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Searched refs:speed_increment (Results 1 – 25 of 41) sorted by relevance

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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmon-act.cc1319 mons.speed_increment += energy_gained; in _monster_add_energy()
1608 const int old_energy = mons->speed_increment; in handle_monster_move()
1685 mons->speed_increment -= BASELINE_DELAY; in handle_monster_move()
1732 mons->speed_increment -= non_move_energy; in handle_monster_move()
1739 mons->speed_increment -= non_move_energy; in handle_monster_move()
1746 mons->speed_increment -= non_move_energy; in handle_monster_move()
1752 mons->speed_increment -= non_move_energy; in handle_monster_move()
1786 mons->speed_increment -= non_move_energy; in handle_monster_move()
1801 mons->speed_increment -= non_move_energy; in handle_monster_move()
2392 if (oldspeed == mon->speed_increment) in handle_monsters()
[all …]
H A Dmonster.cc134 speed_increment = 0; in reset()
181 speed_increment = mon.speed_increment; in init_with()
1077 if (speed_increment > 25 && delta < speed_increment) in lose_pickup_energy()
1078 speed_increment -= delta; in lose_pickup_energy()
4596 speed_increment = 70; in uglything_init()
4606 speed_increment = 70; in ghost_demon_init()
5042 if (speed_increment < 0) in check_speed()
5043 speed_increment = 0; in check_speed()
5045 if (speed_increment > 200) in check_speed()
5050 speed_increment = 140; in check_speed()
[all …]
H A Dmon-abil.cc263 mons->speed_increment += entry->speed; in _lose_turn()
266 mons->speed_increment -= entry->speed; in _lose_turn()
268 mons->speed_increment -= entry->energy_usage.move; in _lose_turn()
274 mons->speed_increment -= entry->energy_usage.move; in _lose_turn()
H A Darena.cc737 env.mons[idx].speed_increment *= faction_b.active_members; in balance_spawners()
738 env.mons[idx].speed_increment /= faction_a.active_members; in balance_spawners()
743 env.mons[idx].speed_increment *= faction_a.active_members; in balance_spawners()
744 env.mons[idx].speed_increment /= faction_b.active_members; in balance_spawners()
H A Dl-mons.cc119 PLUARET(number, (mons->speed_increment - 79)); in MDEF()
139 mons->speed_increment += luaL_safe_checkint(ls, 1); in LUAFN()
H A Dmapmark.cc846 remaining(amt), max_rad(max_radius), duration(dur), speed_increment(0) in map_cloud_spreader_marker()
871 marshallShort(out, speed_increment); in write()
885 speed_increment = unmarshallShort(in); in read()
H A Dmon-transit.cc314 || mons.speed_increment < 50 in _mons_can_follow_player_from()
H A Dcloud.cc1882 mark->speed_increment += dur; in run_cloud_spreaders()
1883 int rad = min(mark->speed_increment / mark->speed, mark->max_rad - 1) + 1; in run_cloud_spreaders()
1884 int ratio = (mark->speed_increment - ((rad - 1) * mark->speed)) in run_cloud_spreaders()
H A Dmapmark.h258 int speed_increment; variable
H A Dmon-poly.cc387 mons->speed_increment = 67 + random2(6); in change_monster_type()
H A Dmonster.h63 int speed_increment; variable
H A Dfineff.cc484 mon->speed_increment -= 10; in fire()
H A Dthrow.cc920 mons->speed_increment -= div_rand_round(energy * delay, 10); in mons_throw()
H A Dfight.cc407 mons->speed_increment -= 2; // Add a small extra delay in fight_melee()
H A Dwiz-mon.cc452 mons.speed, mons.speed_increment, in debug_stethoscope()
H A Devoke.cc484 act->as_monster()->speed_increment -= random2(6) + 4; in wind_blast()
/dports/games/dungeoncrawl/dc400b26-src/source/
H A Dmonstuff.cc675 monster->speed_increment = 0; in monster_cleanup()
759 child->speed_increment = 70 + random2(5); in jelly_divide()
948 monster->speed_increment = 67 + random2(6); in monster_polymorph()
3378 monster->speed_increment += (monster->speed * you.time_taken) / 10; in handle_monsters()
3382 monster->speed_increment += (monster->speed * you.time_taken) / 10; in handle_monsters()
3420 while (monster->speed_increment >= 80) in handle_monsters()
3425 monster->speed_increment -= 10; in handle_monsters()
3439 monster->speed_increment = 1; in handle_monsters()
4026 if (monster->speed_increment > 25) in handle_pickup()
4027 monster->speed_increment -= monster->speed; in handle_pickup()
[all …]
H A Dfight.cc646 || ((defender->speed_increment <= 60 in you_attack()
815 if (defender->speed_increment > stun) in you_attack()
816 defender->speed_increment -= stun; in you_attack()
818 defender->speed_increment = 0; in you_attack()
2898 attacker->speed_increment -= (wpn_speed - 10) / 2; in monster_attack()
3024 || ((defender->speed_increment <= 60 in monsters_fight()
3645 attacker->speed_increment -= (wpn_speed - 10) / 2; in monsters_fight()
H A Dfiles.cc382 foll_speed_inc[following] = fmenv->speed_increment; in load()
744 menv[following].speed_increment = foll_speed_inc[fmenv]; in load()
1058 menv[imn].speed_increment = 70; in load_ghost()
1732 menv[rdem].speed_increment = 70; in generate_random_demon()
H A Dspells2.cc721 if (monster->speed_increment >= 25) in holy_word()
722 monster->speed_increment -= 20; in holy_word()
1073 monster->speed_increment -= stun; in burn_freeze()
H A Dexterns.h355 unsigned int speed_increment; member
H A Dstuff.cc115 if (fmenv->speed_increment < 50) in tag_followers()
H A Dmstuff2.cc321 monster->speed_increment = 1; in mons_trap()
1017 monster->speed_increment += ((bow_brand == SPWPN_SPEED) ? 4 : -2); in mons_throw()
1019 monster->speed_increment += 5; in mons_throw()
H A Dtags.cc1488 marshallByte(th, menv[i].speed_increment); in tag_construct_level_monsters()
1666 menv[i].speed_increment = unmarshallByte(th); in tag_read_level_monsters()
H A Ddebug.cc1185 menv[i].speed, menv[i].speed_increment, in stethoscope()

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