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Searched refs:spectateSecret (Results 1 – 25 of 28) sorted by relevance

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/dports/games/supertux2/SuperTux-v0.6.3-Source/external/discord-sdk/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Private/
H A DDiscordRpcBlueprint.cpp56 static void SpectateGameHandler(const char* spectateSecret) in SpectateGameHandler() argument
58 auto secret = FString(spectateSecret); in SpectateGameHandler()
150 auto spectateSecret = StringCast<ANSICHAR>(*RichPresence.spectateSecret); in UpdatePresence() local
151 rp.spectateSecret = spectateSecret.Get(); in UpdatePresence()
/dports/games/warzone2100/warzone2100/3rdparty/discord-rpc/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Private/
H A DDiscordRpcBlueprint.cpp56 static void SpectateGameHandler(const char* spectateSecret) in SpectateGameHandler() argument
58 auto secret = FString(spectateSecret); in SpectateGameHandler()
150 auto spectateSecret = StringCast<ANSICHAR>(*RichPresence.spectateSecret); in UpdatePresence() local
151 rp.spectateSecret = spectateSecret.Get(); in UpdatePresence()
/dports/games/supertux2/SuperTux-v0.6.3-Source/external/discord-sdk/examples/button-clicker/Assets/
H A DDiscordRpc.cs61 public IntPtr spectateSecret; /* max 128 bytes */ field
142 public string spectateSecret; /* max 128 bytes */ field in DiscordRpc.RichPresence
169 _presence.spectateSecret = StrToPtr(spectateSecret); in GetStruct()
/dports/games/warzone2100/warzone2100/3rdparty/discord-rpc/examples/button-clicker/Assets/
H A DDiscordRpc.cs61 public IntPtr spectateSecret; /* max 128 bytes */ field
142 public string spectateSecret; /* max 128 bytes */ field in DiscordRpc.RichPresence
169 _presence.spectateSecret = StrToPtr(spectateSecret); in GetStruct()
/dports/games/retroarch/RetroArch-1.9.7/deps/discord-rpc/include/
H A Ddiscord_rpc.h23 const char* spectateSecret; /* max 128 bytes */ member
41 void (*spectateGame)(const char* spectateSecret);
/dports/games/redeclipse/base-2.0.0/src/shared/
H A Ddiscord_rpc.h40 const char* spectateSecret; /* max 128 bytes */ member
56 void (*spectateGame)(const char* spectateSecret);
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/discord/include/
H A Ddiscord_rpc.h40 const char* spectateSecret; /* max 128 bytes */ member
56 void (*spectateGame)(const char* spectateSecret);
/dports/games/supertux2/SuperTux-v0.6.3-Source/external/discord-sdk/include/
H A Ddiscord_rpc.h40 const char* spectateSecret; /* max 128 bytes */ member
56 void (*spectateGame)(const char* spectateSecret);
/dports/emulators/mgba/mgba-0.9.2/src/third-party/discord-rpc/include/
H A Ddiscord_rpc.h40 const char* spectateSecret; /* max 128 bytes */ member
56 void (*spectateGame)(const char* spectateSecret);
/dports/emulators/dolphin-emu/dolphin-3152428/Externals/discord-rpc/include/
H A Ddiscord_rpc.h40 const char* spectateSecret; /* max 128 bytes */ member
56 void (*spectateGame)(const char* spectateSecret);
/dports/games/warzone2100/warzone2100/3rdparty/discord-rpc/include/
H A Ddiscord_rpc.h40 const char* spectateSecret; /* max 128 bytes */ member
56 void (*spectateGame)(const char* spectateSecret);
/dports/games/libretro-mgba/mgba-6186d45/src/third-party/discord-rpc/include/
H A Ddiscord_rpc.h40 const char* spectateSecret; /* max 128 bytes */ member
56 void (*spectateGame)(const char* spectateSecret);
/dports/games/retroarch/RetroArch-1.9.7/deps/discord-rpc/src/
