/dports/games/moria/umoria/source/ |
H A D | magic.c | 59 damroll(2, 6), spell_names[0]); in cast() 80 spell_names[6]); in cast() 89 damroll(4, 8), spell_names[8]); in cast() 118 damroll(6, 8), spell_names[14]); in cast() 146 damroll(9, 8), spell_names[22]); in cast() 155 spell_names[24]); in cast() 171 spell_names[28]); in cast()
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H A D | wands.c | 81 spell_names[8]); in aim() 86 spell_names[14]); in aim() 91 spell_names[22]); in aim() 123 spell_names[0]); in aim() 147 fire_ball(GF_FIRE, dir, k, l, 72, spell_names[28]); in aim() 151 fire_ball(GF_POISON_GAS, dir, k, l, 12, spell_names[6]); in aim()
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H A D | player.c | 477 char *spell_names[62] = { variable
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H A D | misc3.c | 1547 spell_names[j+offset], s_ptr->slevel, s_ptr->smana, 1589 spell_names[*sn+offset], s_ptr->smana, 1681 spell_names[i+offset]); 1728 p, spell_names[j+offset]); 1777 spell_names[j+offset]); 1933 spell_names[spells[j]+offset]); in gain_spells()
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H A D | externs.h | 146 extern char *spell_names[62];
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/dports/games/fargoal/fargoal/src/ |
H A D | spell.c | 4 char const *spell_names[] = { variable 27 list[id].trapped?NULL:"%s spell cast!", spell_names[s]); in spell_cast()
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H A D | spell.h | 23 extern char const *spell_names[];
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H A D | game.c | 769 "%-12s %2i+%i", spell_names[i], list[1].spells[i].amount, in game_render() 774 "%-12s %2i+%i", spell_names[i], list[1].spells[i].amount, in game_render() 778 "%-12s %2i", spell_names[i], list[1].spells[i].amount); in game_render()
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/dports/games/omega/omega/ |
H A D | spell.c | 726 static char *spell_names[] = { /* alphabetical listing */ variable 755 menuprint(spell_names[i]); 790 while (f >= 0 && !strncmp(prefix, spell_names[f], pos)) { in spellparse() 796 while (l < NUMSPELLS && !strncmp(prefix, spell_names[l], pos)) { in spellparse() 827 strlen(spell_names[f]) < pos || spell_names[f][pos] < byte)) in spellparse() 830 strlen(spell_names[l]) < pos || spell_names[l][pos] > byte)) in spellparse() 841 nprint2(spell_names[first] + pos); in spellparse()
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | counters.c | 77 static char *spell_names[128] = { NULL }; variable 241 if (!spell_names[0]) { in load_counters() 242 memset(&spell_names, 0, sizeof(spell_names)); in load_counters() 1208 if (!spell_names[spell_id+1]) { in counters_set_spell_name() 1211 spell_names[spell_id+1] = malloc(len+1); in counters_set_spell_name() 1212 safe_strncpy(spell_names[spell_id + 1], name, len + 1); in counters_set_spell_name() 1218 counters[i][j].name = strdup(spell_names[spell_id+1]); in counters_set_spell_name() 1225 safe_strncpy2(last_spell_name, spell_names[spell_id+1], 60, strlen(spell_names[spell_id+1])); in counters_set_spell_name() 1234 if (!spell_names[spell_id+1]) { in increment_spell_counter() 1246 safe_strncpy2(last_spell_name, spell_names[spell_id+1], 60, strlen(spell_names[spell_id+1])); in increment_spell_counter() [all …]
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/dports/deskutils/xneur/xneur-0.20.0/lib/lib/ |
H A D | xneurlib.c | 91 static char *spell_names[] = variable 355 aspell_config_replace(handle->spell_config, "lang", spell_names[i]); in xneur_handle_create() 394 char *dict_name = malloc (2 * strlen(spell_names[j]) + 2); in xneur_handle_create() 398 strcat(dict_name, spell_names[j]); in xneur_handle_create()
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | x-spell.c | 513 cptr spell_names[MAX_SPELL_REALMS][PY_MAX_SPELLS] = variable 873 return spell_names[0][spell]; in get_spell_name() 875 return spell_names[1][spell]; in get_spell_name()
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H A D | cmd5.c | 889 I2A(i), spell_names[GHOST_REALM][i], s_ptr->slevel, s_ptr->smana, 0); in show_ghost_spells()
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H A D | xtra1.c | 1719 spell_names[mtype][j]); in calc_spells() 1757 p, spell_names[mtype][j]); in calc_spells()
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H A D | externs.h | 1166 extern cptr spell_names[MAX_SPELL_REALMS][PY_MAX_SPELLS];
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/content/bgkeyring/src/items/ |
H A D | spell_items.uc | 140 var spell_names; 175 spell_names = getSpellList(circle); 176 ret_array << spell_names[spell_index + 2];
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/dports/games/zangband/zangband/src/ |
H A D | xtra1.c | 1575 spell_names[which][j % 32]); in calc_spells() 1619 spell_names[which][j % 32]); in calc_spells() 1672 p, spell_names[which][j % 32]); in calc_spells()
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H A D | cmd5.c | 143 prompt, spell_names[use_realm - 1][spell % 32], in get_spell() 408 p, spell_names in do_cmd_study()
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H A D | tables.c | 5389 cptr spell_names[7][32] = variable
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H A D | spells3.c | 2898 spell_names[use_realm[j]][i % 32]); in display_spell_list() 3826 I2A(i), spell_names[realm][spell], in print_spells()
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H A D | externs.h | 59 extern cptr spell_names[7][32];
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H A D | zborg3.c | 3507 as->name = spell_names[realm - 1][spell[what]]; in prepare_book_info()
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/dports/games/moria/umoria/ |
H A D | shortnam.sed | 260 s/spell_names/Cspell_names/g
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/dports/games/tomenet/tomenet-4.6.0/src/common/ |
H A D | externs.h | 60 extern cptr spell_names[2][64];
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | mapdef.cc | 3727 const vector<string> spell_names(split_string(";", slotspec)); in parse_mons_spells() local 3729 for (unsigned i = 0, ssize = spell_names.size(); i < ssize; ++i) in parse_mons_spells() 3733 lowercase_string(replace_all_of(spell_names[i], "_", " "))); in parse_mons_spells()
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