Searched refs:spell_color (Results 1 – 7 of 7) sorted by relevance
58 static int spell_color(struct player *p, const struct monster_race *race, in spell_color() function818 int color = spell_color(player, race, spell); in lore_append_spell_clause()
57 static byte spell_color(int type) in spell_color() function173 k = spell_color(typ); in bolt_pict()
1469 byte spell_color(int type) in spell_color() function1604 byte spell_color(int type) in spell_color() function11052 attr = spell_color(typ);11267 attr = spell_color(typ);11344 attr = spell_color(typ);11532 attr = spell_color(typ);11837 attr = spell_color(typ);
58 extern byte spell_color(int type);
2295 byte a = spell_color(r_projections[typ].gf_type);3103 (*ap) = spell_color(effects[c_ptr->effect].type);3105 a = spell_color(effects[c_ptr->effect].type);
1423 extern byte spell_color(int type);
499 static byte spell_color(int type, bool resolve_mh) in spell_color() function4183 a = spell_color(typ, FALSE); in default_bolt_pict()