H A Dserialization.cpp153 (presence->spectateSecret && presence->spectateSecret[0])) in JsonWriteRichPresenceObj()
158 WriteOptionalString(writer, "spectate", presence->spectateSecret); in JsonWriteRichPresenceObj()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/discord/src/
H A Dserialization.cpp150 (presence->spectateSecret && presence->spectateSecret[0])) { in JsonWriteRichPresenceObj()
154 WriteOptionalString(writer, "spectate", presence->spectateSecret); in JsonWriteRichPresenceObj()
/dports/games/supertux2/SuperTux-v0.6.3-Source/external/discord-sdk/src/
H A Dserialization.cpp149 (presence->spectateSecret && presence->spectateSecret[0])) { in JsonWriteRichPresenceObj()
153 WriteOptionalString(writer, "spectate", presence->spectateSecret); in JsonWriteRichPresenceObj()
/dports/emulators/mgba/mgba-0.9.2/src/third-party/discord-rpc/src/
H A Dserialization.cpp149 (presence->spectateSecret && presence->spectateSecret[0])) { in JsonWriteRichPresenceObj()
153 WriteOptionalString(writer, "spectate", presence->spectateSecret); in JsonWriteRichPresenceObj()
/dports/emulators/dolphin-emu/dolphin-3152428/Externals/discord-rpc/src/
H A Dserialization.cpp149 (presence->spectateSecret && presence->spectateSecret[0])) { in JsonWriteRichPresenceObj()
153 WriteOptionalString(writer, "spectate", presence->spectateSecret); in JsonWriteRichPresenceObj()
/dports/games/warzone2100/warzone2100/3rdparty/discord-rpc/src/
H A Dserialization.cpp149 (presence->spectateSecret && presence->spectateSecret[0])) { in JsonWriteRichPresenceObj()
153 WriteOptionalString(writer, "spectate", presence->spectateSecret); in JsonWriteRichPresenceObj()
/dports/games/libretro-mgba/mgba-6186d45/src/third-party/discord-rpc/src/
H A Dserialization.cpp149 (presence->spectateSecret && presence->spectateSecret[0])) { in JsonWriteRichPresenceObj()
153 WriteOptionalString(writer, "spectate", presence->spectateSecret); in JsonWriteRichPresenceObj()
/dports/games/supertux2/SuperTux-v0.6.3-Source/external/discord-sdk/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Public/
H A DDiscordRpcBlueprint.h44 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDiscordSpectate, const FString&, spectateSecret);
84 FString spectateSecret;
/dports/games/warzone2100/warzone2100/3rdparty/discord-rpc/examples/unrealstatus/Plugins/discordrpc/Source/DiscordRpc/Public/
H A DDiscordRpcBlueprint.h44 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDiscordSpectate, const FString&, spectateSecret);
84 FString spectateSecret;
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/network/
H A DDiscordService.cpp109 discordPresence.spectateSecret = nullptr; in RefreshPresence()
/dports/games/supertux2/SuperTux-v0.6.3-Source/external/discord-sdk/examples/send-presence/
H A Dsend-presence.c52 discordPresence.spectateSecret = "look"; in updateDiscordPresence()
/dports/games/warzone2100/warzone2100/3rdparty/discord-rpc/examples/send-presence/
H A Dsend-presence.c52 discordPresence.spectateSecret = "look"; in updateDiscordPresence()
/dports/games/warzone2100/warzone2100/src/integrations/
H A Dwzdiscordrpc.cpp512 std::string spectateSecret; /* max 128 bytes */ member
529 spectateSecret.clear(); in clear()
651 currentRichPresenceData.spectateSecret.clear(); in startedMultiplayerGame()
967 …discordPresence.spectateSecret = currentRichPresenceData.spectateSecret.c_str(); /* max 128 bytes … in updateDiscordPresence()

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