Searched refs:speed_bonus (Results 1 – 18 of 18) sorted by relevance
39 desc->speed_bonus = 0; in read_node()58 desc->speed_bonus = decode_uint16(p); in read_node()67 desc->speed_bonus = decode_uint16(p); in read_node()75 desc->speed_bonus = decode_uint16(p); in read_node()90 desc->speed_bonus, in read_node()
66 uint16 speed_bonus; variable87 uint16 get_speed_bonus() const { return speed_bonus; } in get_speed_bonus()142 chk->input(speed_bonus); in calc_checksum()
139 short speed_bonus; // These two are used for variable
145 eater->speed_bonus = stats->level; in eat_me()
228 stepsize += speed_bonus; in act()
782 control->speed_bonus = control->normal_stepsize; in input()
85 speed_bonus = 0; in walker()
154 int speed_bonus( const Character &u ) const;
151 speed_bonus = 0; in reset_bonuses()2162 return speed_bonus; in get_speed_bonus()2255 speed_bonus = nspeed; in set_speed_bonus()2280 speed_bonus += nspeed; in mod_speed_bonus()
670 int ma_buff::speed_bonus( const Character &u ) const in speed_bonus() function in ma_buff1139 ret += d.get_intensity() * b.speed_bonus( *this ); in mabuff_speed_bonus()
1063 int speed_bonus = 0;
3308 jsout.member( "speed_bonus", speed_bonus ); in store()3392 jsin.read( "speed_bonus", speed_bonus ); in load()
82 #define effective_speed (st->direction*(st->speed+st->speed_bonus))157 double speed_bonus; member629 st->speed_bonus = 40.0; in do_bonus()696 if (st->speed_bonus > 0) st->speed_bonus -= 2.0; in decrement_bonuses()