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Searched refs:spellnum (Results 1 – 25 of 27) sorted by relevance

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/dports/games/unnethack/unnethack-5.1.0-20131208/src/
H A Dmcastu.c141 int spellnum; in choose_clerical_spell()
200 int spellnum = 0; local
222 spellnum = choose_magic_spell(spellnum);
224 spellnum = choose_clerical_spell(spellnum);
375 int spellnum;
539 int spellnum;
553 int spellnum;
736 int spellnum; in map_punisher_spell()
787 int spellnum;
830 int spellnum;
[all …]
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/src/
H A Dmcastu.c138 int spellnum; in choose_clerical_spell()
143 spellnum = rn2(spellnum);
145 switch (spellnum) {
192 int spellnum = 0; local
212 spellnum = choose_magic_spell(spellnum);
214 spellnum = choose_clerical_spell(spellnum);
370 int spellnum;
377 switch (spellnum) {
527 int spellnum;
738 int spellnum;
[all …]
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/src/
H A Dmcastu.c138 int spellnum; in choose_clerical_spell()
143 spellnum = rn2(spellnum);
145 switch (spellnum) {
192 int spellnum = 0; local
212 spellnum = choose_magic_spell(spellnum);
214 spellnum = choose_clerical_spell(spellnum);
370 int spellnum;
377 switch (spellnum) {
527 int spellnum;
738 int spellnum;
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/dports/games/vultures-eye/vulture-2.3.67/slashem/src/
H A Dmcastu.c130 int spellnum; in choose_clerical_spell()
174 int spellnum = 0; local
193 spellnum = rn2(ml);
202 spellnum = choose_magic_spell(spellnum);
204 spellnum = choose_clerical_spell(spellnum);
398 int spellnum;
579 int spellnum;
770 int spellnum;
773 switch (spellnum) {
786 switch (spellnum) {
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/dports/games/nethack34/nethack-3.4.3/src/
H A Dmcastu.c126 int spellnum; in choose_clerical_spell()
170 int spellnum = 0; local
188 spellnum = rn2(ml);
190 spellnum = choose_magic_spell(spellnum);
192 spellnum = choose_clerical_spell(spellnum);
324 int spellnum;
483 int spellnum;
667 int spellnum;
670 switch (spellnum) {
699 int spellnum;
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/dports/games/nethack34-nox11/nethack-3.4.3/src/
H A Dmcastu.c126 int spellnum; in choose_clerical_spell()
170 int spellnum = 0; local
188 spellnum = rn2(ml);
190 spellnum = choose_magic_spell(spellnum);
192 spellnum = choose_clerical_spell(spellnum);
324 int spellnum;
483 int spellnum;
667 int spellnum;
670 switch (spellnum) {
699 int spellnum;
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/dports/games/vultures-eye/vulture-2.3.67/unnethack/src/
H A Dmcastu.c126 int spellnum; in choose_clerical_spell()
170 int spellnum = 0; local
188 spellnum = rn2(ml);
190 spellnum = choose_magic_spell(spellnum);
192 spellnum = choose_clerical_spell(spellnum);
324 int spellnum;
488 int spellnum;
672 int spellnum;
675 switch (spellnum) {
704 int spellnum;
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/dports/games/vultures-eye/vulture-2.3.67/nethack/src/
H A Dmcastu.c126 int spellnum; in choose_clerical_spell()
170 int spellnum = 0; local
188 spellnum = rn2(ml);
190 spellnum = choose_magic_spell(spellnum);
192 spellnum = choose_clerical_spell(spellnum);
324 int spellnum;
483 int spellnum;
667 int spellnum;
670 switch (spellnum) {
699 int spellnum;
[all …]
/dports/games/xnethack/xNetHack-xnh6.1/src/
H A Dmcastu.c135 spellnum = rn2(spellnum); in choose_clerical_spell()
137 switch (spellnum) { in choose_clerical_spell()
183 int spellnum = 0; in castmu() local
201 spellnum = rn2(ml); in castmu()
203 spellnum = choose_magic_spell(spellnum); in castmu()
205 spellnum = choose_clerical_spell(spellnum); in castmu()
365 switch (spellnum) { in cast_wizard_spell()
501 switch (spellnum) { in cast_cleric_spell()
710 switch (spellnum) { in is_undirected_spell()
722 switch (spellnum) { in is_undirected_spell()
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/dports/games/spellcast/spellcast/
H A Dstupid.c64 int ix, jx, attnum, spellnum; local
105 spellnum = hlist[jx+1];
173 spellnum = jx - 128;
177 spellnum = jx;
184 spellnum), (jx?"right":"left"));
200 spellnum = jx % 256;
205 QuVal_Target_Creature, spellnum));
210 QuVal_Target_Creature, spellnum));
215 QuVal_Target_Creature, spellnum));
296 spellnum = jx & (~QuVal_Hand_MASK);
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H A Dexecute.c41 spelnum = spel->spellnum;
323 if (ctmp->spellnum == SP__STAB)
356 if (ctmp->spellnum==SP__COUNTER_SPELL2)
357 ctmp->spellnum = SP__COUNTER_SPELL;
359 if (ctmp->spellnum==SP__DISPEL_MAGIC) {
365 else if (ctmp->spellnum==SP__COUNTER_SPELL) {
370 else if (ctmp->spellnum==SP__MAGIC_MIRROR) {
404 switch (ctmp->spellnum) {
