Home
last modified time | relevance | path

Searched refs:specular_intensity (Results 1 – 25 of 29) sorted by relevance

12

/dports/devel/allegro5/allegro5-5.2.7.0/examples/data/
H A Dex_prim_shader_pixel.hlsl20 float specular_intensity = dot((2 * reflectance * normal_vector - light_dir), float3(0, 0, 1));
21 specular_intensity = max(0, specular_intensity);
22 specular_intensity = pow(specular_intensity, alpha);
26 …OLOR * AMBIENT_INTENSITY + diffuse_color * diffuse_intensity + SPECULAR_COLOR * specular_intensity;
H A Dex_prim_shader_pixel.glsl39 …float specular_intensity = dot((2.0 * reflectance * normal_vector - light_dir), vec3(0.0, 0.0, 1.0…
40 specular_intensity = max(0.0, specular_intensity);
41 specular_intensity = pow(specular_intensity, alpha);
47 …OLOR * AMBIENT_INTENSITY + diffuse_color * diffuse_intensity + SPECULAR_COLOR * specular_intensity;
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_mesh_atomic/
H A Dutility_panel.py463 material_new.specular_intensity = 0.5
477 material_new.specular_intensity = 0.5
490 material_new.specular_intensity = 0.5
722 material_cube.specular_intensity = 0.5
786 material_cube.specular_intensity = 0.5
813 material_electron.specular_intensity = 0.5
873 material_cube.specular_intensity = 0.5
909 material_electron.specular_intensity = 0.5
H A Dxyz_import.py508 material.specular_intensity = 0.5
H A Dpdb_import.py1357 material.specular_intensity = 0.5
/dports/multimedia/openshot/openshot-qt-2.6.1/src/blender/scripts/
H A Dcolors.py.in131 ob.specular_intensity = params["specular_intensity"]
136 bg_mat.specular_intensity = params["specular_intensity_bg"]
H A Dglass_slider.py.in115 material_object1.specular_intensity = params["specular_intensity"]
122 material_object2.specular_intensity = params["specular_intensity_bg"]
H A Dexplode.py.in183 'specular_intensity': 0.5,
219 TextMaterial.specular_intensity = params["specular_intensity"]
H A Dzoom_clapboard.py.in117 material_object.specular_intensity = params["specular_intensity"]
H A Dslide_left_to_right.py.in117 material_object.specular_intensity = params["specular_intensity"]
H A Drotate_360.py.in117 material_object.specular_intensity = params["specular_intensity"]
H A Dblinds.py.in127 material_object.specular_intensity = params["specular_intensity"]
H A Dfly_by_1.py.in118 material_object.specular_intensity = params["specular_intensity"]
H A Dblur.py.in118 material_object.specular_intensity = params["specular_intensity"]
H A Dfly_by_two_titles.py.in127 material_object.specular_intensity = params["specular_intensity"]
H A Dwireframe_text.py.in119 material_object.specular_intensity = params["specular_intensity"]
H A Dearth.py.in324 ob.specular_intensity = params["specular_intensity"]
/dports/math/R-cran-igraph/igraph/src/simpleraytracer/
H A DRayTracer.cpp200 double specular_intensity = dot_product/(n - n*dot_product+ dot_product); in Specular() local
201 return unit_limiter(specular_intensity*pLight->Intensity()); in Specular()
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/render_povray/
H A Dshading.py126 tabWrite("phong %.3g\n" % (material.pov.specular_intensity))
132 tabWrite("specular %.3g\n" % (material.pov.specular_intensity *
138 tabWrite("phong %.3g\n" % (material.pov.specular_intensity * 2.0))
145 tabWrite("specular %.3g\n" % (material.pov.specular_intensity /
164 tabWrite("specular %.3g\n" % (material.pov.specular_intensity *
170 tabWrite("phong %.3g\n" % (material.pov.specular_intensity * 2.0))
177 tabWrite("specular %.3g\n" % (material.pov.specular_intensity /
188 …tabWrite("specular %.3g\n" % ((material.pov.specular_intensity*material.pov.specular_color.v)*(255…
/dports/misc/morse/morse-1.4-154-g53f9eaa8/src/morse/sensors/
H A Dlaserscanner.py373 return mat.specular_intensity
/dports/misc/morse/morse-1.4-154-g53f9eaa8/tools/terrain/
H A Dblend_dtm.py213 ground.active_material.specular_intensity = 0
/dports/graphics/blender/blender-2.91.0/release/scripts/modules/bpy_extras/
H A Dnode_shader_utils.py299 return self.material.specular_intensity
305 self.material.specular_intensity = value
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_scene_x3d/
H A Dexport_x3d.py969 shininess = material.specular_intensity
970 …specColor = tuple((c + 0.001) / (1.25 / (material.specular_intensity + 0.001)) for c in material.s…
/dports/science/jmol/jmol-14.32.7/src/org/jmol/adapter/readers/pymol/
H A DPyMOL.java717 final static int specular_intensity = 310; field in PyMOL
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/
H A Dio_import_images_as_planes.py977 material.specular_intensity = 0

12