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Searched refs:speed_monsters (Results 1 – 16 of 16) sorted by relevance

/dports/games/moria/umoria/source/
H A Dstaffs.c101 ident = speed_monsters(1); in use()
104 ident = speed_monsters(-1); in use()
H A Dexterns.h686 int speed_monsters(int);
1200 int speed_monsters();
H A Dspells.c1840 int speed_monsters(spd) in speed_monsters() function
/dports/games/zangband/zangband/src/
H A Dl-spell.pkg132 extern bool speed_monsters(void);
H A Dexterns.h676 extern bool speed_monsters(void);
H A Dspells2.c1678 bool speed_monsters(void) in speed_monsters() function
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Dexterns.h571 extern bool speed_monsters(int Ind);
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dspells.pre191 extern bool speed_monsters(int Ind);
H A Dexterns.h1527 extern bool speed_monsters(int Ind);
H A Dspells2.c4158 bool speed_monsters(int Ind) { in speed_monsters() function
H A Dcmd6.c2945 if (speed_monsters(Ind)) ident = TRUE;
/dports/games/mangband/mangband-1.5.3/src/server/
H A Duse-obj.c1107 if (speed_monsters(p_ptr)) *ident = TRUE; in use_staff()
H A Dexterns.h943 extern bool speed_monsters(player_type *p_ptr);
H A Dspells2.c3243 bool speed_monsters(player_type *p_ptr) in speed_monsters() function
/dports/games/moria/umoria/
H A DCHANGES242 spells.c: speed_monsters(), sleep_monsters2(), dispel_creature(),
H A DOChanges210 spells.c: turn_undead, speed_monsters, sleep_monsters2, and dispel_creature