*spectateGame)(const char* spectateSecret);
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/discord/include/ |
H A D | discord_rpc.h | 40 const char* spectateSecret; /* max 128 bytes */ member 56 void (*spectateGame)(const char* spectateSecret);
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/dports/games/supertux2/SuperTux-v0.6.3-Source/external/discord-sdk/include/ |
H A D | discord_rpc.h | 40 const char* spectateSecret; /* max 128 bytes */ member 56 void (*spectateGame)(const char* spectateSecret);
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/dports/emulators/mgba/mgba-0.9.2/src/third-party/discord-rpc/include/ |
H A D | discord_rpc.h | 40 const char* spectateSecret; /* max 128 bytes */ member 56 void (*spectateGame)(const char* spectateSecret);
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/dports/emulators/dolphin-emu/dolphin-3152428/Externals/discord-rpc/include/ |
H A D | discord_rpc.h | 40 const char* spectateSecret; /* max 128 bytes */ member 56 void (*spectateGame)(const char* spectateSecret);
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/dports/games/warzone2100/warzone2100/3rdparty/discord-rpc/include/ |
H A D | discord_rpc.h | 40 const char* spectateSecret; /* max 128 bytes */ member 56 void (*spectateGame)(const char* spectateSecret);
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/dports/games/libretro-mgba/mgba-6186d45/src/third-party/discord-rpc/include/ |
H A D | discord_rpc.h | 40 const char* spectateSecret; /* max 128 bytes */ member 56 void (*spectateGame)(const char* spectateSecret);
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/dports/games/retroarch/RetroArch-1.9.7/deps/discord-rpc/src/ |
H A D | serialization.cpp | 153 (presence->spectateSecret && presence->spectateSecret[0])) in JsonWriteRichPresenceObj() 158 WriteOptionalString(writer, "spectate", presence->spectateSecret); in JsonWriteRichPresenceObj()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/discord/src/ |
H A D | serialization.cpp | 150 (presence->spectateSecret && presence->spectateSecret[0])) { in JsonWriteRichPresenceObj() 154 WriteOptionalString(writer, "spectate", presence->spectateSecret); in JsonWriteRichPresenceObj()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/external/discord-sdk/src/ |
H A D | serialization.cpp | 149 (presence->spectateSecret && presence->spectateSecret[0])) { in JsonWriteRichPresenceObj() 153 WriteOptionalString(writer, "spectate", presence->spectateSecret); in JsonWriteRichPresenceObj()
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/dports/emulators/mgba/mgba-0.9.2/src/third-party/discord-rpc/src/ |
H A D | serialization.cpp | 149 (presence->spectateSecret && presence->spectateSecret[0])) { in JsonWriteRichPresenceObj() 153 WriteOptionalString(writer, "spectate", presence->spectateSecret); in JsonWriteRichPresenceObj()
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/dports/emulators/dolphin-emu/dolphin-3152428/Externals/discord-rpc/src/ |
H A D | serialization.cpp | 149 (presence->spectateSecret && presence->spectateSecret[0])) { in JsonWriteRichPresenceObj() 153 WriteOptionalString(writer, "spectate", presence->spectateSecret); in JsonWriteRichPresenceObj()
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/dports/games/warzone2100/warzone2100/3rdparty/discord-rpc/src/ |
H A D | serialization.cpp | 149 (presence->spectateSecret && presence->spectateSecret[0])) { in JsonWriteRichPresenceObj() 153 WriteOptionalString(writer, "spectate", presence->spectateSecret); in JsonWriteRichPresenceObj()
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/dports/games/libretro-mgba/mgba-6186d45/src/third-party/discord-rpc/src/ |
H A D | serialization.cpp | 149 (presence->spectateSecret && presence->spectateSecret[0])) { in JsonWriteRichPresenceObj() 153 WriteOptionalString(writer, "spectate", presence->spectateSecret); in JsonWriteRichPresenceObj()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/external/discord-sdk/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Public/ |
H A D | DiscordRpcBlueprint.h | 44 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDiscordSpectate, const FString&, spectateSecret); 84 FString spectateSecret;
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/dports/games/warzone2100/warzone2100/3rdparty/discord-rpc/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Public/ |
H A D | DiscordRpcBlueprint.h | 44 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDiscordSpectate, const FString&, spectateSecret); 84 FString spectateSecret;
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/network/ |
H A D | DiscordService.cpp | 109 discordPresence.spectateSecret = nullptr; in RefreshPresence()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/external/discord-sdk/examples/send-presence/ |
H A D | send-presence.c | 52 discordPresence.spectateSecret = "look"; in updateDiscordPresence()
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/dports/games/warzone2100/warzone2100/3rdparty/discord-rpc/examples/send-presence/ |
H A D | send-presence.c | 52 discordPresence.spectateSecret = "look"; in updateDiscordPresence()
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/dports/games/warzone2100/warzone2100/src/integrations/ |
H A D | wzdiscordrpc.cpp | 512 std::string spectateSecret; /* max 128 bytes */ member 529 spectateSecret.clear(); in clear() 651 currentRichPresenceData.spectateSecret.clear(); in startedMultiplayerGame() 967 …discordPresence.spectateSecret = currentRichPresenceData.spectateSecret.c_str(); /* max 128 bytes … in updateDiscordPresence()
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