/dports/games/unnethack/unnethack-5.1.0-20131208/src/ |
H A D | mcastu.c | 141 int spellnum; in choose_clerical_spell() 200 int spellnum = 0; local 222 spellnum = choose_magic_spell(spellnum); 224 spellnum = choose_clerical_spell(spellnum); 375 int spellnum; 539 int spellnum; 553 int spellnum; 736 int spellnum; in map_punisher_spell() 787 int spellnum; 830 int spellnum; [all …]
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/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/src/ |
H A D | mcastu.c | 138 int spellnum; in choose_clerical_spell() 143 spellnum = rn2(spellnum); 145 switch (spellnum) { 192 int spellnum = 0; local 212 spellnum = choose_magic_spell(spellnum); 214 spellnum = choose_clerical_spell(spellnum); 370 int spellnum; 377 switch (spellnum) { 527 int spellnum; 738 int spellnum; [all …]
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/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/src/ |
H A D | mcastu.c | 138 int spellnum; in choose_clerical_spell() 143 spellnum = rn2(spellnum); 145 switch (spellnum) { 192 int spellnum = 0; local 212 spellnum = choose_magic_spell(spellnum); 214 spellnum = choose_clerical_spell(spellnum); 370 int spellnum; 377 switch (spellnum) { 527 int spellnum; 738 int spellnum; [all …]
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/dports/games/vultures-eye/vulture-2.3.67/slashem/src/ |
H A D | mcastu.c | 130 int spellnum; in choose_clerical_spell() 174 int spellnum = 0; local 193 spellnum = rn2(ml); 202 spellnum = choose_magic_spell(spellnum); 204 spellnum = choose_clerical_spell(spellnum); 398 int spellnum; 579 int spellnum; 770 int spellnum; 773 switch (spellnum) { 786 switch (spellnum) { [all …]
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/dports/games/nethack34/nethack-3.4.3/src/ |
H A D | mcastu.c | 126 int spellnum; in choose_clerical_spell() 170 int spellnum = 0; local 188 spellnum = rn2(ml); 190 spellnum = choose_magic_spell(spellnum); 192 spellnum = choose_clerical_spell(spellnum); 324 int spellnum; 483 int spellnum; 667 int spellnum; 670 switch (spellnum) { 699 int spellnum; [all …]
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/dports/games/nethack34-nox11/nethack-3.4.3/src/ |
H A D | mcastu.c | 126 int spellnum; in choose_clerical_spell() 170 int spellnum = 0; local 188 spellnum = rn2(ml); 190 spellnum = choose_magic_spell(spellnum); 192 spellnum = choose_clerical_spell(spellnum); 324 int spellnum; 483 int spellnum; 667 int spellnum; 670 switch (spellnum) { 699 int spellnum; [all …]
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/dports/games/vultures-eye/vulture-2.3.67/unnethack/src/ |
H A D | mcastu.c | 126 int spellnum; in choose_clerical_spell() 170 int spellnum = 0; local 188 spellnum = rn2(ml); 190 spellnum = choose_magic_spell(spellnum); 192 spellnum = choose_clerical_spell(spellnum); 324 int spellnum; 488 int spellnum; 672 int spellnum; 675 switch (spellnum) { 704 int spellnum; [all …]
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/dports/games/vultures-eye/vulture-2.3.67/nethack/src/ |
H A D | mcastu.c | 126 int spellnum; in choose_clerical_spell() 170 int spellnum = 0; local 188 spellnum = rn2(ml); 190 spellnum = choose_magic_spell(spellnum); 192 spellnum = choose_clerical_spell(spellnum); 324 int spellnum; 483 int spellnum; 667 int spellnum; 670 switch (spellnum) { 699 int spellnum; [all …]
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/dports/games/xnethack/xNetHack-xnh6.1/src/ |
H A D | mcastu.c | 135 spellnum = rn2(spellnum); in choose_clerical_spell() 137 switch (spellnum) { in choose_clerical_spell() 183 int spellnum = 0; in castmu() local 201 spellnum = rn2(ml); in castmu() 203 spellnum = choose_magic_spell(spellnum); in castmu() 205 spellnum = choose_clerical_spell(spellnum); in castmu() 365 switch (spellnum) { in cast_wizard_spell() 501 switch (spellnum) { in cast_cleric_spell() 710 switch (spellnum) { in is_undirected_spell() 722 switch (spellnum) { in is_undirected_spell() [all …]
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/dports/games/spellcast/spellcast/ |
H A D | stupid.c | 64 int ix, jx, attnum, spellnum; local 105 spellnum = hlist[jx+1]; 173 spellnum = jx - 128; 177 spellnum = jx; 184 spellnum), (jx?"right":"left")); 200 spellnum = jx % 256; 205 QuVal_Target_Creature, spellnum)); 210 QuVal_Target_Creature, spellnum)); 215 QuVal_Target_Creature, spellnum)); 296 spellnum = jx & (~QuVal_Hand_MASK); [all …]
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H A D | execute.c | 41 spelnum = spel->spellnum; 323 if (ctmp->spellnum == SP__STAB) 356 if (ctmp->spellnum==SP__COUNTER_SPELL2) 357 ctmp->spellnum = SP__COUNTER_SPELL; 359 if (ctmp->spellnum==SP__DISPEL_MAGIC) { 365 else if (ctmp->spellnum==SP__COUNTER_SPELL) { 370 else if (ctmp->spellnum==SP__MAGIC_MIRROR) { 404 switch (ctmp->spellnum) { 489 if (ctmp->spellnum==SP__LIGHTNING_BOLT2) { 492 ctmp->spellnum = SP__LIGHTNING_BOLT; [all …]