489 if (ctmp->spellnum==SP__LIGHTNING_BOLT2) {
492 ctmp->spellnum = SP__LIGHTNING_BOLT;
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H A Dxquery.c284 int spellnum, attnum; local
323 spellnum = hlist[jx+1];
326 (strlen(spelllist[spellnum &
329 spelllist[spellnum &
343 spellnum = jx - 128;
347 spellnum = jx;
406 spellnum = jx % 256;
411 spellnum));
416 spellnum));
421 spellnum));
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H A Dengine.c1075 res->spellnum = lspel & (~QuVal_Hand_Both);
1093 res->spellnum = lspel;
1102 res->spellnum = rspel;
1117 res->spellnum = self->wiz[wiznum]->delay_bank;
1141 && tmp->spellnum != SP__STAB) {
1143 delnum[numdel] = tmp->spellnum;
1181 wiz->delay_bank = res->spellnum;
1196 && spelllist[tmp->spellnum].extendable) {
1198 delnum[numdel] = tmp->spellnum;
1238 add_query(self, tmp->caster, spelltargetlist[tmp->spellnum], tmp->spellnum | orval);
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H A Dinternal.h155 int spellnum; member
/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/
H A DSpellbook_gump.cc577 int spellnum = scroll->get_quality(); in Spellscroll_gump() local
578 if (spellnum >= 0 && spellnum < 8 * 9) in Spellscroll_gump()
582 spellnum, SCROLLSPELLS + spellnum / 8, in Spellscroll_gump()
583 spellnum % 8); in Spellscroll_gump()
600 int spellnum in do_spell() argument
607 Spellbook_object::execute_spell(gwin->get_main_actor(), spellnum); in do_spell()
/dports/games/taisei/taisei-1.3.2/src/
H A Dstage.c47 static void add_spellpractice_stage(StageInfo *s, AttackInfo *a, int *spellnum, uint16_t spellbits,… in add_spellpractice_stage() argument
50 char *title = strfmt("Spell %d", ++(*spellnum)); in add_spellpractice_stage()
59 static void add_spellpractice_stages(int *spellnum, bool (*filter)(AttackInfo*), uint16_t spellbits… in add_spellpractice_stages() argument
74 add_spellpractice_stage(s, a, spellnum, spellbits, diff); in add_spellpractice_stages()
93 int spellnum = 0; in stage_init_array() local
110 add_spellpractice_stages(&spellnum, spellfilter_normal, STAGE_SPELL_BIT); in stage_init_array()
111 add_spellpractice_stages(&spellnum, spellfilter_extra, STAGE_SPELL_BIT | STAGE_EXTRASPELL_BIT); in stage_init_array()
114 …add_spellpractice_stage(dynarray_get_ptr(&stages, 0), &stage1_spell_benchmark, &spellnum, STAGE_SP… in stage_init_array()
/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Dlogic.cpp1246 int spellnum = _spellInfo[i].spellnum; in updateSpells() local
1249 if (spellnum == 0 && !_forcePause) { in updateSpells()
1364 if (spellnum == 1 && !_forcePause) { in updateSpells()
1480 if (spellnum == 2 && !_forcePause) { in updateSpells()
1568 if (spellnum == 5) { in updateSpells()
1754 if (spellnum == 8) { in updateSpells()
2003 if (spellnum == 9) { in updateSpells()
2072 int spellnum = _spellInfo[i].spellnum; in updateSpellsUnder() local
2075 if (spellnum == 0) { in updateSpellsUnder()
2163 if (spellnum == 3) { in updateSpellsUnder()
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H A Dgriffon.h257 int spellnum; member
362 void castSpell(int spellnum, float homex, float homey, float enemyx, float enemyy, int damagewho);
H A Dcombat.cpp411 void GriffonEngine::castSpell(int spellnum, float homex, float homey, float enemyx, float enemyy, i… in castSpell() argument
420 _spellInfo[i].spellnum = spellnum; in castSpell()
438 switch(spellnum) { in castSpell()
/dports/games/stratagus/stratagus-3.2.0/src/ui/
H A Dmouse.cpp351 size_t spellnum; in DoRightButton_AttackUnit() local
352 …for (spellnum = 0; !type.CanCastSpell[spellnum] && spellnum < SpellTypeTable.size() ; spellnum++) { in DoRightButton_AttackUnit()
354 SendCommandSpellCast(unit, pos, &dest, spellnum, flush); in DoRightButton_AttackUnit()
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DScriptable.cpp891 ieDword spellnum=ResolveSpellNumber( SpellResRef ); in CreateProjectile() local
892 if (spellnum!=0xffffffff) { in CreateProjectile()
893 area->SeeSpellCast(this, spellnum); in CreateProjectile()
H A DActor.h931 bool InvalidSpellTarget(int spellnum, Actor *caster, int range) const;
/dports/editors/neovim/neovim-0.6.1/runtime/syntax/
H A Dmush.vim70 syntax keyword mushFunction contained soundex soundlike soundslike space spellnum
/dports/editors/vim/vim-8.2.3745/runtime/syntax/
H A Dmush.vim70 syntax keyword mushFunction contained soundex soundlike soundslike space spellnum
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ui/
H A Dmouse.cpp596 int spellnum = type.Spells[0]->Slot; in DoRightButton_AttackUnit() local
597 SendCommandSpellCast(unit, pos, &dest, spellnum, flush, UI.CurrentMapLayer->ID); in DoRightButton_AttackUnit()

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