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Searched refs:spellTrapRefire (Results 1 – 6 of 6) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dentity_shared.cpp1513 entityNew->spellTrapRefire = entityToCopy->spellTrapRefire; in setSpriteAttributes()
1523 entityNew->spellTrapRefire = -1; in setSpriteAttributes()
H A Dentity_editor.cpp205 spellTrapRefire(skill[1]), in Entity()
H A Dentity.hpp371 Sint32& spellTrapRefire; //skill[1] member in Entity
H A Dfiles.cpp1038 fread(&entity->spellTrapRefire, sizeof(Sint32), 1, fp); in loadMap()
1481 fwrite(&entity->spellTrapRefire, sizeof(Sint32), 1, fp); in saveMap()
H A Dbuttons.cpp1947 snprintf(spriteProperties[1], 4, "%d", static_cast<int>(selectedEntity->spellTrapRefire)); in buttonSpriteProperties()
3126 selectedEntity->spellTrapRefire = (Sint32)atoi(spriteProperties[1]); in buttonSpritePropertiesConfirm()
H A Dentity.cpp230 spellTrapRefire(skill[1]), in Entity()