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H A D | xquery.c | 284 int spellnum, attnum; local 323 spellnum = hlist[jx+1]; 326 (strlen(spelllist[spellnum & 329 spelllist[spellnum & 343 spellnum = jx - 128; 347 spellnum = jx; 406 spellnum = jx % 256; 411 spellnum)); 416 spellnum)); 421 spellnum)); [all …]
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H A D | engine.c | 1075 res->spellnum = lspel & (~QuVal_Hand_Both); 1093 res->spellnum = lspel; 1102 res->spellnum = rspel; 1117 res->spellnum = self->wiz[wiznum]->delay_bank; 1141 && tmp->spellnum != SP__STAB) { 1143 delnum[numdel] = tmp->spellnum; 1181 wiz->delay_bank = res->spellnum; 1196 && spelllist[tmp->spellnum].extendable) { 1198 delnum[numdel] = tmp->spellnum; 1238 add_query(self, tmp->caster, spelltargetlist[tmp->spellnum], tmp->spellnum | orval); [all …]
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H A D | internal.h | 155 int spellnum; member
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/ |
H A D | Spellbook_gump.cc | 577 int spellnum = scroll->get_quality(); in Spellscroll_gump() local 578 if (spellnum >= 0 && spellnum < 8 * 9) in Spellscroll_gump() 582 spellnum, SCROLLSPELLS + spellnum / 8, in Spellscroll_gump() 583 spellnum % 8); in Spellscroll_gump() 600 int spellnum in do_spell() argument 607 Spellbook_object::execute_spell(gwin->get_main_actor(), spellnum); in do_spell()
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/dports/games/taisei/taisei-1.3.2/src/ |
H A D | stage.c | 47 static void add_spellpractice_stage(StageInfo *s, AttackInfo *a, int *spellnum, uint16_t spellbits,… in add_spellpractice_stage() argument 50 char *title = strfmt("Spell %d", ++(*spellnum)); in add_spellpractice_stage() 59 static void add_spellpractice_stages(int *spellnum, bool (*filter)(AttackInfo*), uint16_t spellbits… in add_spellpractice_stages() argument 74 add_spellpractice_stage(s, a, spellnum, spellbits, diff); in add_spellpractice_stages() 93 int spellnum = 0; in stage_init_array() local 110 add_spellpractice_stages(&spellnum, spellfilter_normal, STAGE_SPELL_BIT); in stage_init_array() 111 add_spellpractice_stages(&spellnum, spellfilter_extra, STAGE_SPELL_BIT | STAGE_EXTRASPELL_BIT); in stage_init_array() 114 …add_spellpractice_stage(dynarray_get_ptr(&stages, 0), &stage1_spell_benchmark, &spellnum, STAGE_SP… in stage_init_array()
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/dports/games/scummvm/scummvm-2.5.1/engines/griffon/ |
H A D | logic.cpp | 1246 int spellnum = _spellInfo[i].spellnum; in updateSpells() local 1249 if (spellnum == 0 && !_forcePause) { in updateSpells() 1364 if (spellnum == 1 && !_forcePause) { in updateSpells() 1480 if (spellnum == 2 && !_forcePause) { in updateSpells() 1568 if (spellnum == 5) { in updateSpells() 1754 if (spellnum == 8) { in updateSpells() 2003 if (spellnum == 9) { in updateSpells() 2072 int spellnum = _spellInfo[i].spellnum; in updateSpellsUnder() local 2075 if (spellnum == 0) { in updateSpellsUnder() 2163 if (spellnum == 3) { in updateSpellsUnder() [all …]
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H A D | griffon.h | 257 int spellnum; member 362 void castSpell(int spellnum, float homex, float homey, float enemyx, float enemyy, int damagewho);
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H A D | combat.cpp | 411 void GriffonEngine::castSpell(int spellnum, float homex, float homey, float enemyx, float enemyy, i… in castSpell() argument 420 _spellInfo[i].spellnum = spellnum; in castSpell() 438 switch(spellnum) { in castSpell()
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/dports/games/stratagus/stratagus-3.2.0/src/ui/ |
H A D | mouse.cpp | 351 size_t spellnum; in DoRightButton_AttackUnit() local 352 …for (spellnum = 0; !type.CanCastSpell[spellnum] && spellnum < SpellTypeTable.size() ; spellnum++) { in DoRightButton_AttackUnit() 354 SendCommandSpellCast(unit, pos, &dest, spellnum, flush); in DoRightButton_AttackUnit()
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/ |
H A D | Scriptable.cpp | 891 ieDword spellnum=ResolveSpellNumber( SpellResRef ); in CreateProjectile() local 892 if (spellnum!=0xffffffff) { in CreateProjectile() 893 area->SeeSpellCast(this, spellnum); in CreateProjectile()
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H A D | Actor.h | 931 bool InvalidSpellTarget(int spellnum, Actor *caster, int range) const;
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/dports/editors/neovim/neovim-0.6.1/runtime/syntax/ |
H A D | mush.vim | 70 syntax keyword mushFunction contained soundex soundlike soundslike space spellnum
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/dports/editors/vim/vim-8.2.3745/runtime/syntax/ |
H A D | mush.vim | 70 syntax keyword mushFunction contained soundex soundlike soundslike space spellnum
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ui/ |
H A D | mouse.cpp | 596 int spellnum = type.Spells[0]->Slot; in DoRightButton_AttackUnit() local 597 SendCommandSpellCast(unit, pos, &dest, spellnum, flush, UI.CurrentMapLayer->ID); in DoRightButton_AttackUnit()
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