Searched refs:speed_monsters (Results 1 – 16 of 16) sorted by relevance
101 ident = speed_monsters(1); in use()104 ident = speed_monsters(-1); in use()
686 int speed_monsters(int);1200 int speed_monsters();
1840 int speed_monsters(spd) in speed_monsters() function
132 extern bool speed_monsters(void);
676 extern bool speed_monsters(void);
1678 bool speed_monsters(void) in speed_monsters() function
571 extern bool speed_monsters(int Ind);
191 extern bool speed_monsters(int Ind);
1527 extern bool speed_monsters(int Ind);
4158 bool speed_monsters(int Ind) { in speed_monsters() function
2945 if (speed_monsters(Ind)) ident = TRUE;
1107 if (speed_monsters(p_ptr)) *ident = TRUE; in use_staff()
943 extern bool speed_monsters(player_type *p_ptr);
3243 bool speed_monsters(player_type *p_ptr) in speed_monsters() function
242 spells.c: speed_monsters(), sleep_monsters2(), dispel_creature(),
210 spells.c: turn_undead, speed_monsters, sleep_monsters2, and dispel_creature