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Searched refs:spell_color (Results 1 – 7 of 7) sorted by relevance

/dports/games/angband/Angband-4.2.2/src/
H A Dmon-lore.c58 static int spell_color(struct player *p, const struct monster_race *race, in spell_color() function
818 int color = spell_color(player, race, spell); in lore_append_spell_clause()
/dports/games/zangband/zangband/src/
H A Dspells1.c57 static byte spell_color(int type) in spell_color() function
173 k = spell_color(typ); in bolt_pict()
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dspells1.c1469 byte spell_color(int type) in spell_color() function
1604 byte spell_color(int type) in spell_color() function
11052 attr = spell_color(typ);
11267 attr = spell_color(typ);
11344 attr = spell_color(typ);
11532 attr = spell_color(typ);
11837 attr = spell_color(typ);
H A Dspells.pre58 extern byte spell_color(int type);
H A Dcave.c2295 byte a = spell_color(r_projections[typ].gf_type);
3103 (*ap) = spell_color(effects[c_ptr->effect].type);
3105 a = spell_color(effects[c_ptr->effect].type);
H A Dexterns.h1423 extern byte spell_color(int type);
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dspells1.c499 static byte spell_color(int type, bool resolve_mh) in spell_color() function
4183 a = spell_color(typ, FALSE); in default_bolt_pict()